mirror of https://github.com/axmolengine/axmol.git
89 lines
1.5 KiB
C++
89 lines
1.5 KiB
C++
#include "CCBSequence.h"
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using namespace cocos2d;
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using namespace std;
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NS_CC_EXT_BEGIN
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CCBSequence::CCBSequence()
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: _duration(0.0f)
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, _name("")
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, mSequenceId(0)
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, mChainedSequenceId(0)
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, mCallbackChannel(NULL)
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, mSoundChannel(NULL)
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{}
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CCBSequence::~CCBSequence() {
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CC_SAFE_RELEASE(mCallbackChannel);
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CC_SAFE_RELEASE(mSoundChannel);
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}
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float CCBSequence::getDuration()
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{
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return _duration;
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}
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void CCBSequence::setDuration(float fDuration)
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{
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_duration = fDuration;
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}
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const char* CCBSequence::getName()
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{
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return _name.c_str();
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}
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void CCBSequence::setName(const char *pName)
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{
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_name = pName;
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}
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int CCBSequence::getSequenceId()
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{
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return mSequenceId;
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}
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void CCBSequence::setSequenceId(int nSequenceId)
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{
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mSequenceId = nSequenceId;
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}
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CCBSequenceProperty* CCBSequence::getCallbackChannel()
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{
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return mCallbackChannel;
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}
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void CCBSequence::setCallbackChannel(CCBSequenceProperty* callbackChannel)
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{
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CC_SAFE_RELEASE(mCallbackChannel);
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mCallbackChannel = callbackChannel;
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CC_SAFE_RETAIN(mCallbackChannel);
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}
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CCBSequenceProperty* CCBSequence::getSoundChannel()
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{
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return mSoundChannel;
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}
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void CCBSequence::setSoundChannel(CCBSequenceProperty* soundChannel)
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{
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CC_SAFE_RELEASE(mSoundChannel);
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mSoundChannel = soundChannel;
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CC_SAFE_RETAIN(mSoundChannel);
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}
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int CCBSequence::getChainedSequenceId()
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{
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return mChainedSequenceId;
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}
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void CCBSequence::setChainedSequenceId(int nChainedSequenceId)
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{
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mChainedSequenceId = nChainedSequenceId;
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}
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NS_CC_EXT_END |