axmol/cocos2dx
James Chen 303818ef6d issue #1056: Update CCGLProgram. 2012-03-15 10:54:07 +08:00
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actions issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
base_nodes issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
cocoa * add CCScriptSupport 2012-02-09 14:07:11 +08:00
effects issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
extensions issue #972: move extensions folder to cocos2dx 2012-02-14 16:08:12 +08:00
gles2 issue #1056: Update CCGLProgram. 2012-03-15 10:54:07 +08:00
include issue #1056: Update CCGLProgram. 2012-03-15 10:54:07 +08:00
kazmath add gles2.0 libraries for win32. 2012-03-12 15:22:03 +08:00
keypad_dispatcher move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
label_nodes issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
layers_scenes_transitions_nodes issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
menu_nodes issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
misc_nodes issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
particle_nodes issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
platform issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
proj.bada fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler. 2012-02-28 14:59:46 +08:00
proj.linux update linux project configure 2012-02-15 15:57:09 +08:00
proj.marmalade modify marmalade project setting 2012-02-14 18:25:20 +08:00
proj.qnx fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler. 2012-02-28 14:59:46 +08:00
proj.win32 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
proj.wophone Merge branch 'master' of https://github.com/jbyu/cocos2d-x 2011-11-15 14:00:52 +08:00
script_support fix m_nEntryID typo for CC_LUA_ENGINE_DEBUG 2012-03-12 00:59:03 +04:00
shaders issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
sprite_nodes issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
support issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
text_input_node move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
textures issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
tileMap_parallax_nodes issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
touch_dispatcher issue #971: build cocos2dx as static lib and remove some unneeded codes 2012-02-09 15:49:14 +08:00
Android.mk rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources. 2012-02-14 18:04:56 +08:00
CCCamera.cpp issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
CCConfiguration.cpp issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
CCConfiguration.h issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
CCDirector.cpp issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
CCDrawingPrimitives.cpp issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
CCScheduler.cpp issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
cocos2d.cpp fixed #985: remove xcode3 template 2012-02-28 10:21:59 +08:00