mirror of https://github.com/axmolengine/axmol.git
301 lines
7.7 KiB
C++
301 lines
7.7 KiB
C++
// ----------------------------------------------------------------------------
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// This confidential and proprietary software may be used only as authorised
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// by a licensing agreement from Arm Limited.
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// (C) COPYRIGHT 2011-2019 Arm Limited, ALL RIGHTS RESERVED
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// The entire notice above must be reproduced on all authorised copies and
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// copies may only be made to the extent permitted by a licensing agreement
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// from Arm Limited.
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// ----------------------------------------------------------------------------
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/**
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* @brief Functions for generating partition tables on demand.
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*/
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#include "astc_codec_internals.h"
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static partition_info **partition_tables[4096];
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/*
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Produce a canonicalized representation of a partition pattern
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The largest possible such representation is 432 bits, equal to 7 uint64_t values.
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*/
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static void gen_canonicalized_partition_table(int texel_count, const uint8_t * partition_table, uint64_t canonicalized[7])
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{
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int i;
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for (i = 0; i < 7; i++)
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canonicalized[i] = 0;
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int mapped_index[4];
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int map_weight_count = 0;
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for (i = 0; i < 4; i++)
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mapped_index[i] = -1;
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for (i = 0; i < texel_count; i++)
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{
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int index = partition_table[i];
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if (mapped_index[index] == -1)
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mapped_index[index] = map_weight_count++;
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uint64_t xlat_index = mapped_index[index];
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canonicalized[i >> 5] |= xlat_index << (2 * (i & 0x1F));
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}
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}
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static int compare_canonicalized_partition_tables(const uint64_t part1[7], const uint64_t part2[7])
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{
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if (part1[0] != part2[0])
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return 0;
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if (part1[1] != part2[1])
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return 0;
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if (part1[2] != part2[2])
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return 0;
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if (part1[3] != part2[3])
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return 0;
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if (part1[4] != part2[4])
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return 0;
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if (part1[5] != part2[5])
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return 0;
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if (part1[6] != part2[6])
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return 0;
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return 1;
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}
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/*
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For a partition table, detect partitionss that are equivalent, then mark them as invalid. This reduces the number of partitions that the codec has to consider and thus improves encode
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performance. */
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static void partition_table_zap_equal_elements(int xdim, int ydim, int zdim, partition_info * pi)
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{
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int partition_tables_zapped = 0;
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int texel_count = xdim * ydim * zdim;
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int i, j;
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uint64_t *canonicalizeds = new uint64_t[PARTITION_COUNT * 7];
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for (i = 0; i < PARTITION_COUNT; i++)
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{
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gen_canonicalized_partition_table(texel_count, pi[i].partition_of_texel, canonicalizeds + i * 7);
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}
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for (i = 0; i < PARTITION_COUNT; i++)
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{
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for (j = 0; j < i; j++)
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{
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if (compare_canonicalized_partition_tables(canonicalizeds + 7 * i, canonicalizeds + 7 * j))
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{
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pi[i].partition_count = 0;
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partition_tables_zapped++;
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break;
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}
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}
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}
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delete[]canonicalizeds;
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}
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uint32_t hash52(uint32_t inp)
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{
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inp ^= inp >> 15;
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inp *= 0xEEDE0891; // (2^4+1)*(2^7+1)*(2^17-1)
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inp ^= inp >> 5;
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inp += inp << 16;
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inp ^= inp >> 7;
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inp ^= inp >> 3;
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inp ^= inp << 6;
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inp ^= inp >> 17;
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return inp;
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}
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int select_partition(int seed, int x, int y, int z, int partitioncount, int small_block)
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{
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if (small_block)
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{
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x <<= 1;
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y <<= 1;
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z <<= 1;
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}
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seed += (partitioncount - 1) * 1024;
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uint32_t rnum = hash52(seed);
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uint8_t seed1 = rnum & 0xF;
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uint8_t seed2 = (rnum >> 4) & 0xF;
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uint8_t seed3 = (rnum >> 8) & 0xF;
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uint8_t seed4 = (rnum >> 12) & 0xF;
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uint8_t seed5 = (rnum >> 16) & 0xF;
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uint8_t seed6 = (rnum >> 20) & 0xF;
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uint8_t seed7 = (rnum >> 24) & 0xF;
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uint8_t seed8 = (rnum >> 28) & 0xF;
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uint8_t seed9 = (rnum >> 18) & 0xF;
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uint8_t seed10 = (rnum >> 22) & 0xF;
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uint8_t seed11 = (rnum >> 26) & 0xF;
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uint8_t seed12 = ((rnum >> 30) | (rnum << 2)) & 0xF;
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// squaring all the seeds in order to bias their distribution
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// towards lower values.
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seed1 *= seed1;
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seed2 *= seed2;
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seed3 *= seed3;
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seed4 *= seed4;
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seed5 *= seed5;
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seed6 *= seed6;
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seed7 *= seed7;
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seed8 *= seed8;
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seed9 *= seed9;
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seed10 *= seed10;
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seed11 *= seed11;
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seed12 *= seed12;
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int sh1, sh2, sh3;
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if (seed & 1)
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{
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sh1 = (seed & 2 ? 4 : 5);
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sh2 = (partitioncount == 3 ? 6 : 5);
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}
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else
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{
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sh1 = (partitioncount == 3 ? 6 : 5);
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sh2 = (seed & 2 ? 4 : 5);
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}
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sh3 = (seed & 0x10) ? sh1 : sh2;
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seed1 >>= sh1;
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seed2 >>= sh2;
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seed3 >>= sh1;
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seed4 >>= sh2;
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seed5 >>= sh1;
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seed6 >>= sh2;
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seed7 >>= sh1;
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seed8 >>= sh2;
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seed9 >>= sh3;
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seed10 >>= sh3;
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seed11 >>= sh3;
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seed12 >>= sh3;
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int a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
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int b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
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int c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
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int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
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// apply the saw
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a &= 0x3F;
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b &= 0x3F;
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c &= 0x3F;
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d &= 0x3F;
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// remove some of the components if we are to output < 4 partitions.
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if (partitioncount <= 3)
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d = 0;
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if (partitioncount <= 2)
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c = 0;
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if (partitioncount <= 1)
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b = 0;
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int partition;
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if (a >= b && a >= c && a >= d)
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partition = 0;
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else if (b >= c && b >= d)
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partition = 1;
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else if (c >= d)
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partition = 2;
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else
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partition = 3;
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return partition;
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}
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void generate_one_partition_table(int xdim, int ydim, int zdim, int partition_count, int partition_index, partition_info * pt)
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{
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int small_block = (xdim * ydim * zdim) < 32;
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uint8_t *partition_of_texel = pt->partition_of_texel;
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int x, y, z, i;
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for (z = 0; z < zdim; z++)
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for (y = 0; y < ydim; y++)
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for (x = 0; x < xdim; x++)
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{
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uint8_t part = select_partition(partition_index, x, y, z, partition_count, small_block);
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*partition_of_texel++ = part;
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}
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int texels_per_block = xdim * ydim * zdim;
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int counts[4];
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for (i = 0; i < 4; i++)
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counts[i] = 0;
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for (i = 0; i < texels_per_block; i++)
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{
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int partition = pt->partition_of_texel[i];
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pt->texels_of_partition[partition][counts[partition]++] = i;
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}
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for (i = 0; i < 4; i++)
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pt->texels_per_partition[i] = counts[i];
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if (counts[0] == 0)
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pt->partition_count = 0;
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else if (counts[1] == 0)
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pt->partition_count = 1;
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else if (counts[2] == 0)
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pt->partition_count = 2;
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else if (counts[3] == 0)
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pt->partition_count = 3;
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else
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pt->partition_count = 4;
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for (i = 0; i < 4; i++)
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pt->coverage_bitmaps[i] = 0ULL;
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const block_size_descriptor *bsd = get_block_size_descriptor(xdim, ydim, zdim);
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int texels_to_process = bsd->texelcount_for_bitmap_partitioning;
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for (i = 0; i < texels_to_process; i++)
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{
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int idx = bsd->texels_for_bitmap_partitioning[i];
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pt->coverage_bitmaps[pt->partition_of_texel[idx]] |= 1ULL << i;
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}
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}
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static void generate_partition_tables(int xdim, int ydim, int zdim)
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{
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int i;
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partition_info *one_partition = new partition_info;
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partition_info *two_partitions = new partition_info[1024];
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partition_info *three_partitions = new partition_info[1024];
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partition_info *four_partitions = new partition_info[1024];
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partition_info **partition_table = new partition_info *[5];
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partition_table[0] = NULL;
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partition_table[1] = one_partition;
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partition_table[2] = two_partitions;
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partition_table[3] = three_partitions;
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partition_table[4] = four_partitions;
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generate_one_partition_table(xdim, ydim, zdim, 1, 0, one_partition);
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for (i = 0; i < 1024; i++)
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{
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generate_one_partition_table(xdim, ydim, zdim, 2, i, two_partitions + i);
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generate_one_partition_table(xdim, ydim, zdim, 3, i, three_partitions + i);
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generate_one_partition_table(xdim, ydim, zdim, 4, i, four_partitions + i);
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}
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partition_table_zap_equal_elements(xdim, ydim, zdim, two_partitions);
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partition_table_zap_equal_elements(xdim, ydim, zdim, three_partitions);
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partition_table_zap_equal_elements(xdim, ydim, zdim, four_partitions);
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partition_tables[xdim + 16 * ydim + 256 * zdim] = partition_table;
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}
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const partition_info *get_partition_table(int xdim, int ydim, int zdim, int partition_count)
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{
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int ptindex = xdim + 16 * ydim + 256 * zdim;
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if (partition_tables[ptindex] == NULL)
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generate_partition_tables(xdim, ydim, zdim);
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return partition_tables[ptindex][partition_count];
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}
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