mirror of https://github.com/axmolengine/axmol.git
617 lines
16 KiB
C++
617 lines
16 KiB
C++
#include "PerformanceSpriteTest.h"
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enum {
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kMaxNodes = 50000,
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kNodesIncrease = 250,
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TEST_COUNT = 7,
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};
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enum {
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kTagInfoLayer = 1,
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kTagMainLayer = 2,
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kTagMenuLayer = (kMaxNodes + 1000),
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};
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static int s_nSpriteCurCase = 0;
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////////////////////////////////////////////////////////
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//
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// SubTest
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//
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////////////////////////////////////////////////////////
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SubTest::~SubTest()
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{
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if (batchNode)
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{
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batchNode->release();
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batchNode = NULL;
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}
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}
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void SubTest::initWithSubTest(int nSubTest, Node* p)
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{
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subtestNumber = nSubTest;
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parent = p;
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batchNode = NULL;
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/*
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* Tests:
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* 1: 1 (32-bit) PNG sprite of 52 x 139
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* 2: 1 (32-bit) PNG Batch Node using 1 sprite of 52 x 139
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* 3: 1 (16-bit) PNG Batch Node using 1 sprite of 52 x 139
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* 4: 1 (4-bit) PVRTC Batch Node using 1 sprite of 52 x 139
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* 5: 14 (32-bit) PNG sprites of 85 x 121 each
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* 6: 14 (32-bit) PNG Batch Node of 85 x 121 each
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* 7: 14 (16-bit) PNG Batch Node of 85 x 121 each
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* 8: 14 (4-bit) PVRTC Batch Node of 85 x 121 each
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* 9: 64 (32-bit) sprites of 32 x 32 each
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*10: 64 (32-bit) PNG Batch Node of 32 x 32 each
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*11: 64 (16-bit) PNG Batch Node of 32 x 32 each
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*12: 64 (4-bit) PVRTC Batch Node of 32 x 32 each
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*/
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// purge textures
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TextureCache *mgr = TextureCache::sharedTextureCache();
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// [mgr removeAllTextures];
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mgr->removeTexture(mgr->addImage("Images/grossinis_sister1.png"));
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mgr->removeTexture(mgr->addImage("Images/grossini_dance_atlas.png"));
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mgr->removeTexture(mgr->addImage("Images/spritesheet1.png"));
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switch ( subtestNumber)
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{
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case 1:
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case 4:
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case 7:
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break;
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///
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case 2:
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA8888);
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batchNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100);
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p->addChild(batchNode, 0);
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break;
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case 3:
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA4444);
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batchNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100);
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p->addChild(batchNode, 0);
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break;
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///
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case 5:
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA8888);
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batchNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100);
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p->addChild(batchNode, 0);
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break;
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case 6:
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA4444);
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batchNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100);
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p->addChild(batchNode, 0);
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break;
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///
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case 8:
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA8888);
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batchNode = SpriteBatchNode::create("Images/spritesheet1.png", 100);
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p->addChild(batchNode, 0);
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break;
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case 9:
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA4444);
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batchNode = SpriteBatchNode::create("Images/spritesheet1.png", 100);
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p->addChild(batchNode, 0);
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break;
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default:
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break;
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}
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if (batchNode)
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{
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batchNode->retain();
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}
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_Default);
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}
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Sprite* SubTest::createSpriteWithTag(int tag)
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{
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// create
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_RGBA8888);
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Sprite* sprite = NULL;
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switch (subtestNumber)
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{
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case 1:
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{
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sprite = Sprite::create("Images/grossinis_sister1.png");
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parent->addChild(sprite, 0, tag+100);
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break;
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}
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case 2:
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case 3:
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{
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sprite = Sprite::createWithTexture(batchNode->getTexture(), CCRectMake(0, 0, 52, 139));
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batchNode->addChild(sprite, 0, tag+100);
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break;
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}
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case 4:
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{
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int idx = (CCRANDOM_0_1() * 1400 / 100) + 1;
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char str[32] = {0};
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sprintf(str, "Images/grossini_dance_%02d.png", idx);
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sprite = Sprite::create(str);
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parent->addChild(sprite, 0, tag+100);
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break;
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}
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case 5:
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case 6:
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 1400 / 100);
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y = r / 5;
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x = r % 5;
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x *= 85;
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y *= 121;
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sprite = Sprite::createWithTexture(batchNode->getTexture(), CCRectMake(x,y,85,121));
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batchNode->addChild(sprite, 0, tag+100);
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break;
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}
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case 7:
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 6400 / 100);
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y = r / 8;
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x = r % 8;
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char str[40] = {0};
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sprintf(str, "Images/sprites_test/sprite-%d-%d.png", x, y);
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sprite = Sprite::create(str);
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parent->addChild(sprite, 0, tag+100);
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break;
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}
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case 8:
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case 9:
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{
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int y,x;
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int r = (CCRANDOM_0_1() * 6400 / 100);
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y = r / 8;
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x = r % 8;
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x *= 32;
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y *= 32;
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sprite = Sprite::createWithTexture(batchNode->getTexture(), CCRectMake(x,y,32,32));
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batchNode->addChild(sprite, 0, tag+100);
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break;
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}
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default:
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break;
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}
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Texture2D::setDefaultAlphaPixelFormat(kTexture2DPixelFormat_Default);
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return sprite;
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}
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void SubTest::removeByTag(int tag)
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{
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switch (subtestNumber)
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{
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case 1:
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case 4:
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case 7:
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parent->removeChildByTag(tag+100, true);
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break;
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case 2:
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case 3:
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case 5:
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case 6:
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case 8:
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case 9:
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batchNode->removeChildAtIndex(tag, true);
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// [batchNode removeChildByTag:tag+100 cleanup:YES];
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break;
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default:
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break;
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}
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}
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////////////////////////////////////////////////////////
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//
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// SpriteMenuLayer
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//
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////////////////////////////////////////////////////////
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void SpriteMenuLayer::showCurrentTest()
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{
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SpriteMainScene* pScene = NULL;
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SpriteMainScene* pPreScene = (SpriteMainScene*) getParent();
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int nSubTest = pPreScene->getSubTestNum();
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int nNodes = pPreScene->getNodesNum();
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switch (_curCase)
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{
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case 0:
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pScene = new SpritePerformTest1;
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break;
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case 1:
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pScene = new SpritePerformTest2;
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break;
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case 2:
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pScene = new SpritePerformTest3;
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break;
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case 3:
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pScene = new SpritePerformTest4;
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break;
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case 4:
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pScene = new SpritePerformTest5;
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break;
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case 5:
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pScene = new SpritePerformTest6;
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break;
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case 6:
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pScene = new SpritePerformTest7;
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break;
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}
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s_nSpriteCurCase = _curCase;
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if (pScene)
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{
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pScene->initWithSubTest(nSubTest, nNodes);
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Director::sharedDirector()->replaceScene(pScene);
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pScene->release();
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}
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}
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////////////////////////////////////////////////////////
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//
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// SpriteMainScene
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//
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////////////////////////////////////////////////////////
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void SpriteMainScene::initWithSubTest(int asubtest, int nNodes)
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{
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//srandom(0);
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subtestNumber = asubtest;
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_subTest = new SubTest;
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_subTest->initWithSubTest(asubtest, this);
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Size s = Director::sharedDirector()->getWinSize();
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lastRenderedCount = 0;
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quantityNodes = 0;
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MenuItemFont::setFontSize(65);
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MenuItemFont *decrease = MenuItemFont::create(" - ", CC_CALLBACK_1(SpriteMainScene::onDecrease, this));
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decrease->setColor(ccc3(0,200,20));
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MenuItemFont *increase = MenuItemFont::create(" + ", CC_CALLBACK_1(SpriteMainScene::onIncrease, this));
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increase->setColor(ccc3(0,200,20));
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Menu *menu = Menu::create(decrease, increase, NULL);
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menu->alignItemsHorizontally();
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menu->setPosition(ccp(s.width/2, s.height-65));
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addChild(menu, 1);
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LabelTTF *infoLabel = LabelTTF::create("0 nodes", "Marker Felt", 30);
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infoLabel->setColor(ccc3(0,200,20));
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infoLabel->setPosition(ccp(s.width/2, s.height-90));
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addChild(infoLabel, 1, kTagInfoLayer);
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// add menu
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SpriteMenuLayer* pMenu = new SpriteMenuLayer(true, TEST_COUNT, s_nSpriteCurCase);
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addChild(pMenu, 1, kTagMenuLayer);
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pMenu->release();
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// Sub Tests
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MenuItemFont::setFontSize(32);
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Menu* pSubMenu = Menu::create();
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for (int i = 1; i <= 9; ++i)
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{
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char str[10] = {0};
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sprintf(str, "%d ", i);
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MenuItemFont* itemFont = MenuItemFont::create(str, CC_CALLBACK_1(SpriteMainScene::testNCallback, this));
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itemFont->setTag(i);
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pSubMenu->addChild(itemFont, 10);
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if( i<= 3)
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itemFont->setColor(ccc3(200,20,20));
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else if(i <= 6)
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itemFont->setColor(ccc3(0,200,20));
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else
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itemFont->setColor(ccc3(0,20,200));
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}
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pSubMenu->alignItemsHorizontally();
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pSubMenu->setPosition(ccp(s.width/2, 80));
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addChild(pSubMenu, 2);
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// add title label
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LabelTTF *label = LabelTTF::create(title().c_str(), "Arial", 40);
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addChild(label, 1);
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label->setPosition(ccp(s.width/2, s.height-32));
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label->setColor(ccc3(255,255,40));
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while(quantityNodes < nNodes)
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onIncrease(this);
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}
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std::string SpriteMainScene::title()
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{
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return "No title";
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}
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SpriteMainScene::~SpriteMainScene()
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{
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if (_subTest)
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{
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delete _subTest;
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_subTest = NULL;
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}
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}
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void SpriteMainScene::testNCallback(Object* pSender)
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{
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subtestNumber = ((MenuItemFont*) pSender)->getTag();
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SpriteMenuLayer* pMenu = (SpriteMenuLayer*)getChildByTag(kTagMenuLayer);
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pMenu->restartCallback(pSender);
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}
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void SpriteMainScene::updateNodes()
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{
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if( quantityNodes != lastRenderedCount )
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{
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LabelTTF *infoLabel = (LabelTTF *) getChildByTag(kTagInfoLayer);
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char str[16] = {0};
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sprintf(str, "%u nodes", quantityNodes);
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infoLabel->setString(str);
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lastRenderedCount = quantityNodes;
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}
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}
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void SpriteMainScene::onIncrease(Object* pSender)
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{
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if( quantityNodes >= kMaxNodes)
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return;
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for( int i=0;i< kNodesIncrease;i++)
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{
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Sprite *sprite = _subTest->createSpriteWithTag(quantityNodes);
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doTest(sprite);
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quantityNodes++;
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}
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updateNodes();
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}
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void SpriteMainScene::onDecrease(Object* pSender)
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{
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if( quantityNodes <= 0 )
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return;
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for( int i=0;i < kNodesIncrease;i++)
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{
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quantityNodes--;
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_subTest->removeByTag(quantityNodes);
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}
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updateNodes();
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}
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////////////////////////////////////////////////////////
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//
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// For test functions
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//
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////////////////////////////////////////////////////////
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void performanceActions(Sprite* pSprite)
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{
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Size size = Director::sharedDirector()->getWinSize();
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pSprite->setPosition(ccp((rand() % (int)size.width), (rand() % (int)size.height)));
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float period = 0.5f + (rand() % 1000) / 500.0f;
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RotateBy* rot = RotateBy::create(period, 360.0f * CCRANDOM_0_1());
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ActionInterval* rot_back = rot->reverse();
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Action *permanentRotation = RepeatForever::create(Sequence::create(rot, rot_back, NULL));
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pSprite->runAction(permanentRotation);
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float growDuration = 0.5f + (rand() % 1000) / 500.0f;
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ActionInterval *grow = ScaleBy::create(growDuration, 0.5f, 0.5f);
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Action *permanentScaleLoop = RepeatForever::create(Sequence::create(grow, grow->reverse(), NULL));
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pSprite->runAction(permanentScaleLoop);
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}
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void performanceActions20(Sprite* pSprite)
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{
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Size size = Director::sharedDirector()->getWinSize();
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if( CCRANDOM_0_1() < 0.2f )
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pSprite->setPosition(ccp((rand() % (int)size.width), (rand() % (int)size.height)));
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else
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pSprite->setPosition(ccp( -1000, -1000));
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float period = 0.5f + (rand() % 1000) / 500.0f;
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RotateBy* rot = RotateBy::create(period, 360.0f * CCRANDOM_0_1());
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ActionInterval* rot_back = rot->reverse();
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Action *permanentRotation = RepeatForever::create(Sequence::create(rot, rot_back, NULL));
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pSprite->runAction(permanentRotation);
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float growDuration = 0.5f + (rand() % 1000) / 500.0f;
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ActionInterval *grow = ScaleBy::create(growDuration, 0.5f, 0.5f);
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Action *permanentScaleLoop = RepeatForever::create(Sequence::createWithTwoActions(grow, grow->reverse()));
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pSprite->runAction(permanentScaleLoop);
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}
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void performanceRotationScale(Sprite* pSprite)
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{
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Size size = Director::sharedDirector()->getWinSize();
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pSprite->setPosition(ccp((rand() % (int)size.width), (rand() % (int)size.height)));
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pSprite->setRotation(CCRANDOM_0_1() * 360);
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pSprite->setScale(CCRANDOM_0_1() * 2);
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}
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void performancePosition(Sprite* pSprite)
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{
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Size size = Director::sharedDirector()->getWinSize();
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pSprite->setPosition(ccp((rand() % (int)size.width), (rand() % (int)size.height)));
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}
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void performanceout20(Sprite* pSprite)
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{
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Size size = Director::sharedDirector()->getWinSize();
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if( CCRANDOM_0_1() < 0.2f )
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pSprite->setPosition(ccp((rand() % (int)size.width), (rand() % (int)size.height)));
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else
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pSprite->setPosition(ccp( -1000, -1000));
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}
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void performanceOut100(Sprite* pSprite)
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{
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pSprite->setPosition(ccp( -1000, -1000));
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}
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void performanceScale(Sprite* pSprite)
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{
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Size size = Director::sharedDirector()->getWinSize();
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pSprite->setPosition(ccp((rand() % (int)size.width), (rand() % (int)size.height)));
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pSprite->setScale(CCRANDOM_0_1() * 100 / 50);
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}
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////////////////////////////////////////////////////////
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//
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// SpritePerformTest1
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//
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////////////////////////////////////////////////////////
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std::string SpritePerformTest1::title()
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{
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char str[32] = {0};
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sprintf(str, "A (%d) position", subtestNumber);
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std::string strRet = str;
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return strRet;
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}
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void SpritePerformTest1::doTest(Sprite* sprite)
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{
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performancePosition(sprite);
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}
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////////////////////////////////////////////////////////
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//
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// SpritePerformTest2
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//
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////////////////////////////////////////////////////////
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std::string SpritePerformTest2::title()
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{
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char str[32] = {0};
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sprintf(str, "B (%d) scale", subtestNumber);
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std::string strRet = str;
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return strRet;
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}
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void SpritePerformTest2::doTest(Sprite* sprite)
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{
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performanceScale(sprite);
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}
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////////////////////////////////////////////////////////
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//
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// SpritePerformTest3
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//
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////////////////////////////////////////////////////////
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std::string SpritePerformTest3::title()
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{
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char str[32] = {0};
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sprintf(str, "C (%d) scale + rot", subtestNumber);
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std::string strRet = str;
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return strRet;
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}
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void SpritePerformTest3::doTest(Sprite* sprite)
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{
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performanceRotationScale(sprite);
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}
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////////////////////////////////////////////////////////
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//
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// SpritePerformTest4
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//
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////////////////////////////////////////////////////////
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std::string SpritePerformTest4::title()
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{
|
|
char str[32] = {0};
|
|
sprintf(str, "D (%d) 100%% out", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
void SpritePerformTest4::doTest(Sprite* sprite)
|
|
{
|
|
performanceOut100(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest5
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest5::title()
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "E (%d) 80%% out", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
void SpritePerformTest5::doTest(Sprite* sprite)
|
|
{
|
|
performanceout20(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest6
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest6::title()
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "F (%d) actions", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
void SpritePerformTest6::doTest(Sprite* sprite)
|
|
{
|
|
performanceActions(sprite);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// SpritePerformTest7
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
std::string SpritePerformTest7::title()
|
|
{
|
|
char str[32] = {0};
|
|
sprintf(str, "G (%d) actions 80%% out", subtestNumber);
|
|
std::string strRet = str;
|
|
return strRet;
|
|
}
|
|
|
|
void SpritePerformTest7::doTest(Sprite* sprite)
|
|
{
|
|
performanceActions20(sprite);
|
|
}
|
|
|
|
void runSpriteTest()
|
|
{
|
|
SpriteMainScene* pScene = new SpritePerformTest1;
|
|
pScene->initWithSubTest(1, 50);
|
|
Director::sharedDirector()->replaceScene(pScene);
|
|
pScene->release();
|
|
}
|