mirror of https://github.com/axmolengine/axmol.git
170 lines
6.2 KiB
Makefile
170 lines
6.2 KiB
Makefile
LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocos_extension_static
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LOCAL_MODULE_FILENAME := libextension
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LOCAL_SRC_FILES := \
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CCDeprecated-ext.cpp \
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AssetsManager/AssetsManager.cpp \
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CCBReader/CCBAnimationManager.cpp \
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CCBReader/CCBFileLoader.cpp \
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CCBReader/CCBKeyframe.cpp \
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CCBReader/CCBReader.cpp \
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CCBReader/CCBSequence.cpp \
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CCBReader/CCBSequenceProperty.cpp \
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CCBReader/CCBValue.cpp \
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CCBReader/CCControlButtonLoader.cpp \
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CCBReader/CCControlLoader.cpp \
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CCBReader/CCLabelBMFontLoader.cpp \
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CCBReader/CCLabelTTFLoader.cpp \
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CCBReader/CCLayerColorLoader.cpp \
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CCBReader/CCLayerGradientLoader.cpp \
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CCBReader/CCLayerLoader.cpp \
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CCBReader/CCMenuItemImageLoader.cpp \
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CCBReader/CCMenuItemLoader.cpp \
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CCBReader/CCNode+CCBRelativePositioning.cpp \
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CCBReader/CCNodeLoader.cpp \
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CCBReader/CCNodeLoaderLibrary.cpp \
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CCBReader/CCParticleSystemQuadLoader.cpp \
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CCBReader/CCScale9SpriteLoader.cpp \
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CCBReader/CCScrollViewLoader.cpp \
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CCBReader/CCSpriteLoader.cpp \
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CocoStudio/Action/CCActionFrame.cpp \
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CocoStudio/Action/CCActionFrameEasing.cpp \
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CocoStudio/Action/CCActionManagerEx.cpp \
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CocoStudio/Action/CCActionNode.cpp \
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CocoStudio/Action/CCActionObject.cpp \
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CocoStudio/Armature/CCArmature.cpp \
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CocoStudio/Armature/CCBone.cpp \
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CocoStudio/Armature/animation/CCArmatureAnimation.cpp \
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CocoStudio/Armature/animation/CCProcessBase.cpp \
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CocoStudio/Armature/animation/CCTween.cpp \
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CocoStudio/Armature/datas/CCDatas.cpp \
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CocoStudio/Armature/display/CCBatchNode.cpp \
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CocoStudio/Armature/display/CCDecorativeDisplay.cpp \
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CocoStudio/Armature/display/CCDisplayFactory.cpp \
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CocoStudio/Armature/display/CCDisplayManager.cpp \
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CocoStudio/Armature/display/CCSkin.cpp \
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CocoStudio/Armature/physics/CCColliderDetector.cpp \
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CocoStudio/Armature/utils/CCArmatureDataManager.cpp \
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CocoStudio/Armature/utils/CCArmatureDefine.cpp \
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CocoStudio/Armature/utils/CCDataReaderHelper.cpp \
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CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.cpp \
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CocoStudio/Armature/utils/CCTransformHelp.cpp \
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CocoStudio/Armature/utils/CCTweenFunction.cpp \
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CocoStudio/Armature/utils/CCUtilMath.cpp \
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CocoStudio/Components/CCComAttribute.cpp \
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CocoStudio/Components/CCComAudio.cpp \
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CocoStudio/Components/CCComController.cpp \
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CocoStudio/Components/CCComRender.cpp \
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CocoStudio/Components/CCInputDelegate.cpp \
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CocoStudio/GUI/BaseClasses/UIRootWidget.cpp \
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CocoStudio/GUI/BaseClasses/UIWidget.cpp \
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CocoStudio/GUI/Layouts/Layout.cpp \
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CocoStudio/GUI/Layouts/LayoutExecutant.cpp \
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CocoStudio/GUI/Layouts/LayoutParameter.cpp \
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CocoStudio/GUI/Layouts/UILayoutDefine.cpp \
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CocoStudio/GUI/System/CocosGUI.cpp \
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CocoStudio/GUI/System/UIHelper.cpp \
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CocoStudio/GUI/System/UIInputManager.cpp \
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CocoStudio/GUI/System/UILayer.cpp \
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CocoStudio/GUI/UIWidgets/UIButton.cpp \
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CocoStudio/GUI/UIWidgets/UICheckBox.cpp \
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CocoStudio/GUI/UIWidgets/UIImageView.cpp \
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CocoStudio/GUI/UIWidgets/UILabel.cpp \
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CocoStudio/GUI/UIWidgets/UILabelAtlas.cpp \
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CocoStudio/GUI/UIWidgets/UILabelBMFont.cpp \
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CocoStudio/GUI/UIWidgets/UILoadingBar.cpp \
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CocoStudio/GUI/UIWidgets/UISlider.cpp \
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CocoStudio/GUI/UIWidgets/UITextField.cpp \
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CocoStudio/GUI/UIWidgets/ScrollWidget/UIDragPanel.cpp \
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CocoStudio/GUI/UIWidgets/ScrollWidget/UIListView.cpp \
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CocoStudio/GUI/UIWidgets/ScrollWidget/UIPageView.cpp \
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CocoStudio/GUI/UIWidgets/ScrollWidget/UIScrollView.cpp \
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CocoStudio/Json/CSContentJsonDictionary.cpp \
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CocoStudio/Json/DictionaryHelper.cpp \
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CocoStudio/Json/lib_json/json_reader.cpp \
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CocoStudio/Json/lib_json/json_value.cpp \
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CocoStudio/Json/lib_json/json_writer.cpp \
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CocoStudio/Reader/CCSGUIReader.cpp \
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CocoStudio/Reader/CCSSceneReader.cpp \
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GUI/CCControlExtension/CCControl.cpp \
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GUI/CCControlExtension/CCControlButton.cpp \
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GUI/CCControlExtension/CCControlColourPicker.cpp \
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GUI/CCControlExtension/CCControlHuePicker.cpp \
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GUI/CCControlExtension/CCControlPotentiometer.cpp \
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GUI/CCControlExtension/CCControlSaturationBrightnessPicker.cpp \
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GUI/CCControlExtension/CCControlSlider.cpp \
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GUI/CCControlExtension/CCControlStepper.cpp \
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GUI/CCControlExtension/CCControlSwitch.cpp \
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GUI/CCControlExtension/CCControlUtils.cpp \
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GUI/CCControlExtension/CCInvocation.cpp \
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GUI/CCControlExtension/CCScale9Sprite.cpp \
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GUI/CCEditBox/CCEditBox.cpp \
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GUI/CCEditBox/CCEditBoxImplAndroid.cpp \
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GUI/CCEditBox/CCEditBoxImplNone.cpp \
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GUI/CCEditBox/CCEditBoxImplTizen.cpp \
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GUI/CCEditBox/CCEditBoxImplWin.cpp \
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GUI/CCScrollView/CCScrollView.cpp \
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GUI/CCScrollView/CCSorting.cpp \
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GUI/CCScrollView/CCTableView.cpp \
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GUI/CCScrollView/CCTableViewCell.cpp \
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LocalStorage/LocalStorage.cpp \
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LocalStorage/LocalStorageAndroid.cpp \
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network/HttpClient.cpp \
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network/SocketIO.cpp \
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network/WebSocket.cpp \
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physics_nodes/CCPhysicsDebugNode.cpp \
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physics_nodes/CCPhysicsSprite.cpp \
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spine/Animation.cpp \
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spine/AnimationState.cpp \
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spine/AnimationStateData.cpp \
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spine/Atlas.cpp \
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spine/AtlasAttachmentLoader.cpp \
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spine/Attachment.cpp \
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spine/AttachmentLoader.cpp \
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spine/Bone.cpp \
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spine/BoneData.cpp \
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spine/CCSkeleton.cpp \
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spine/CCSkeletonAnimation.cpp \
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spine/extension.cpp \
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spine/Json.cpp \
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spine/RegionAttachment.cpp \
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spine/Skeleton.cpp \
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spine/SkeletonData.cpp \
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spine/SkeletonJson.cpp \
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spine/Skin.cpp \
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spine/Slot.cpp \
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spine/SlotData.cpp \
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spine/spine-cocos2dx.cpp
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos_curl_static
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LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
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LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
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LOCAL_WHOLE_STATIC_LIBRARIES += libwebsockets_static
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LOCAL_CXXFLAGS += -fexceptions
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LOCAL_CFLAGS += -DCC_ENABLE_CHIPMUNK_INTEGRATION=1
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LOCAL_EXPORT_CFLAGS += -DCC_ENABLE_CHIPMUNK_INTEGRATION=1
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
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$(LOCAL_PATH)/CCBReader \
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$(LOCAL_PATH)/GUI/CCControlExtension \
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$(LOCAL_PATH)/GUI/CCScrollView \
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$(LOCAL_PATH)/network \
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$(LOCAL_PATH)/LocalStorage
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include $(BUILD_STATIC_LIBRARY)
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$(call import-module,cocos2dx)
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$(call import-module,CocosDenshion/android)
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$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl)
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$(call import-module,external/Box2D)
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$(call import-module,external/chipmunk)
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$(call import-module,external/libwebsockets/android)
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