mirror of https://github.com/axmolengine/axmol.git
7ee0b65bb6
* [BugFix] fix compile error * [Feature] fix spirte, label test when EGL context lost * [Feature] map uniform location * [Feature] remove unneeded codes * [Feature] add BufferManager * [Feature] fix compile error * [Feature] add files * [Feature] remove unneeded codes * [Feature] no need to release opengl resource * [Feature] update BufferManager * 1. reCreate frame buffer when needed. 2. initial texture when come back to foreground * [Feature] add Program and Buffer event listener * [FixTerrain] need check location had used before * fix compile error * add updateTextureDescrptor function for TextureMTL, since TextureMTL creation was move to Texture2D constructor. * [FixDrawNode] record buffer data when needed * [FixShaderTest] add nullptr judgement * [FixShaderText] no need to reCreate ProgramState when come back to foreground * [FixRenderTexture] retain the render texture image * [Feature] optimize buffer memory * fix compile error * fix CI test fail |
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.. | ||
android | ||
apple | ||
desktop | ||
ios | ||
linux | ||
mac | ||
win32 | ||
CCApplication.h | ||
CCApplicationProtocol.h | ||
CCCommon.h | ||
CCDevice.h | ||
CCFileUtils.cpp | ||
CCFileUtils.h | ||
CCGL.h | ||
CCGLView.cpp | ||
CCGLView.h | ||
CCImage.cpp | ||
CCImage.h | ||
CCPlatformConfig.h | ||
CCPlatformDefine.h | ||
CCPlatformMacros.h | ||
CCSAXParser.cpp | ||
CCSAXParser.h | ||
CCStdC.h | ||
CMakeLists.txt |