mirror of https://github.com/axmolengine/axmol.git
6904b9f3f3
* Fix ds state * fix 3d object not render * Update DepthStencilStateGL.cpp * fix ds, not complete * fix image ref incorrect * Fix metal captureScreen * Share ds desc needs restore properly after non-default render target destroy. * fix gl compile * Sync ds desc * Only set vertex & index buffer once for batch draw * Add set/get ds desc for renderer * Refine code style * Fix RenderTextureTest a. should restore stencil desc properly * Sync gl captureNode * Sync GL |
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.. | ||
2d | ||
3d | ||
audio | ||
base | ||
math | ||
navmesh | ||
network | ||
physics | ||
physics3d | ||
platform | ||
renderer | ||
ui | ||
CMakeLists.txt | ||
cocos2d.cpp | ||
cocos2d.h | ||
precheader.cpp | ||
precheader.h |