mirror of https://github.com/axmolengine/axmol.git
232 lines
7.5 KiB
C++
232 lines
7.5 KiB
C++
//////////////////////////////////////////////////////////////////////////////////////////
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// A multi-platform support c++11 library with focus on asynchronous socket I/O for any
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// client application.
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//////////////////////////////////////////////////////////////////////////////////////////
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/*
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The MIT License (MIT)
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Copyright (c) 2012-2021 HALX99
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef YASIO__CONFIG_HPP
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#define YASIO__CONFIG_HPP
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#include "yasio/compiler/feature_test.hpp"
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/*
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** Uncomment or add compiler flag -DYASIO_HEADER_ONLY to enable yasio core implementation header
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** only
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*/
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#define YASIO_HEADER_ONLY 1
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/*
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** Uncomment or add compiler flag -DYASIO_VERBOSE_LOG to enable verbose log
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*/
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// #define YASIO_VERBOSE_LOG 1
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/*
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** Uncomment or add compiler flag -DYASIO_USE_SPSC_QUEUE to use SPSC queue in io_service
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** Remark: By default, yasio use std's queue + mutex to ensure thread safe, If you want
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** more fast messege queue and only have one thread to call io_service write APIs,
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** you may need uncomment it.
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*/
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// #define YASIO_USE_SPSC_QUEUE 1
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/*
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** Uncomment or add compiler flag -DYASIO_USE_SHARED_PACKET to use std::shared_ptr wrap network packet.
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*/
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// #define YASIO_USE_SHARED_PACKET 1
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/*
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** Uncomment or add compiler flag -DYASIO_DISABLE_OBJECT_POOL to disable object_pool for allocating
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** protocol data unit
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*/
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// #define YASIO_DISABLE_OBJECT_POOL 1
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/*
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** Uncomment or add compiler flag -DYASIO_ENABLE_ARES_PROFILER to test async resolve performance
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*/
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// #define YASIO_ENABLE_ARES_PROFILER 1
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/*
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** Uncomment or add compiler flag -DYASIO_HAVE_CARES to use c-ares to perform async resolve
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*/
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// #define YASIO_HAVE_CARES 1
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/*
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** Uncomment or add compiler flag -DYASIO_HAVE_KCP for kcp support
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** Remember, before thus, please ensure:
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** 1. Execute: `git submodule update --init --recursive` to clone the kcp sources.
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** 2. Add yasio/kcp/ikcp.c to your build system, even through the `YASIO_HEADER_ONLY` was defined.
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** pitfall: yasio kcp support is experimental currently.
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*/
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// #define YASIO_HAVE_KCP 1
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/*
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** Uncomment or add compiler flag -DYASIO_SSL_BACKEND=1 for SSL support with OpenSSL
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** 1. -DYASIO_SSL_BACKEND=1: OpenSSL
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** 2. -DYASIO_SSL_BACKEND=2: mbedtls
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*/
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#define YASIO_SSL_BACKEND 1
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/*
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** Uncomment or add compiler flag -DYASIO_DISABLE_CONCURRENT_SINGLETON to disable concurrent
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*singleton
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*/
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// #define YASIO_DISABLE_CONCURRENT_SINGLETON 1
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/*
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** Uncomment or add compiler flag -DYASIO_ENABLE_UDS to enable unix domain socket via SOCK_STREAM
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*/
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// #define YASIO_ENABLE_UDS 1
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/*
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** Uncomment or add compiler flag -DYASIO_NT_COMPAT_GAI for earlier versions of Windows XP
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** see: https://docs.microsoft.com/en-us/windows/win32/api/ws2tcpip/nf-ws2tcpip-getaddrinfo
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*/
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// #define YASIO_NT_COMPAT_GAI 1
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/*
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** Uncomment or add compiler flag -DYASIO_MINIFY_EVENT to minfy size of io_event
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*/
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// #define YASIO_MINIFY_EVENT 1
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/*
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** Uncomment or add compiler flag -DYASIO_HAVE_HALF_FLOAT to enable half-precision floating-point support
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*/
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// #define YASIO_HAVE_HALF_FLOAT 1
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/*
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** Uncomment or add compiler flag -DYASIO_ENABLE_PASSIVE_EVENT to enable server channel open/close event
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*/
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// #define YASIO_ENABLE_PASSIVE_EVENT 1
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/*
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** Uncomment or add compiler flag -DYASIO_NO_USER_TIMER to disable io_channel user_timer
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*/
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// #define YASIO_NO_USER_TIMER 1
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/*
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** Uncomment or add compiler flag -DYASIO_OBS_BUILTIN_STACK to enable obstream builtin stack
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** for push/pop operations, by default disabled for performance purpose
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*/
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// #define YASIO_OBS_BUILTIN_STACK 1
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/*
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** Workaround for 'vs2013 without full c++11 support', in the future, drop vs2013 support and
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** follow 3 lines code will be removed
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*/
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#if !YASIO__HAS_FULL_CXX11 && !defined(YASIO_DISABLE_CONCURRENT_SINGLETON)
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# define YASIO_DISABLE_CONCURRENT_SINGLETON 1
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#endif
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#if defined(YASIO_HEADER_ONLY)
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# define YASIO__DECL inline
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#else
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# define YASIO__DECL
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#endif
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/*
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** The interop decl, it's useful for store managed c# function as c++ function pointer properly.
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*/
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#if !defined(_WIN32) || YASIO__64BITS
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# define YASIO_INTEROP_DECL
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#else
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# define YASIO_INTEROP_DECL __stdcall
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#endif
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#if !defined(YASIO_API)
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# if defined(YASIO_BUILD_SHARED_LIBS) && !defined(YASIO_HEADER_ONLY)
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# if defined(_WIN32) && defined(YASIO_EXPORT_DLL)
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# if defined(YASIO_LIB)
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# define YASIO_API __declspec(dllexport)
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# else
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# define YASIO_API __declspec(dllimport)
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# endif
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# else
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# define YASIO_API
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# endif
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# else
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# define YASIO_API
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# endif
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#endif
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#define YASIO_ARRAYSIZE(A) (sizeof(A) / sizeof((A)[0]))
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#define YASIO_SSIZEOF(T) static_cast<int>(sizeof(T))
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// clang-format off
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/*
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** YASIO_OBSOLETE_DEPRECATE
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*/
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#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
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# define YASIO_OBSOLETE_DEPRECATE(_Replacement) __attribute__((deprecated))
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#elif _MSC_VER >= 1400 // vs 2005 or higher
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# define YASIO_OBSOLETE_DEPRECATE(_Replacement) \
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__declspec(deprecated("This function will be removed in the future. Consider using " #_Replacement " instead."))
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#else
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# define YASIO_OBSOLETE_DEPRECATE(_Replacement)
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#endif
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// clang-format on
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#if defined(UE_BUILD_DEBUG) || defined(UE_BUILD_DEVELOPMENT) || defined(UE_BUILD_TEST) || defined(UE_BUILD_SHIPPING) || defined(UE_SERVER)
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# define YASIO_INSIDE_UNREAL 1
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#endif // Unreal Engine 4 bullshit
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/*
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** The yasio version macros
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*/
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#define YASIO_VERSION_NUM 0x033902
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/*
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** The macros used by io_service.
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*/
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// The default max listen count of tcp server.
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#define YASIO_SOMAXCONN 19
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// The max wait duration in microseconds when io_service nothing to do.
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#define YASIO_MAX_WAIT_DURATION (5LL * 60LL * 1000LL * 1000LL)
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// The min wait duration in microseconds when io_service have outstanding work to do.
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// !!!Only affects Single Core CPU
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#define YASIO_MIN_WAIT_DURATION 10LL
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// The default ttl of multicast
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#define YASIO_DEFAULT_MULTICAST_TTL (int)128
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// The max internet buffer size
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#define YASIO_INET_BUFFER_SIZE 65536
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// The max pdu buffer length, avoid large memory allocation when application decode a huge length.
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#define YASIO_MAX_PDU_BUFFER_SIZE static_cast<int>(1 * 1024 * 1024)
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// The max Initial Bytes To Strip for unpack.
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#define YASIO_UNPACK_MAX_STRIP 32
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// The fallback name servers when c-ares can't get name servers from system config,
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// For Android 8 or later, yasio will try to retrive through jni automitically,
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// For iOS, since c-ares-1.16.1, it will use libresolv for retrieving DNS servers.
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// please see:
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// https://c-ares.haxx.se/changelog.html
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// https://github.com/c-ares/c-ares/issues/276
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// https://github.com/c-ares/c-ares/pull/148
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#define YASIO_FALLBACK_NAME_SERVERS "8.8.8.8,223.5.5.5,114.114.114.114"
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#endif
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