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2d
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
3d
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Merge pull request #15493 from njh0602/somefix
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2016-04-26 11:41:09 +08:00 |
audio
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
base
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
deprecated
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Merge pull request #14485 from cpascal/fix_libexport
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2016-04-20 11:26:25 +08:00 |
editor-support
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
math
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Fixes 1605 include path in 541 files
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2016-03-20 21:53:44 +08:00 |
navmesh
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Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
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2016-01-09 18:01:56 +08:00 |
network
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
physics
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fix: use chipmunk v6.2 API whenever possible
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2016-04-11 11:12:34 +08:00 |
physics3d
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Fix warnings about signed/unsigned mismatch
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2016-04-22 12:20:05 +09:00 |
platform
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
renderer
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reset UIGrayScale Shader when reload shaders
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2016-04-23 13:33:22 +08:00 |
scripting
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
storage
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Fix indentation for readability
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2016-04-15 04:31:19 +09:00 |
ui
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |
Android.mk
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remove unsupport flags
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2016-04-26 14:08:23 +08:00 |
CMakeLists.txt
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Removed unnecessary search paths.
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2016-03-22 16:04:12 +08:00 |
cc_dummy.c
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Squashed commit of the following:
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2016-03-02 16:51:54 -08:00 |
cocos2d.cpp
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update cocos2d-x's version to 3.11
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2016-01-29 14:49:05 +08:00 |
cocos2d.h
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merge v3.11 back to v3
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2016-05-04 16:02:23 +08:00 |