mirror of https://github.com/axmolengine/axmol.git
138 lines
5.2 KiB
C++
138 lines
5.2 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPUParticle3DTranslateManager.h"
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#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
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NS_CC_BEGIN
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PUParticle3DTranslateManager::PUParticle3DTranslateManager()
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{
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}
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PUParticle3DTranslateManager::~PUParticle3DTranslateManager()
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{
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}
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PUScriptTranslator* PUParticle3DTranslateManager::getTranslator(PUAbstractNode *node)
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{
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PUScriptTranslator* translator = 0;
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//add//
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if(node->type == ANT_OBJECT)
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{
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PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
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PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
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if(obj->cls == token[TOKEN_SYSTEM])
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{
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// Parse Particle System
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translator = &_systemTranslator;
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}
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else if(obj->cls == token[TOKEN_MATERIAL])
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{
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// Parse Particle System
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translator = &_materialTranslator;
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}
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//else if(obj->cls == token[TOKEN_ALIAS])
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//{
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// // Parse the Alias
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// translator = &mAliasTranslator;
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//}
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else if(obj->cls == token[TOKEN_TECHNIQUE] && parent && (parent->cls == token[TOKEN_SYSTEM] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Technique
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translator = &_techniqueTranslator;
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}
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else if(obj->cls == token[TOKEN_RENDERER] && parent && (parent->cls == token[TOKEN_TECHNIQUE] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Renderer
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translator = &_rendererTranslator;
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}
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else if(obj->cls == token[TOKEN_EMITTER] && parent && (parent->cls == token[TOKEN_TECHNIQUE] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Emitter
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translator = &_emitterTranslator;
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}
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else if(obj->cls == token[TOKEN_AFFECTOR] && parent && (parent->cls == token[TOKEN_TECHNIQUE] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Affector
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translator = &_affectorTranslator;
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}
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else if(obj->cls == token[TOKEN_BEHAVIOUR] && parent && (parent->cls == token[TOKEN_TECHNIQUE] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Behaviour
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translator = &_behaviourTranslator;
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}
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else if(obj->cls == token[TOKEN_OBSERVER] && parent && (parent->cls == token[TOKEN_TECHNIQUE] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Observer
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translator = &_observerTranslator;
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}
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else if(obj->cls == token[TOKEN_HANDLER] && parent && (parent->cls == token[TOKEN_OBSERVER] || parent->cls == token[TOKEN_ALIAS]))
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{
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// Parse Particle Event Handler
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translator = &_eventHandlerTranslator;
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}
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//else if(obj->cls == token[TOKEN_EXTERN] && parent && (parent->cls == token[TOKEN_TECHNIQUE] || parent->cls == token[TOKEN_ALIAS]))
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//{
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// // Parse Extern
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// translator = &mExternTranslator;
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//}
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}
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return translator;
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}
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PUParticle3DTranslateManager* PUParticle3DTranslateManager::Instance()
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{
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static PUParticle3DTranslateManager ptm;
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return &ptm;
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}
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void PUParticle3DTranslateManager::translateParticleSystem( PUParticleSystem3D *pu, const PUAbstractNodeList *alist )
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{
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for(PUAbstractNodeList::const_iterator i = alist->begin(); i != alist->end(); ++i)
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{
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_systemTranslator.setParticleSystem3D(pu);
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_systemTranslator.translate(PUScriptCompiler::Instance(), *i);
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}
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}
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void PUParticle3DTranslateManager::translateMaterialSystem( PUParticle3DMaterialCache *ms, const PUAbstractNodeList *alist )
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{
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for(PUAbstractNodeList::const_iterator i = alist->begin(); i != alist->end(); ++i)
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{
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_materialTranslator.setMaterialSystem(ms);
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_materialTranslator.translate(PUScriptCompiler::Instance(), *i);
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}
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}
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NS_CC_END |