axmol/tools/console/plugins/plugin_new/ui.py

283 lines
10 KiB
Python

#!/usr/bin/python
#coding=utf-8
"""****************************************************************************
Copyright (c) 2013 cocos2d-x.org
https://axmolengine.github.io/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************"""
import platform
import os, os.path
import shutil
import threading
import time
#import head files by python version.
if int(platform.python_version().split('.')[0])>=3:
from tkinter import *
from tkinter.filedialog import *
from tkinter.messagebox import *
from queue import *
else:
from Tkinter import *
from tkFileDialog import *
from tkMessageBox import *
from Queue import *
class ThreadedTask(threading.Thread):
"""Create cocos project thread.
"""
def __init__(self, queue, projectName, packageName, language, projectPath):
threading.Thread.__init__(self)
self.queue = queue
self.projectName = projectName
self.packageName = packageName
self.language = language
self.projectPath = projectPath
def run(self):
"""Create cocos project.
custom message rules to notify ui
As follow:
begin@%d@%d@%s --- create before
doing@%d@%d@%s --- creating
end@%d@%d@%s --- create after
"""
#delete exist project.
if os.path.exists(os.path.join(self.projectPath, self.projectName)):
print ("###begin remove: " + self.projectName)
try:
shutil.rmtree(os.path.join(self.projectPath, self.projectName))
print ("###remove finish: " + self.projectName)
except:
print ("###remove folder failure %s" %self.projectName)
putMsg = "end@%d@%d@%s" %(100, 100, "create failure")
self.queue.put(putMsg)
putMsg = "begin@%d@%d@%s" %(0, 100, "begin create")
self.queue.put(putMsg)
from core import create_platform_projects
breturn = create_platform_projects(
self.language,
self.projectName,
self.projectPath,
self.packageName,
has_native = True,
callbackfun = self.newProjectCallBack
)
if breturn:
putMsg = "end@%d@%d@%s" %(100, 100, "Projected created successfully")
else:
putMsg = "end@%d@%d@%s" %(100, 100, "Failed to create project")
self.queue.put(putMsg)
def newProjectCallBack(self, step, totalStep, showMsg):
"""Creating cocos project callback.
"""
putMsg = "doing@%d@%d@%s" %(step, totalStep, showMsg)
self.queue.put(putMsg)
class StdoutRedirector(object):
"""Redirect output.
"""
def __init__(self, text_area):
self.text_area = text_area
def write(self, str):
self.text_area.insert(END, str)
self.text_area.see(END)
class TkCocosDialog(Frame):
def __init__(self, parent):
Frame.__init__(self,parent)
self.projectName = ""
self.packageName = ""
self.language = ""
self.parent = parent
self.columnconfigure(3, weight=1)
self.rowconfigure(5, weight=1)
# project name frame
self.labName = Label(self, text="Project Name:")
self.strName = StringVar()
self.strName.set("MyGame")
self.editName = Entry(self, textvariable=self.strName)
self.labName.grid(sticky=W, pady=4, padx=5)
self.editName.grid(row=0, column=1, columnspan=4,padx=5, pady=2,sticky=E+W)
# package name frame
self.labPackage = Label(self, text="Package Name:")
self.strPackage=StringVar()
self.strPackage.set("com.MyCompany.AwesomeGame")
self.editPackage = Entry(self, textvariable=self.strPackage)
self.labPackage.grid(row=1, column=0,sticky=W, padx=5)
self.editPackage.grid(row=1, column=1, columnspan=4,padx=5, pady=2,sticky=E+W)
# project path frame
self.labPath = Label(self, text="Project Path:")
self.editPath = Entry(self)
self.btnPath = Button(self, text="...", width = 6, command = self.pathCallback)
self.labPath.grid(row=2, column=0,sticky=W, pady=4, padx=5)
self.editPath.grid(row=2, column=1, columnspan=3,padx=5, pady=2, sticky=E+W)
self.btnPath.grid(row=2, column=4,)
# language frame
self.labLanguage = Label(self, text="Language:")
self.var=IntVar()
self.var.set(1)
self.checkcpp = Radiobutton(self, text="C++", variable=self.var, value=1)
self.checklua = Radiobutton(self, text="Lua", variable=self.var, value=2)
self.checkjs = Radiobutton(self, text="JavaScript", variable=self.var, value=3)
self.labLanguage.grid(row=3, column=0,sticky=W, padx=5)
self.checkcpp.grid(row=3, column=1,sticky=N+W)
self.checklua.grid(row=3, column=2,padx=5,sticky=N+W)
self.checkjs.grid(row=3, column=3,padx=5,sticky=N+W)
# show progress
self.progress = Scale(self, state= DISABLED, from_=0, to=100, orient=HORIZONTAL)
self.progress.set(0)
self.progress.grid(row=4, column=0, columnspan=5,padx=5, pady=2,sticky=E+W+S+N)
# msg text frame
self.text=Text(self,background = '#d9efff')
self.text.bind("<KeyPress>", lambda e : "break")
self.text.grid(row=5, column=0, columnspan=5, rowspan=1, padx=5, sticky=E+W+S+N)
# new project button
self.btnCreate = Button(self, text="create", command = self.createBtnCallback)
self.btnCreate.grid(row=7, column=3, columnspan=1, rowspan=1,pady=2,ipadx=15,ipady =10, sticky=W)
#center window on desktop
curWidth = 500
curHeight = 450
scnWidth = self.parent.winfo_screenwidth()
scnHeight = self.parent.winfo_screenheight()
tmpcnf = '%dx%d+%d+%d'%(curWidth, curHeight, int((scnWidth-curWidth)/2), int((scnHeight-curHeight)/2))
self.parent.geometry(tmpcnf)
self.parent.title("Cocos2d Project Creator")
#fix size
#self.parent.maxsize(curWidth, curHeight)
#self.parent.minsize(curWidth, curHeight)
#redirect out to text
self.pack(fill=BOTH, expand=1)
sys.stdout = StdoutRedirector(self.text)
def process_queue(self):
"""
"""
#message is empty
if self.queue.empty():
self.parent.after(100, self.process_queue)
return
#parse message
msg = self.queue.get(0)
msglist = msg.split("@")
if len(msglist) < 4:
return
#begin
if msglist[0] == "begin":
self.progress['state'] = NORMAL
#doing
elif msglist[0] == "doing":
pass
self.progress.set(int(int(msglist[1])*100/int(msglist[2])))
#end
if msglist[0] == "end":
showwarning("create", msglist[3])
self.progress.set(0)
self.text.insert(END,"=================END==============\n")
self.progress['state'] = DISABLED
self.btnCreate['state'] = NORMAL
return
self.parent.after(100, self.process_queue)
def createBtnCallback(self):
"""Create button event.
"""
#Check project name
projectName = self.editName.get()
if projectName == "":
showwarning("warning", "projectName is empty")
return
#Check the package name is effective
packageName = self.editPackage.get()
packageList = packageName.split(".")
if len(packageList) < 2:
showwarning("warning", "packageName format error!")
return
for index in range(len(packageList)):
if (packageList[index] == "") or (packageList[index][0].isdigit()):
showwarning("warning", "packageName format error!")
return
# get select language type
language = "cpp"
if self.var.get() == 1:
language = "cpp"
elif self.var.get() == 2:
language = "lua"
elif self.var.get() == 3:
language = "js"
projectPath = self.editPath.get()
if projectPath == "":
showwarning("warning", "projectPath is empty")
return
# if project has already exist,....
if os.path.exists(os.path.join(projectPath, projectName)):
if not askyesno("warning", "%s had exist,do you want to recreate!" %projectName ):
return
#create a new thread to deal with create new project.
self.btnCreate['state'] = DISABLED
self.queue = Queue()
ThreadedTask(self.queue, projectName, packageName, language, projectPath).start()
self.parent.after(100, self.process_queue)
def pathCallback(self):
"""Paht button event.
"""
filepath = askdirectory()
if filepath:
self.editPath.delete(0, END)
self.editPath.insert(0, filepath)
def createTkCocosDialog():
old_stdout = sys.stdout
root = Tk()
app = TkCocosDialog(root)
root.mainloop()
sys.stdout = old_stdout
if __name__ =='__main__':
createTkCocosDialog()