mirror of https://github.com/axmolengine/axmol.git
183 lines
6.4 KiB
Lua
183 lines
6.4 KiB
Lua
require "DrawPrimitives"
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local function drawPrimitivesMainLayer()
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local kItemTagBasic = 1000
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local testCount = 1
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local maxCases = testCount
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local curCase = 0
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local size = CCDirector:getInstance():getWinSize()
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local curLayer = nil
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local function orderCallbackMenu()
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local function backCallback()
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curCase = curCase - 1
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if curCase < 0 then
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curCase = curCase + maxCases
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end
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showCurrentTest()
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end
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local function restartCallback()
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showCurrentTest()
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end
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local function nextCallback()
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curCase = curCase + 1
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curCase = curCase % maxCases
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showCurrentTest()
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end
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local ordercallbackmenu = CCMenu:create()
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local size = CCDirector:getInstance():getWinSize()
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local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
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item1:registerScriptTapHandler(backCallback)
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ordercallbackmenu:addChild(item1,kItemTagBasic)
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local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
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item2:registerScriptTapHandler(restartCallback)
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ordercallbackmenu:addChild(item2,kItemTagBasic)
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local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
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ordercallbackmenu:addChild(item3,kItemTagBasic)
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item3:registerScriptTapHandler(nextCallback)
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item1:setPosition(CCPoint(size.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item2:setPosition(CCPoint(size.width / 2, item2:getContentSize().height / 2))
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item3:setPosition(CCPoint(size.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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ordercallbackmenu:setPosition(ccp(0, 0))
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return ordercallbackmenu
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end
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local function GetTitle()
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if 0 == curCase then
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return "Draw primitives"
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elseif 1 == curCase then
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return "Test DrawNode"
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end
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end
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local function GetSubTitle()
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if 0 == curCase then
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return "Drawing Primitives by call gl funtions"
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elseif 1 == curCase then
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return "Testing DrawNode - batched draws. Concave polygons are BROKEN"
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end
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end
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local function InitTitle(layer)
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--Title
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local lableTitle = CCLabelTTF:create(GetTitle(), "Arial", 40)
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layer:addChild(lableTitle, 15)
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lableTitle:setPosition(CCPoint(size.width / 2, size.height - 32))
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lableTitle:setColor(Color3B(255, 255, 40))
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--SubTitle
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local subLabelTitle = CCLabelTTF:create(GetSubTitle(), "Thonburi", 16)
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layer:addChild(subLabelTitle, 15)
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subLabelTitle:setPosition(CCPoint(size.width / 2, size.height - 80))
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end
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local function createDrawPrimitivesEffect()
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local layer = CCLayer:create()
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InitTitle(layer)
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local glNode = gl.glNodeCreate()
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glNode:setContentSize(CCSize(size.width, size.height))
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glNode:setAnchorPoint(CCPoint(0.5, 0.5))
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local function primitivesDraw()
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ccDrawLine(VisibleRect:leftBottom(), VisibleRect:rightTop() )
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gl.lineWidth( 5.0 )
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ccDrawColor4B(255,0,0,255)
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ccDrawLine( VisibleRect:leftTop(), VisibleRect:rightBottom() )
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ccPointSize(64)
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ccDrawColor4B(0, 0, 255, 128)
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ccDrawPoint(VisibleRect:center())
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local points = {CCPoint(60,60), CCPoint(70,70), CCPoint(60,70), CCPoint(70,60) }
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ccPointSize(4)
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ccDrawColor4B(0,255,255,255)
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ccDrawPoints(points,4)
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gl.lineWidth(16)
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ccDrawColor4B(0, 255, 0, 255)
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ccDrawCircle( VisibleRect:center(), 100, 0, 10, false)
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gl.lineWidth(2)
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ccDrawColor4B(0, 255, 255, 255)
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ccDrawCircle( VisibleRect:center(), 50, math.pi / 2, 50, true)
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gl.lineWidth(2)
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ccDrawColor4B(255, 0, 255, 255)
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ccDrawSolidCircle( VisibleRect:center() + CCPoint(140,0), 40, math.rad(90), 50, 1.0, 1.0)
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ccDrawColor4B(255, 255, 0, 255)
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gl.lineWidth(10)
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local yellowPoints = { CCPoint(0,0), CCPoint(50,50), CCPoint(100,50), CCPoint(100,100), CCPoint(50,100)}
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ccDrawPoly( yellowPoints, 5, false)
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gl.lineWidth(1)
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local filledVertices = { CCPoint(0,120), CCPoint(50,120), CCPoint(50,170), CCPoint(25,200), CCPoint(0,170) }
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local colorFilled = { 0.5, 0.5, 1, 1 }
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ccDrawSolidPoly(filledVertices, 5, colorFilled)
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ccDrawColor4B(255, 0, 255, 255)
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gl.lineWidth(2)
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local closePoints= { CCPoint(30,130), CCPoint(30,230), CCPoint(50,200) }
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ccDrawPoly( closePoints, 3, true)
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ccDrawQuadBezier(VisibleRect:leftTop(), VisibleRect:center(), VisibleRect:rightTop(), 50)
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ccDrawCubicBezier(VisibleRect:center(), CCPoint(VisibleRect:center().x + 30, VisibleRect:center().y + 50), CCPoint(VisibleRect:center().x + 60,VisibleRect:center().y - 50), VisibleRect:right(), 100)
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local solidvertices = {CCPoint(60,160), CCPoint(70,190), CCPoint(100,190), CCPoint(90,160)}
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local colorsolid= { 1, 1, 0, 1 }
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ccDrawSolidPoly( solidvertices, 4, colorsolid )
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gl.lineWidth(1)
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ccDrawColor4B(255,255,255,255)
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ccPointSize(1)
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end
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glNode:registerScriptDrawHandler(primitivesDraw)
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layer:addChild(glNode,-10)
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glNode:setPosition( size.width / 2, size.height / 2)
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return layer
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end
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local function createLayerByCurCase(curCase)
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if 0 == curCase then
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return createDrawPrimitivesEffect()
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end
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end
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function showCurrentTest()
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local curScene = CCScene:create()
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if nil ~= curScene then
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curLayer = createLayerByCurCase(curCase)
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if nil ~= curLayer then
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curScene:addChild(curLayer)
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curLayer:addChild(orderCallbackMenu(),15)
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curScene:addChild(CreateBackMenuItem())
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CCDirector:getInstance():replaceScene(curScene)
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end
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end
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end
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curLayer = createLayerByCurCase(curCase)
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curLayer:addChild(orderCallbackMenu(),15)
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return curLayer
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end
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function DrawPrimitivesTest()
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local scene = CCScene:create()
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scene:addChild(drawPrimitivesMainLayer())
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scene:addChild(CreateBackMenuItem())
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return scene
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end
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