mirror of https://github.com/axmolengine/axmol.git
353 lines
9.9 KiB
C++
353 lines
9.9 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013 cocos2d-x.org
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#ifndef _SPRITE3D_TEST_H_
|
|
#define _SPRITE3D_TEST_H_
|
|
|
|
#include "../testBasic.h"
|
|
#include "../BaseTest.h"
|
|
#include "3d/CCBillBoard.h"
|
|
#include <string>
|
|
|
|
namespace cocos2d {
|
|
class Animate3D;
|
|
class Sprite3D;
|
|
class Delay;
|
|
class Ray;
|
|
class DrawNode3D;
|
|
class BillBorad;
|
|
}
|
|
|
|
class Sprite3DTestDemo : public BaseTest
|
|
{
|
|
public:
|
|
Sprite3DTestDemo(void);
|
|
virtual ~Sprite3DTestDemo(void);
|
|
|
|
void restartCallback(Ref* sender);
|
|
void nextCallback(Ref* sender);
|
|
void backCallback(Ref* sender);
|
|
|
|
// overrides
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void onEnter() override;
|
|
|
|
protected:
|
|
std::string _title;
|
|
};
|
|
|
|
class Sprite3DBasicTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DBasicTest);
|
|
Sprite3DBasicTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
};
|
|
|
|
class EffectSprite3D;
|
|
|
|
class Effect3D : public Ref
|
|
{
|
|
public:
|
|
virtual void draw(const Mat4 &transform) = 0;
|
|
virtual void setTarget(EffectSprite3D *sprite) = 0;
|
|
protected:
|
|
Effect3D() : _glProgramState(nullptr) {}
|
|
virtual ~Effect3D()
|
|
{
|
|
CC_SAFE_RELEASE(_glProgramState);
|
|
}
|
|
protected:
|
|
GLProgramState* _glProgramState;
|
|
};
|
|
|
|
class Effect3DOutline: public Effect3D
|
|
{
|
|
public:
|
|
static Effect3DOutline* create();
|
|
|
|
void setOutlineColor(const Vec3& color);
|
|
|
|
void setOutlineWidth(float width);
|
|
|
|
virtual void draw(const Mat4 &transform) override;
|
|
virtual void setTarget(EffectSprite3D *sprite) override;
|
|
protected:
|
|
|
|
Effect3DOutline();
|
|
virtual ~Effect3DOutline();
|
|
|
|
bool init();
|
|
|
|
Vec3 _outlineColor;
|
|
float _outlineWidth;
|
|
//weak reference
|
|
EffectSprite3D* _sprite;
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
|
EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
|
|
protected:
|
|
static const std::string _vertShaderFile;
|
|
static const std::string _fragShaderFile;
|
|
static const std::string _keyInGLProgramCache;
|
|
|
|
static const std::string _vertSkinnedShaderFile;
|
|
static const std::string _fragSkinnedShaderFile;
|
|
static const std::string _keySkinnedInGLProgramCache;
|
|
|
|
static GLProgram* getOrCreateProgram(bool isSkinned = false);
|
|
};
|
|
|
|
class Sprite3DHitTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DHitTest);
|
|
Sprite3DHitTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class EffectSprite3D : public Sprite3D
|
|
{
|
|
public:
|
|
static EffectSprite3D* createFromObjFileAndTexture(const std::string& objFilePath, const std::string& textureFilePath);
|
|
static EffectSprite3D* create(const std::string& path);
|
|
|
|
void setEffect3D(Effect3D* effect);
|
|
void addEffect(Effect3DOutline* effect, ssize_t order);
|
|
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
|
protected:
|
|
EffectSprite3D();
|
|
virtual ~EffectSprite3D();
|
|
|
|
std::vector<std::tuple<ssize_t,Effect3D*,CustomCommand>> _effects;
|
|
Effect3D* _defaultEffect;
|
|
CustomCommand _command;
|
|
};
|
|
|
|
class Sprite3DEffectTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DEffectTest);
|
|
Sprite3DEffectTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
};
|
|
|
|
class Sprite3DWithSkinTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DWithSkinTest);
|
|
Sprite3DWithSkinTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
};
|
|
|
|
class Sprite3DWithSkinOutlineTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DWithSkinOutlineTest);
|
|
Sprite3DWithSkinOutlineTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
};
|
|
|
|
class Animate3DTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Animate3DTest);
|
|
Animate3DTest();
|
|
~Animate3DTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
|
|
virtual void update(float dt) override;
|
|
|
|
protected:
|
|
void addSprite3D();
|
|
|
|
enum class State
|
|
{
|
|
SWIMMING,
|
|
SWIMMING_TO_HURT,
|
|
HURT,
|
|
HURT_TO_SWIMMING,
|
|
};
|
|
|
|
void reachEndCallBack();
|
|
|
|
void renewCallBack();
|
|
|
|
cocos2d::Sprite3D* _sprite;
|
|
|
|
cocos2d::Animate3D* _swim;
|
|
cocos2d::Animate3D* _hurt;
|
|
float _transTime;
|
|
float _elapseTransTime;
|
|
|
|
State _state;
|
|
|
|
MoveTo* _moveAction;
|
|
};
|
|
|
|
class AttachmentTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(AttachmentTest);
|
|
AttachmentTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
|
|
protected:
|
|
bool _hasWeapon;
|
|
cocos2d::Sprite3D* _sprite;
|
|
};
|
|
|
|
class Sprite3DReskinTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DReskinTest);
|
|
Sprite3DReskinTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
void menuCallback_switchHair(Ref* sender);
|
|
void menuCallback_switchGlasses(Ref* sender);
|
|
void menuCallback_switchCoat(Ref* sender);
|
|
void menuCallback_switchPants(Ref* sender);
|
|
void menuCallback_switchShoes(Ref* sender);
|
|
protected:
|
|
std::string _girlPants[2];
|
|
int _usePantsId;
|
|
std::string _girlUpperBody[2];
|
|
int _useUpBodyId;
|
|
std::string _girlShoes[2];
|
|
int _useShoesId;
|
|
std::string _girlHair[2];
|
|
int _useHairId;
|
|
cocos2d::Sprite3D* _sprite;
|
|
};
|
|
class Sprite3DWithOBBPerfromanceTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DWithOBBPerfromanceTest);
|
|
Sprite3DWithOBBPerfromanceTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void update(float dt) override;
|
|
void addNewOBBWithCoords(Vec2 p);
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
void onTouchesBegan(const std::vector<Touch*>& touches, Event* event);
|
|
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
|
void onTouchesMoved(const std::vector<Touch*>& touches, Event* event);
|
|
void addOBBCallback(Ref* sender);
|
|
void delOBBCallback(Ref* sender);
|
|
void addOBBWithCount(float value);
|
|
void delOBBWithCount(float value);
|
|
protected:
|
|
cocos2d::Sprite3D* _sprite;
|
|
std::vector<OBB> _obb;
|
|
DrawNode3D* _drawOBB;
|
|
Label* _labelCubeCount;
|
|
MoveTo* _moveAction;
|
|
OBB _obbt;
|
|
DrawNode3D* _drawDebug;
|
|
bool _hasCollider;
|
|
std::set<int> _intersetList;
|
|
void initDrawBox();
|
|
void reachEndCallBack();
|
|
|
|
void unproject(const Mat4& viewProjection, const Size* viewport, Vec3* src, Vec3* dst);
|
|
void calculateRayByLocationInView(Ray* ray, const Vec2& location);
|
|
};
|
|
|
|
class Sprite3DMirrorTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DMirrorTest);
|
|
Sprite3DMirrorTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewSpriteWithCoords(Vec2 p);
|
|
|
|
protected:
|
|
bool _hasWeapon;
|
|
cocos2d::Sprite3D* _sprite;
|
|
cocos2d::Sprite3D* _mirrorSprite;
|
|
};
|
|
|
|
class Sprite3DTestScene : public TestScene
|
|
{
|
|
public:
|
|
virtual void runThisTest();
|
|
};
|
|
|
|
class BillBoardTest : public Sprite3DTestDemo
|
|
{
|
|
public:
|
|
virtual ~BillBoardTest(void);
|
|
CREATE_FUNC(BillBoardTest);
|
|
BillBoardTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void update(float dt) override;
|
|
void addNewBillBoradWithCoords(Vec3 p);
|
|
void addNewAniBillBoradWithCoords(Vec3 p);
|
|
void rotateCameraCallback(Ref* sender,float value);
|
|
void onTouchesMoved(const std::vector<Touch*>& touches, Event* event);
|
|
|
|
protected:
|
|
Camera* _camera;
|
|
Layer* _layerBillBorad;
|
|
|
|
};
|
|
|
|
#endif
|