mirror of https://github.com/axmolengine/axmol.git
56 lines
2.2 KiB
C++
56 lines
2.2 KiB
C++
/*******************************************************************************
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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******************************************************************************/
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#include <spine/SlotData.h>
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#include <spine/extension.h>
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namespace cocos2d { namespace extension {
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SlotData* SlotData_create (const char* name, BoneData* boneData) {
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SlotData* self = NEW(SlotData);
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MALLOC_STR(self->name, name);
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CONST_CAST(BoneData*, self->boneData) = boneData;
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self->r = 1;
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self->g = 1;
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self->b = 1;
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self->a = 1;
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return self;
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}
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void SlotData_dispose (SlotData* self) {
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FREE(self->name);
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FREE(self->attachmentName);
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FREE(self);
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}
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void SlotData_setAttachmentName (SlotData* self, const char* attachmentName) {
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FREE(self->attachmentName);
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if (attachmentName)
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MALLOC_STR(self->attachmentName, attachmentName);
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else
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CONST_CAST(char*, self->attachmentName) = 0;
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}
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}} // namespace cocos2d { namespace extension {
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