mirror of https://github.com/axmolengine/axmol.git
512 lines
18 KiB
C++
512 lines
18 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#include "scripting/lua-bindings/manual/spine/lua_cocos2dx_spine_manual.hpp"
|
|
#include "scripting/lua-bindings/auto/lua_cocos2dx_spine_auto.hpp"
|
|
#include "cocos2d.h"
|
|
#include "scripting/lua-bindings/manual/tolua_fix.h"
|
|
#include "scripting/lua-bindings/manual/LuaBasicConversions.h"
|
|
#include "scripting/lua-bindings/manual/cocos2d/LuaScriptHandlerMgr.h"
|
|
#include "scripting/lua-bindings/manual/CCLuaValue.h"
|
|
#include "editor-support/spine/spine.h"
|
|
#include "editor-support/spine/spine-cocos2dx.h"
|
|
#include "scripting/lua-bindings/manual/spine/LuaSkeletonAnimation.h"
|
|
#include "scripting/lua-bindings/manual/CCLuaEngine.h"
|
|
|
|
using namespace spine;
|
|
|
|
// setBlendFunc
|
|
template<class T>
|
|
static int tolua_cocos2dx_setBlendFunc(lua_State* tolua_S,const char* className)
|
|
{
|
|
if (NULL == tolua_S || NULL == className || strlen(className) == 0)
|
|
return 0;
|
|
|
|
int argc = 0;
|
|
T* self = nullptr;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isusertype(tolua_S,1,className,0,&tolua_err)) goto tolua_lerror;
|
|
#endif
|
|
|
|
self = static_cast<T*>(tolua_tousertype(tolua_S,1,0));
|
|
|
|
argc = lua_gettop(tolua_S) - 1;
|
|
if (2 == argc)
|
|
{
|
|
CCLOG("setBlendFunc of %s will deprecate two int parameter form,please pass a table like {src = xx, dst = xx} as a parameter", className);
|
|
|
|
GLenum src, dst;
|
|
if (!luaval_to_int32(tolua_S, 2, (int32_t*)&src, StringUtils::format("%s%s",className,":setBlendFunc").c_str()))
|
|
return 0;
|
|
|
|
if (!luaval_to_int32(tolua_S, 3, (int32_t*)&dst,StringUtils::format("%s%s",className,":setBlendFunc").c_str()))
|
|
return 0;
|
|
|
|
BlendFunc blendFunc = {src, dst};
|
|
self->setBlendFunc(blendFunc);
|
|
return 0;
|
|
}
|
|
|
|
|
|
luaL_error(tolua_S, "'setBlendFunc' has wrong number of arguments: %d, was expecting %d\n", argc, 2);
|
|
return 0;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'setBlendFunc'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
static int lua_cocos2dx_CCSkeletonAnimation_createWithFile(lua_State* L)
|
|
{
|
|
if (nullptr == L)
|
|
return 0 ;
|
|
|
|
int argc = 0;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isusertable(L,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
#endif
|
|
|
|
argc = lua_gettop(L) - 1;
|
|
|
|
if (2 == argc)
|
|
{
|
|
#if COCOS2D_DEBUG >= 1
|
|
if (!tolua_isstring(L, 2, 0, &tolua_err) ||
|
|
!tolua_isstring(L, 3 ,0, &tolua_err))
|
|
{
|
|
goto tolua_lerror;
|
|
}
|
|
#endif
|
|
const char* skeletonDataFile = tolua_tostring(L, 2, "");
|
|
const char* atlasFile = tolua_tostring(L, 3, "");;
|
|
|
|
auto tolua_ret = LuaSkeletonAnimation::createWithFile(skeletonDataFile, atlasFile);
|
|
|
|
int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1;
|
|
int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL;
|
|
toluafix_pushusertype_ccobject(L, nID, pLuaID, (void*)tolua_ret,"sp.SkeletonAnimation");
|
|
return 1;
|
|
} else if (3 == argc)
|
|
{
|
|
#if COCOS2D_DEBUG >= 1
|
|
if (!tolua_isstring(L, 2, 0, &tolua_err) ||
|
|
!tolua_isstring(L, 3 ,0, &tolua_err) ||
|
|
!tolua_isnumber(L, 4 ,0, &tolua_err))
|
|
{
|
|
goto tolua_lerror;
|
|
}
|
|
#endif
|
|
const char* skeletonDataFile = tolua_tostring(L, 2, "");
|
|
const char* atlasFile = tolua_tostring(L, 3, "");
|
|
LUA_NUMBER scale = tolua_tonumber(L, 4, 1);
|
|
|
|
auto tolua_ret = LuaSkeletonAnimation::createWithFile(skeletonDataFile, atlasFile, scale);
|
|
|
|
int nID = (tolua_ret) ? (int)tolua_ret->_ID : -1;
|
|
int* pLuaID = (tolua_ret) ? &tolua_ret->_luaID : NULL;
|
|
toluafix_pushusertype_ccobject(L, nID, pLuaID, (void*)tolua_ret,"sp.SkeletonAnimation");
|
|
return 1;
|
|
}
|
|
|
|
luaL_error(L, "'createWithFile' function of SkeletonAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 2);
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_lerror:
|
|
tolua_error(L,"#ferror in function 'createWithFile'.",&tolua_err);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
int executeSpineEvent(LuaSkeletonAnimation* skeletonAnimation, int handler, spEventType eventType, int trackIndex , int loopCount = 0, spEvent* event = nullptr )
|
|
{
|
|
if (nullptr == skeletonAnimation || 0 == handler)
|
|
return 0;
|
|
|
|
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
|
|
if (nullptr == stack)
|
|
return 0;
|
|
|
|
lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
|
|
if (nullptr == L)
|
|
return 0;
|
|
|
|
int ret = 0;
|
|
|
|
spTrackEntry* entry = spAnimationState_getCurrent(skeletonAnimation->getState(), trackIndex);
|
|
std::string animationName = (entry && entry->animation) ? entry->animation->name : "";
|
|
std::string eventTypeName = "";
|
|
|
|
switch (eventType) {
|
|
case spEventType::SP_ANIMATION_START:
|
|
{
|
|
eventTypeName = "start";
|
|
}
|
|
break;
|
|
case spEventType::SP_ANIMATION_END:
|
|
{
|
|
eventTypeName = "end";
|
|
}
|
|
break;
|
|
case spEventType::SP_ANIMATION_COMPLETE:
|
|
{
|
|
eventTypeName = "complete";
|
|
}
|
|
break;
|
|
case spEventType::SP_ANIMATION_EVENT:
|
|
{
|
|
eventTypeName = "event";
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
LuaValueDict spineEvent;
|
|
spineEvent.insert(spineEvent.end(), LuaValueDict::value_type("type", LuaValue::stringValue(eventTypeName)));
|
|
spineEvent.insert(spineEvent.end(), LuaValueDict::value_type("trackIndex", LuaValue::intValue(trackIndex)));
|
|
spineEvent.insert(spineEvent.end(), LuaValueDict::value_type("animation", LuaValue::stringValue(animationName)));
|
|
spineEvent.insert(spineEvent.end(), LuaValueDict::value_type("loopCount", LuaValue::intValue(loopCount)));
|
|
|
|
if (nullptr != event)
|
|
{
|
|
LuaValueDict eventData;
|
|
eventData.insert(eventData.end(), LuaValueDict::value_type("name", LuaValue::stringValue(event->data->name)));
|
|
eventData.insert(eventData.end(), LuaValueDict::value_type("intValue", LuaValue::intValue(event->intValue)));
|
|
eventData.insert(eventData.end(), LuaValueDict::value_type("floatValue", LuaValue::floatValue(event->floatValue)));
|
|
eventData.insert(eventData.end(), LuaValueDict::value_type("stringValue", LuaValue::stringValue(event->stringValue)));
|
|
spineEvent.insert(spineEvent.end(), LuaValueDict::value_type("eventData", LuaValue::dictValue(eventData)));
|
|
}
|
|
|
|
stack->pushLuaValueDict(spineEvent);
|
|
ret = stack->executeFunctionByHandler(handler, 1);
|
|
return ret;
|
|
}
|
|
|
|
int tolua_Cocos2d_CCSkeletonAnimation_registerSpineEventHandler00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
|
|
!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,4,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
|
|
if (NULL != self ) {
|
|
int handler = ( toluafix_ref_function(tolua_S,2,0));
|
|
spEventType eventType = static_cast<spEventType>((int)tolua_tonumber(tolua_S, 3, 0));
|
|
|
|
switch (eventType) {
|
|
case spEventType::SP_ANIMATION_START:
|
|
{
|
|
self->setStartListener([=](int trackIndex){
|
|
executeSpineEvent(self, handler, eventType, trackIndex);
|
|
});
|
|
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_START);
|
|
}
|
|
break;
|
|
case spEventType::SP_ANIMATION_END:
|
|
{
|
|
self->setEndListener([=](int trackIndex){
|
|
executeSpineEvent(self, handler, eventType, trackIndex);
|
|
});
|
|
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_END);
|
|
}
|
|
break;
|
|
case spEventType::SP_ANIMATION_COMPLETE:
|
|
{
|
|
self->setCompleteListener([=](int trackIndex, int loopCount){
|
|
executeSpineEvent(self, handler, eventType, trackIndex, loopCount);
|
|
});
|
|
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_COMPLETE);
|
|
}
|
|
break;
|
|
case spEventType::SP_ANIMATION_EVENT:
|
|
{
|
|
self->setEventListener([=](int trackIndex, spEvent* event){
|
|
executeSpineEvent(self, handler, eventType, trackIndex, 0, event);
|
|
});
|
|
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_EVENT);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'registerSpineEventHandler'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
int tolua_Cocos2d_CCSkeletonAnimation_unregisterSpineEventHandler00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,3,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
LuaSkeletonAnimation* self = (LuaSkeletonAnimation*) tolua_tousertype(tolua_S,1,0);
|
|
if (NULL != self ) {
|
|
spEventType eventType = static_cast<spEventType>((int)tolua_tonumber(tolua_S, 2, 0));
|
|
ScriptHandlerMgr::HandlerType handlerType = ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_START;
|
|
switch (eventType) {
|
|
case spEventType::SP_ANIMATION_START:
|
|
handlerType = ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_START;
|
|
break;
|
|
case spEventType::SP_ANIMATION_END:
|
|
handlerType = ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_END;
|
|
break;
|
|
case spEventType::SP_ANIMATION_COMPLETE:
|
|
handlerType = ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_COMPLETE;
|
|
break;
|
|
case spEventType::SP_ANIMATION_EVENT:
|
|
handlerType = ScriptHandlerMgr::HandlerType::EVENT_SPINE_ANIMATION_EVENT;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)self, handlerType);
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'unregisterScriptHandler'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
extern int lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc(lua_State* tolua_S);
|
|
|
|
CC_DEPRECATED_ATTRIBUTE static int tolua_spine_SkeletoneAnimation_setBlendFunc(lua_State* tolua_S)
|
|
{
|
|
int argc = lua_gettop(tolua_S) - 1;
|
|
if (argc == 2)
|
|
{
|
|
return tolua_cocos2dx_setBlendFunc<spine::SkeletonAnimation>(tolua_S,"sp.SkeletonAnimation");
|
|
}
|
|
|
|
return lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc(tolua_S);
|
|
}
|
|
|
|
static int lua_cocos2dx_spine_SkeletonAnimation_addAnimation(lua_State* tolua_S)
|
|
{
|
|
int argc = 0;
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
bool ok = true;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_Error tolua_err;
|
|
#endif
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
#endif
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
if (!cobj)
|
|
{
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_addAnimation'", nullptr);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
if (argc == 3)
|
|
{
|
|
int arg0;
|
|
const char* arg1;
|
|
bool arg2;
|
|
|
|
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:addAnimation");
|
|
|
|
std::string arg1_tmp; ok &= luaval_to_std_string(tolua_S, 3, &arg1_tmp, "sp.SkeletonAnimation:addAnimation"); arg1 = arg1_tmp.c_str();
|
|
|
|
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonAnimation:addAnimation");
|
|
if(!ok)
|
|
return 0;
|
|
cobj->addAnimation(arg0, arg1, arg2);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
return 1;
|
|
}
|
|
if (argc == 4)
|
|
{
|
|
int arg0;
|
|
const char* arg1;
|
|
bool arg2;
|
|
double arg3;
|
|
|
|
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:addAnimation");
|
|
|
|
std::string arg1_tmp; ok &= luaval_to_std_string(tolua_S, 3, &arg1_tmp, "sp.SkeletonAnimation:addAnimation"); arg1 = arg1_tmp.c_str();
|
|
|
|
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonAnimation:addAnimation");
|
|
|
|
ok &= luaval_to_number(tolua_S, 5,&arg3, "sp.SkeletonAnimation:addAnimation");
|
|
if(!ok)
|
|
return 0;
|
|
|
|
cobj->addAnimation(arg0, arg1, arg2, arg3);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
return 1;
|
|
}
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "addAnimation",argc, 3);
|
|
return 0;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_addAnimation'.",&tolua_err);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int lua_cocos2dx_spine_SkeletonAnimation_setAnimation(lua_State* tolua_S)
|
|
{
|
|
int argc = 0;
|
|
spine::SkeletonAnimation* cobj = nullptr;
|
|
bool ok = true;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_Error tolua_err;
|
|
#endif
|
|
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
|
|
#endif
|
|
|
|
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
if (!cobj)
|
|
{
|
|
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setAnimation'", nullptr);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
argc = lua_gettop(tolua_S)-1;
|
|
if (argc == 3)
|
|
{
|
|
int arg0;
|
|
const char* arg1;
|
|
bool arg2;
|
|
|
|
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:setAnimation");
|
|
|
|
std::string arg1_tmp; ok &= luaval_to_std_string(tolua_S, 3, &arg1_tmp, "sp.SkeletonAnimation:setAnimation"); arg1 = arg1_tmp.c_str();
|
|
|
|
ok &= luaval_to_boolean(tolua_S, 4,&arg2, "sp.SkeletonAnimation:setAnimation");
|
|
if(!ok)
|
|
return 0;
|
|
|
|
cobj->setAnimation(arg0, arg1, arg2);
|
|
|
|
lua_settop(tolua_S, 1);
|
|
return 1;
|
|
}
|
|
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "setAnimation",argc, 3);
|
|
return 0;
|
|
|
|
#if COCOS2D_DEBUG >= 1
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setAnimation'.",&tolua_err);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void extendCCSkeletonAnimation(lua_State* L)
|
|
{
|
|
lua_pushstring(L, "sp.SkeletonAnimation");
|
|
lua_rawget(L, LUA_REGISTRYINDEX);
|
|
if (lua_istable(L,-1))
|
|
{
|
|
tolua_function(L, "create", lua_cocos2dx_CCSkeletonAnimation_createWithFile);
|
|
tolua_function(L, "registerSpineEventHandler", tolua_Cocos2d_CCSkeletonAnimation_registerSpineEventHandler00);
|
|
tolua_function(L, "unregisterSpineEventHandler", tolua_Cocos2d_CCSkeletonAnimation_unregisterSpineEventHandler00);
|
|
tolua_function(L, "setBlendFunc", tolua_spine_SkeletoneAnimation_setBlendFunc);
|
|
tolua_function(L, "addAnimation", lua_cocos2dx_spine_SkeletonAnimation_addAnimation);
|
|
tolua_function(L, "setAnimation", lua_cocos2dx_spine_SkeletonAnimation_setAnimation);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
/*Because sp.SkeletonAnimation:create creat a LuaSkeletonAnimation object,so we need use LuaSkeletonAnimation typename for g_luaType*/
|
|
std::string typeName = typeid(LuaSkeletonAnimation).name();
|
|
g_luaType[typeName] = "sp.SkeletonAnimation";
|
|
g_typeCast["SkeletonAnimation"] = "sp.SkeletonAnimation";
|
|
}
|
|
|
|
int register_all_cocos2dx_spine_manual(lua_State* L)
|
|
{
|
|
if (nullptr == L)
|
|
return 0;
|
|
|
|
extendCCSkeletonAnimation(L);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int register_spine_module(lua_State* L)
|
|
{
|
|
lua_getglobal(L, "_G");
|
|
if (lua_istable(L,-1))//stack:...,_G,
|
|
{
|
|
register_all_cocos2dx_spine(L);
|
|
register_all_cocos2dx_spine_manual(L);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
return 1;
|
|
}
|