mirror of https://github.com/axmolengine/axmol.git
b204e97ad2
* bounds of insets are calculated relative to sprite * transformations are then applied to get the texture coordinates * handle sprites stored rotated in a spritesheet correctly |
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.. | ||
CCBReader | ||
GUI | ||
LocalStorage | ||
network | ||
physics_nodes | ||
proj.blackberry | ||
proj.linux | ||
proj.marmalade | ||
proj.win32 | ||
Android.mk | ||
ExtensionMacros.h | ||
cocos-ext.h |