mirror of https://github.com/axmolengine/axmol.git
133 lines
4.1 KiB
C++
133 lines
4.1 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2008-2010 Ricardo Quesada
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2011 Zynga Inc.
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
https://adxeproject.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __CC_ANIMATION_CACHE_H__
|
|
#define __CC_ANIMATION_CACHE_H__
|
|
|
|
#include "base/CCRef.h"
|
|
#include "base/CCMap.h"
|
|
#include "base/CCValue.h"
|
|
#include "2d/CCAnimation.h"
|
|
|
|
#include <string>
|
|
|
|
NS_CC_BEGIN
|
|
|
|
class Animation;
|
|
|
|
/**
|
|
* @addtogroup _2d
|
|
* @{
|
|
*/
|
|
|
|
/** Singleton that manages the Animations.
|
|
It saves in a cache the animations. You should use this class if you want to save your animations in a cache.
|
|
|
|
Before v0.99.5, the recommend way was to save them on the Sprite. Since v0.99.5, you should use this class instead.
|
|
|
|
@since v0.99.5
|
|
@js cc.animationCache
|
|
*/
|
|
class CC_DLL AnimationCache : public Ref
|
|
{
|
|
public:
|
|
/**
|
|
* @js ctor
|
|
*/
|
|
AnimationCache();
|
|
/**
|
|
* @js NA
|
|
* @lua NA
|
|
*/
|
|
~AnimationCache();
|
|
/** Returns the shared instance of the Animation cache
|
|
@js NA
|
|
*/
|
|
static AnimationCache* getInstance();
|
|
|
|
/** Purges the cache. It releases all the Animation objects and the shared instance.
|
|
@js NA
|
|
*/
|
|
static void destroyInstance();
|
|
|
|
bool init();
|
|
|
|
/** Adds a Animation with a name.
|
|
*
|
|
* @param animation An animation.
|
|
* @param name The name of animation.
|
|
*/
|
|
void addAnimation(Animation* animation, std::string_view name);
|
|
|
|
/** Deletes a Animation from the cache.
|
|
*
|
|
* @param name The name of animation.
|
|
*/
|
|
void removeAnimation(std::string_view name);
|
|
|
|
/** Returns a Animation that was previously added.
|
|
* If the name is not found it will return nil.
|
|
* You should retain the returned copy if you are going to use it.
|
|
*
|
|
* @return A Animation that was previously added. If the name is not found it will return nil.
|
|
*/
|
|
Animation* getAnimation(std::string_view name);
|
|
|
|
/** Adds an animation from an NSDictionary.
|
|
* Make sure that the frames were previously loaded in the SpriteFrameCache.
|
|
* @param dictionary An NSDictionary.
|
|
* @param plist The path of the relative file,it use to find the plist path for load SpriteFrames.
|
|
* @since v1.1
|
|
@js NA
|
|
*/
|
|
void addAnimationsWithDictionary(const ValueMap& dictionary, std::string_view plist);
|
|
|
|
/** Adds an animation from a plist file.
|
|
* Make sure that the frames were previously loaded in the SpriteFrameCache.
|
|
* @since v1.1
|
|
* @js addAnimations
|
|
* @lua addAnimations
|
|
* @param plist An animation from a plist file.
|
|
*/
|
|
void addAnimationsWithFile(std::string_view plist);
|
|
|
|
private:
|
|
void parseVersion1(const ValueMap& animations);
|
|
void parseVersion2(const ValueMap& animations);
|
|
|
|
private:
|
|
StringMap<Animation*> _animations;
|
|
static AnimationCache* s_sharedAnimationCache;
|
|
};
|
|
|
|
// end of sprite_nodes group
|
|
/// @}
|
|
|
|
NS_CC_END
|
|
|
|
#endif // __CC_ANIMATION_CACHE_H__
|