axmol/thirdparty/astc/astcenc_averages_and_direct...

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C++

// SPDX-License-Identifier: Apache-2.0
// ----------------------------------------------------------------------------
// Copyright 2011-2021 Arm Limited
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at:
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// ----------------------------------------------------------------------------
/**
* @brief Functions for finding dominant direction of a set of colors.
*/
#if !defined(ASTCENC_DECOMPRESS_ONLY)
#include "astcenc_internal.h"
#include <cassert>
/* See header for documentation. */
void compute_avgs_and_dirs_4_comp(
const partition_info& pi,
const image_block& blk,
const error_weight_block& ewb,
partition_metrics pm[BLOCK_MAX_PARTITIONS]
) {
// TODO: Candidate for 4-group counting
int partition_count = pi.partition_count;
promise(partition_count > 0);
for (int partition = 0; partition < partition_count; partition++)
{
const uint8_t *texel_indexes = pi.texels_of_partition[partition];
vfloat4 error_sum = vfloat4::zero();
vfloat4 base_sum = vfloat4::zero();
float partition_weight = 0.0f;
unsigned int texel_count = pi.partition_texel_count[partition];
promise(texel_count > 0);
for (unsigned int i = 0; i < texel_count; i++)
{
int iwt = texel_indexes[i];
float weight = ewb.texel_weight[iwt];
vfloat4 texel_datum = blk.texel(iwt);
vfloat4 error_weight = ewb.error_weights[iwt];
partition_weight += weight;
base_sum += texel_datum * weight;
error_sum += error_weight;
}
error_sum = error_sum / static_cast<float>(texel_count);
vfloat4 csf = normalize(sqrt(error_sum)) * 2.0f;
vfloat4 average = base_sum * (1.0f / astc::max(partition_weight, 1e-7f));
pm[partition].error_weight = error_sum;
pm[partition].avg = average * csf;
pm[partition].color_scale = csf;
pm[partition].icolor_scale = 1.0f / max(csf, 1e-7f);
vfloat4 sum_xp = vfloat4::zero();
vfloat4 sum_yp = vfloat4::zero();
vfloat4 sum_zp = vfloat4::zero();
vfloat4 sum_wp = vfloat4::zero();
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = ewb.texel_weight[iwt];
vfloat4 texel_datum = blk.texel(iwt);
texel_datum = (texel_datum - average) * weight;
vfloat4 zero = vfloat4::zero();
vmask4 tdm0 = vfloat4(texel_datum.lane<0>()) > zero;
sum_xp += select(zero, texel_datum, tdm0);
vmask4 tdm1 = vfloat4(texel_datum.lane<1>()) > zero;
sum_yp += select(zero, texel_datum, tdm1);
vmask4 tdm2 = vfloat4(texel_datum.lane<2>()) > zero;
sum_zp += select(zero, texel_datum, tdm2);
vmask4 tdm3 = vfloat4(texel_datum.lane<3>()) > zero;
sum_wp += select(zero, texel_datum, tdm3);
}
float prod_xp = dot_s(sum_xp, sum_xp);
float prod_yp = dot_s(sum_yp, sum_yp);
float prod_zp = dot_s(sum_zp, sum_zp);
float prod_wp = dot_s(sum_wp, sum_wp);
vfloat4 best_vector = sum_xp;
float best_sum = prod_xp;
if (prod_yp > best_sum)
{
best_vector = sum_yp;
best_sum = prod_yp;
}
if (prod_zp > best_sum)
{
best_vector = sum_zp;
best_sum = prod_zp;
}
if (prod_wp > best_sum)
{
best_vector = sum_wp;
}
pm[partition].dir = best_vector;
}
}
/* See header for documentation. */
void compute_avgs_and_dirs_3_comp(
const partition_info& pi,
const image_block& blk,
const error_weight_block& ewb,
unsigned int omitted_component,
partition_metrics pm[BLOCK_MAX_PARTITIONS]
) {
// TODO: Candidate for 4-group counting
const float *texel_weights = ewb.texel_weight_rgb;
const float* data_vr = blk.data_r;
const float* data_vg = blk.data_g;
const float* data_vb = blk.data_b;
const float* error_vr = ewb.texel_weight_r;
const float* error_vg = ewb.texel_weight_g;
const float* error_vb = ewb.texel_weight_b;
if (omitted_component == 0)
{
texel_weights = ewb.texel_weight_gba;
data_vr = blk.data_g;
data_vg = blk.data_b;
data_vb = blk.data_a;
error_vr = ewb.texel_weight_g;
error_vg = ewb.texel_weight_b;
error_vb = ewb.texel_weight_a;
}
else if (omitted_component == 1)
{
texel_weights = ewb.texel_weight_rba;
data_vg = blk.data_b;
data_vb = blk.data_a;
error_vg = ewb.texel_weight_b;
error_vb = ewb.texel_weight_a;
}
else if (omitted_component == 2)
{
texel_weights = ewb.texel_weight_rga;
data_vb = blk.data_a;
error_vb = ewb.texel_weight_a;
}
unsigned int partition_count = pi.partition_count;
promise(partition_count > 0);
for (unsigned int partition = 0; partition < partition_count; partition++)
{
const uint8_t *texel_indexes = pi.texels_of_partition[partition];
vfloat4 error_sum = vfloat4::zero();
vfloat4 base_sum = vfloat4::zero();
float partition_weight = 0.0f;
unsigned int texel_count = pi.partition_texel_count[partition];
promise(texel_count > 0);
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = texel_weights[iwt];
vfloat4 texel_datum(data_vr[iwt],
data_vg[iwt],
data_vb[iwt],
0.0f);
vfloat4 error_weight(error_vr[iwt],
error_vg[iwt],
error_vb[iwt],
0.0f);
partition_weight += weight;
base_sum += texel_datum * weight;
error_sum += error_weight;
}
error_sum = error_sum / static_cast<float>(texel_count);
vfloat4 csf = normalize(sqrt(error_sum)) * 1.73205080f;
vfloat4 average = base_sum * (1.0f / astc::max(partition_weight, 1e-7f));
pm[partition].error_weight = error_sum;
pm[partition].avg = average * csf;
pm[partition].color_scale = csf;
pm[partition].icolor_scale = 1.0f / max(csf, 1e-7f);
vfloat4 sum_xp = vfloat4::zero();
vfloat4 sum_yp = vfloat4::zero();
vfloat4 sum_zp = vfloat4::zero();
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = texel_weights[iwt];
vfloat4 texel_datum = vfloat3(data_vr[iwt],
data_vg[iwt],
data_vb[iwt]);
texel_datum = (texel_datum - average) * weight;
vfloat4 zero = vfloat4::zero();
vmask4 tdm0 = vfloat4(texel_datum.lane<0>()) > zero;
sum_xp += select(zero, texel_datum, tdm0);
vmask4 tdm1 = vfloat4(texel_datum.lane<1>()) > zero;
sum_yp += select(zero, texel_datum, tdm1);
vmask4 tdm2 = vfloat4(texel_datum.lane<2>()) > zero;
sum_zp += select(zero, texel_datum, tdm2);
}
float prod_xp = dot3_s(sum_xp, sum_xp);
float prod_yp = dot3_s(sum_yp, sum_yp);
float prod_zp = dot3_s(sum_zp, sum_zp);
vfloat4 best_vector = sum_xp;
float best_sum = prod_xp;
if (prod_yp > best_sum)
{
best_vector = sum_yp;
best_sum = prod_yp;
}
if (prod_zp > best_sum)
{
best_vector = sum_zp;
}
pm[partition].dir = best_vector;
}
}
/* See header for documentation. */
void compute_avgs_and_dirs_3_comp_rgb(
const partition_info& pi,
const image_block& blk,
const error_weight_block& ewb,
partition_metrics pm[BLOCK_MAX_PARTITIONS]
) {
// TODO: Candidate for 4-group counting
unsigned int partition_count = pi.partition_count;
promise(partition_count > 0);
for (unsigned int partition = 0; partition < partition_count; partition++)
{
const uint8_t *texel_indexes = pi.texels_of_partition[partition];
vfloat4 error_sum = vfloat4::zero();
vfloat4 base_sum = vfloat4::zero();
float partition_weight = 0.0f;
unsigned int texel_count = pi.partition_texel_count[partition];
promise(texel_count > 0);
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = ewb.texel_weight_rgb[iwt];
vfloat4 texel_datum = blk.texel3(iwt);
vfloat4 error_weight(ewb.texel_weight_r[iwt],
ewb.texel_weight_g[iwt],
ewb.texel_weight_b[iwt],
0.0f);
partition_weight += weight;
base_sum += texel_datum * weight;
error_sum += error_weight;
}
error_sum = error_sum / static_cast<float>(texel_count);
vfloat4 csf = normalize(sqrt(error_sum)) * 1.73205080f;
vfloat4 average = base_sum * (1.0f / astc::max(partition_weight, 1e-7f));
pm[partition].error_weight = error_sum;
pm[partition].avg = average * csf;
pm[partition].color_scale = csf;
pm[partition].icolor_scale = 1.0f / max(csf, 1e-7f);
vfloat4 sum_xp = vfloat4::zero();
vfloat4 sum_yp = vfloat4::zero();
vfloat4 sum_zp = vfloat4::zero();
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = ewb.texel_weight_rgb[iwt];
vfloat4 texel_datum = blk.texel3(iwt);
texel_datum = (texel_datum - average) * weight;
vfloat4 zero = vfloat4::zero();
vmask4 tdm0 = vfloat4(texel_datum.lane<0>()) > zero;
sum_xp += select(zero, texel_datum, tdm0);
vmask4 tdm1 = vfloat4(texel_datum.lane<1>()) > zero;
sum_yp += select(zero, texel_datum, tdm1);
vmask4 tdm2 = vfloat4(texel_datum.lane<2>()) > zero;
sum_zp += select(zero, texel_datum, tdm2);
}
float prod_xp = dot3_s(sum_xp, sum_xp);
float prod_yp = dot3_s(sum_yp, sum_yp);
float prod_zp = dot3_s(sum_zp, sum_zp);
vfloat4 best_vector = sum_xp;
float best_sum = prod_xp;
if (prod_yp > best_sum)
{
best_vector = sum_yp;
best_sum = prod_yp;
}
if (prod_zp > best_sum)
{
best_vector = sum_zp;
}
pm[partition].dir = best_vector;
}
}
/* See header for documentation. */
void compute_avgs_and_dirs_2_comp(
const partition_info& pt,
const image_block& blk,
const error_weight_block& ewb,
unsigned int component1,
unsigned int component2,
partition_metrics pm[BLOCK_MAX_PARTITIONS]
) {
const float *texel_weights;
const float* data_vr = nullptr;
const float* data_vg = nullptr;
const float* error_vr = nullptr;
const float* error_vg = nullptr;
if (component1 == 0 && component2 == 1)
{
texel_weights = ewb.texel_weight_rg;
data_vr = blk.data_r;
data_vg = blk.data_g;
error_vr = ewb.texel_weight_r;
error_vg = ewb.texel_weight_g;
}
else if (component1 == 0 && component2 == 2)
{
texel_weights = ewb.texel_weight_rb;
data_vr = blk.data_r;
data_vg = blk.data_b;
error_vr = ewb.texel_weight_r;
error_vg = ewb.texel_weight_b;
}
else // (component1 == 1 && component2 == 2)
{
assert(component1 == 1 && component2 == 2);
texel_weights = ewb.texel_weight_gb;
data_vr = blk.data_g;
data_vg = blk.data_b;
error_vr = ewb.texel_weight_g;
error_vg = ewb.texel_weight_b;
}
unsigned int partition_count = pt.partition_count;
promise(partition_count > 0);
for (unsigned int partition = 0; partition < partition_count; partition++)
{
const uint8_t *texel_indexes = pt.texels_of_partition[partition];
vfloat4 error_sum = vfloat4::zero();
vfloat4 base_sum = vfloat4::zero();
float partition_weight = 0.0f;
unsigned int texel_count = pt.partition_texel_count[partition];
promise(texel_count > 0);
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = texel_weights[iwt];
vfloat4 texel_datum = vfloat2(data_vr[iwt], data_vg[iwt]) * weight;
vfloat4 error_weight = vfloat2(error_vr[iwt], error_vg[iwt]);
partition_weight += weight;
base_sum += texel_datum;
error_sum += error_weight;
}
error_sum = error_sum / static_cast<float>(texel_count);
vfloat4 csf = normalize(sqrt(error_sum)) * 1.41421356f;
vfloat4 average = base_sum * (1.0f / astc::max(partition_weight, 1e-7f));
pm[partition].error_weight = error_sum;
pm[partition].avg = average * csf;
pm[partition].color_scale = csf;
pm[partition].icolor_scale = 1.0f / max(csf, 1e-7f);
vfloat4 sum_xp = vfloat4::zero();
vfloat4 sum_yp = vfloat4::zero();
for (unsigned int i = 0; i < texel_count; i++)
{
unsigned int iwt = texel_indexes[i];
float weight = texel_weights[iwt];
vfloat4 texel_datum = vfloat2(data_vr[iwt], data_vg[iwt]);
texel_datum = (texel_datum - average) * weight;
vfloat4 zero = vfloat4::zero();
vmask4 tdm0 = vfloat4(texel_datum.lane<0>()) > zero;
sum_xp += select(zero, texel_datum, tdm0);
vmask4 tdm1 = vfloat4(texel_datum.lane<1>()) > zero;
sum_yp += select(zero, texel_datum, tdm1);
}
float prod_xp = dot_s(sum_xp, sum_xp);
float prod_yp = dot_s(sum_yp, sum_yp);
vfloat4 best_vector = sum_xp;
float best_sum = prod_xp;
if (prod_yp > best_sum)
{
best_vector = sum_yp;
}
pm[partition].dir = best_vector;
}
}
/* See header for documentation. */
void compute_error_squared_rgba(
const partition_info& pi,
const image_block& blk,
const error_weight_block& ewb,
const processed_line4 uncor_plines[BLOCK_MAX_PARTITIONS],
const processed_line4 samec_plines[BLOCK_MAX_PARTITIONS],
float uncor_lengths[BLOCK_MAX_PARTITIONS],
float samec_lengths[BLOCK_MAX_PARTITIONS],
float& uncor_error,
float& samec_error
) {
unsigned int partition_count = pi.partition_count;
promise(partition_count > 0);
uncor_error = 0.0f;
samec_error = 0.0f;
for (unsigned int partition = 0; partition < partition_count; partition++)
{
const uint8_t *texel_indexes = pi.texels_of_partition[partition];
float uncor_loparam = 1e10f;
float uncor_hiparam = -1e10f;
float samec_loparam = 1e10f;
float samec_hiparam = -1e10f;
processed_line4 l_uncor = uncor_plines[partition];
processed_line4 l_samec = samec_plines[partition];
unsigned int texel_count = pi.partition_texel_count[partition];
promise(texel_count > 0);
// Vectorize some useful scalar inputs
vfloat l_uncor_bs0(l_uncor.bs.lane<0>());
vfloat l_uncor_bs1(l_uncor.bs.lane<1>());
vfloat l_uncor_bs2(l_uncor.bs.lane<2>());
vfloat l_uncor_bs3(l_uncor.bs.lane<3>());
vfloat l_uncor_amod0(l_uncor.amod.lane<0>());
vfloat l_uncor_amod1(l_uncor.amod.lane<1>());
vfloat l_uncor_amod2(l_uncor.amod.lane<2>());
vfloat l_uncor_amod3(l_uncor.amod.lane<3>());
vfloat l_uncor_bis0(l_uncor.bis.lane<0>());
vfloat l_uncor_bis1(l_uncor.bis.lane<1>());
vfloat l_uncor_bis2(l_uncor.bis.lane<2>());
vfloat l_uncor_bis3(l_uncor.bis.lane<3>());
vfloat l_samec_bs0(l_samec.bs.lane<0>());
vfloat l_samec_bs1(l_samec.bs.lane<1>());
vfloat l_samec_bs2(l_samec.bs.lane<2>());
vfloat l_samec_bs3(l_samec.bs.lane<3>());
assert(all(l_samec.amod == vfloat4(0.0f)));
vfloat l_samec_bis0(l_samec.bis.lane<0>());
vfloat l_samec_bis1(l_samec.bis.lane<1>());
vfloat l_samec_bis2(l_samec.bis.lane<2>());
vfloat l_samec_bis3(l_samec.bis.lane<3>());
vfloat uncor_loparamv(1e10f);
vfloat uncor_hiparamv(-1e10f);
vfloat4 uncor_errorsumv = vfloat4::zero();
vfloat samec_loparamv(1e10f);
vfloat samec_hiparamv(-1e10f);
vfloat4 samec_errorsumv = vfloat4::zero();
// This implementation over-shoots, but this is safe as we initialize the texel_indexes
// array to extend the last value. This means min/max are not impacted, but we need to mask
// out the dummy values when we compute the line weighting.
vint lane_ids = vint::lane_id();
for (unsigned int i = 0; i < texel_count; i += ASTCENC_SIMD_WIDTH)
{
vmask mask = lane_ids < vint(texel_count);
vint texel_idxs(&(texel_indexes[i]));
vfloat data_r = gatherf(blk.data_r, texel_idxs);
vfloat data_g = gatherf(blk.data_g, texel_idxs);
vfloat data_b = gatherf(blk.data_b, texel_idxs);
vfloat data_a = gatherf(blk.data_a, texel_idxs);
vfloat ew_r = gatherf(ewb.texel_weight_r, texel_idxs);
vfloat ew_g = gatherf(ewb.texel_weight_g, texel_idxs);
vfloat ew_b = gatherf(ewb.texel_weight_b, texel_idxs);
vfloat ew_a = gatherf(ewb.texel_weight_a, texel_idxs);
vfloat uncor_param = (data_r * l_uncor_bs0)
+ (data_g * l_uncor_bs1)
+ (data_b * l_uncor_bs2)
+ (data_a * l_uncor_bs3);
uncor_loparamv = min(uncor_param, uncor_loparamv);
uncor_hiparamv = max(uncor_param, uncor_hiparamv);
vfloat uncor_dist0 = (l_uncor_amod0 - data_r)
+ (uncor_param * l_uncor_bis0);
vfloat uncor_dist1 = (l_uncor_amod1 - data_g)
+ (uncor_param * l_uncor_bis1);
vfloat uncor_dist2 = (l_uncor_amod2 - data_b)
+ (uncor_param * l_uncor_bis2);
vfloat uncor_dist3 = (l_uncor_amod3 - data_a)
+ (uncor_param * l_uncor_bis3);
vfloat uncor_err = (ew_r * uncor_dist0 * uncor_dist0)
+ (ew_g * uncor_dist1 * uncor_dist1)
+ (ew_b * uncor_dist2 * uncor_dist2)
+ (ew_a * uncor_dist3 * uncor_dist3);
uncor_err = select(vfloat::zero(), uncor_err, mask);
haccumulate(uncor_errorsumv, uncor_err);
// Process samechroma data
vfloat samec_param = (data_r * l_samec_bs0)
+ (data_g * l_samec_bs1)
+ (data_b * l_samec_bs2)
+ (data_a * l_samec_bs3);
samec_loparamv = min(samec_param, samec_loparamv);
samec_hiparamv = max(samec_param, samec_hiparamv);
vfloat samec_dist0 = samec_param * l_samec_bis0 - data_r;
vfloat samec_dist1 = samec_param * l_samec_bis1 - data_g;
vfloat samec_dist2 = samec_param * l_samec_bis2 - data_b;
vfloat samec_dist3 = samec_param * l_samec_bis3 - data_a;
vfloat samec_err = (ew_r * samec_dist0 * samec_dist0)
+ (ew_g * samec_dist1 * samec_dist1)
+ (ew_b * samec_dist2 * samec_dist2)
+ (ew_a * samec_dist3 * samec_dist3);
samec_err = select(vfloat::zero(), samec_err, mask);
haccumulate(samec_errorsumv, samec_err);
lane_ids = lane_ids + vint(ASTCENC_SIMD_WIDTH);
}
uncor_loparam = hmin_s(uncor_loparamv);
uncor_hiparam = hmax_s(uncor_hiparamv);
samec_loparam = hmin_s(samec_loparamv);
samec_hiparam = hmax_s(samec_hiparamv);
// Resolve the final scalar accumulator sum
haccumulate(uncor_error, uncor_errorsumv);
haccumulate(samec_error, samec_errorsumv);
float uncor_linelen = uncor_hiparam - uncor_loparam;
float samec_linelen = samec_hiparam - samec_loparam;
// Turn very small numbers and NaNs into a small number
uncor_lengths[partition] = astc::max(uncor_linelen, 1e-7f);
samec_lengths[partition] = astc::max(samec_linelen, 1e-7f);
}
}
/* See header for documentation. */
void compute_error_squared_rgb(
const partition_info& pi,
const image_block& blk,
const error_weight_block& ewb,
partition_lines3 plines[BLOCK_MAX_PARTITIONS],
float& uncor_error,
float& samec_error
) {
unsigned int partition_count = pi.partition_count;
promise(partition_count > 0);
uncor_error = 0.0f;
samec_error = 0.0f;
for (unsigned int partition = 0; partition < partition_count; partition++)
{
partition_lines3& pl = plines[partition];
const uint8_t *texel_indexes = pi.texels_of_partition[partition];
unsigned int texel_count = pi.partition_texel_count[partition];
promise(texel_count > 0);
float uncor_loparam = 1e10f;
float uncor_hiparam = -1e10f;
float samec_loparam = 1e10f;
float samec_hiparam = -1e10f;
processed_line3 l_uncor = pl.uncor_pline;
processed_line3 l_samec = pl.samec_pline;
// This implementation is an example vectorization of this function.
// It works for - the codec is a 2-4% faster than not vectorizing - but
// the benefit is limited by the use of gathers and register pressure
// Vectorize some useful scalar inputs
vfloat l_uncor_bs0(l_uncor.bs.lane<0>());
vfloat l_uncor_bs1(l_uncor.bs.lane<1>());
vfloat l_uncor_bs2(l_uncor.bs.lane<2>());
vfloat l_uncor_amod0(l_uncor.amod.lane<0>());
vfloat l_uncor_amod1(l_uncor.amod.lane<1>());
vfloat l_uncor_amod2(l_uncor.amod.lane<2>());
vfloat l_uncor_bis0(l_uncor.bis.lane<0>());
vfloat l_uncor_bis1(l_uncor.bis.lane<1>());
vfloat l_uncor_bis2(l_uncor.bis.lane<2>());
vfloat l_samec_bs0(l_samec.bs.lane<0>());
vfloat l_samec_bs1(l_samec.bs.lane<1>());
vfloat l_samec_bs2(l_samec.bs.lane<2>());
assert(all(l_samec.amod == vfloat4(0.0f)));
vfloat l_samec_bis0(l_samec.bis.lane<0>());
vfloat l_samec_bis1(l_samec.bis.lane<1>());
vfloat l_samec_bis2(l_samec.bis.lane<2>());
vfloat uncor_loparamv(1e10f);
vfloat uncor_hiparamv(-1e10f);
vfloat4 uncor_errorsumv = vfloat4::zero();
vfloat samec_loparamv(1e10f);
vfloat samec_hiparamv(-1e10f);
vfloat4 samec_errorsumv = vfloat4::zero();
// This implementation over-shoots, but this is safe as we initialize the weights array
// to extend the last value. This means min/max are not impacted, but we need to mask
// out the dummy values when we compute the line weighting.
vint lane_ids = vint::lane_id();
for (unsigned int i = 0; i < texel_count; i += ASTCENC_SIMD_WIDTH)
{
vmask mask = lane_ids < vint(texel_count);
vint texel_idxs(&(texel_indexes[i]));
vfloat data_r = gatherf(blk.data_r, texel_idxs);
vfloat data_g = gatherf(blk.data_g, texel_idxs);
vfloat data_b = gatherf(blk.data_b, texel_idxs);
vfloat ew_r = gatherf(ewb.texel_weight_r, texel_idxs);
vfloat ew_g = gatherf(ewb.texel_weight_g, texel_idxs);
vfloat ew_b = gatherf(ewb.texel_weight_b, texel_idxs);
vfloat uncor_param = (data_r * l_uncor_bs0)
+ (data_g * l_uncor_bs1)
+ (data_b * l_uncor_bs2);
uncor_loparamv = min(uncor_param, uncor_loparamv);
uncor_hiparamv = max(uncor_param, uncor_hiparamv);
vfloat uncor_dist0 = (l_uncor_amod0 - data_r)
+ (uncor_param * l_uncor_bis0);
vfloat uncor_dist1 = (l_uncor_amod1 - data_g)
+ (uncor_param * l_uncor_bis1);
vfloat uncor_dist2 = (l_uncor_amod2 - data_b)
+ (uncor_param * l_uncor_bis2);
vfloat uncor_err = (ew_r * uncor_dist0 * uncor_dist0)
+ (ew_g * uncor_dist1 * uncor_dist1)
+ (ew_b * uncor_dist2 * uncor_dist2);
uncor_err = select(vfloat::zero(), uncor_err, mask);
haccumulate(uncor_errorsumv, uncor_err);
// Process samechroma data
vfloat samec_param = (data_r * l_samec_bs0)
+ (data_g * l_samec_bs1)
+ (data_b * l_samec_bs2);
samec_loparamv = min(samec_param, samec_loparamv);
samec_hiparamv = max(samec_param, samec_hiparamv);
vfloat samec_dist0 = samec_param * l_samec_bis0 - data_r;
vfloat samec_dist1 = samec_param * l_samec_bis1 - data_g;
vfloat samec_dist2 = samec_param * l_samec_bis2 - data_b;
vfloat samec_err = (ew_r * samec_dist0 * samec_dist0)
+ (ew_g * samec_dist1 * samec_dist1)
+ (ew_b * samec_dist2 * samec_dist2);
samec_err = select(vfloat::zero(), samec_err, mask);
haccumulate(samec_errorsumv, samec_err);
lane_ids = lane_ids + vint(ASTCENC_SIMD_WIDTH);
}
uncor_loparam = hmin_s(uncor_loparamv);
uncor_hiparam = hmax_s(uncor_hiparamv);
samec_loparam = hmin_s(samec_loparamv);
samec_hiparam = hmax_s(samec_hiparamv);
// Resolve the final scalar accumulator sum
haccumulate(uncor_error, uncor_errorsumv);
haccumulate(samec_error, samec_errorsumv);
float uncor_linelen = uncor_hiparam - uncor_loparam;
float samec_linelen = samec_hiparam - samec_loparam;
// Turn very small numbers and NaNs into a small number
pl.uncor_line_len = astc::max(uncor_linelen, 1e-7f);
pl.samec_line_len = astc::max(samec_linelen, 1e-7f);
}
}
#endif