Box2D
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
CocosDenshion
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
HelloLua
Merge pull request #973 from minggo/iss1278_effect_android
2012-06-06 00:41:26 -07:00
HelloWorld
Merge pull request #973 from minggo/iss1278_effect_android
2012-06-06 00:41:26 -07:00
chipmunk
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
cocos2dx
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
doxygen
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
2012-04-19 14:35:52 +08:00
js
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
licenses
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
lua
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
template
Removed some unused codes.
2012-06-06 14:31:49 +08:00
testjs
Merge pull request #973 from minggo/iss1278_effect_android
2012-06-06 00:41:26 -07:00
tests
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
tools
Removed some unused codes.
2012-06-06 14:31:49 +08:00
.gitignore
fixed #1258 , testjs and spidermonkey-ios is merged. But only test_actions.js works.
2012-05-24 17:48:05 +08:00
AUTHORS
Update AUTHORS
2012-06-01 17:53:47 -07:00
CHANGELOG
update changelog
2012-05-31 11:07:08 +08:00
README.mdown
Update README.mdown
2012-02-09 21:17:11 +08:00
build-win32.bat
fixed #1273 : Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat.
2012-05-30 14:24:59 +08:00
cocos2d-win32.vc2008.sln
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
cocos2d-win32.vc2010.sln
fixed #1240 : Updated vs2010 project setting.
2012-05-29 17:50:27 +08:00
create-android-project.bat
update authors, changelog
2012-03-02 15:39:03 +08:00
create-android-project.sh
fixed #1191 : modify comment
2012-05-31 10:11:24 +08:00
install-templates-msvc.bat
Seprate wizard install script from build-win32.bat to install-templates-msvc.bat
2011-03-15 15:59:22 +08:00
install-templates-xcode.sh
fixed #985 : remove xcode3 template
2012-02-28 10:21:59 +08:00