.. |
actions
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fixed #448: make CCCallFuncO invoke correct parameter
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2011-04-13 11:53:25 +08:00 |
base_nodes
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
cocoa
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
effects
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fixed #452: refactor CCDirector CCNode CCGrid
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2011-04-11 15:10:09 +08:00 |
include
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fixed #467 CCLayer:m_eTouchDelegateType = ccTouchDeletateAllBit all the time, which makes an error logic if adding standard touch delegate when CCTouchDispatcher::m_tLock = ture
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2011-04-24 15:38:03 +08:00 |
keypad_dispatcher
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
label_nodes
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
layers_scenes_transitions_nodes
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issue #449: refactor CCTransition
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2011-04-11 16:09:14 +08:00 |
menu_nodes
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
misc_nodes
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
particle_nodes
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fixed #451,remove the code of support mac platform.
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2011-04-11 11:24:10 +08:00 |
platform
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issue #466, Bin forget to modify CCFileUtils_ios.mm to fit the refactor, which cause compilation error.
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2011-04-24 15:44:00 +08:00 |
proj.airplay
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issue #449: refactor CCTransition
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2011-04-11 16:09:14 +08:00 |
proj.win32
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
proj.wophone
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
sprite_nodes
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
support
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
textures
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fixed #450: can set default pixel format other than RGBA8888
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2011-04-20 15:34:33 +08:00 |
tileMap_parallax_nodes
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
touch_dispatcher
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fixed #467 CCLayer:m_eTouchDelegateType = ccTouchDeletateAllBit all the time, which makes an error logic if adding standard touch delegate when CCTouchDispatcher::m_tLock = ture
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2011-04-24 15:38:03 +08:00 |
Android.mk
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
CCCamera.cpp
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
CCConfiguration.cpp
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
CCConfiguration.h
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
CCDirector.cpp
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fixed #452: refactor CCDirector CCNode CCGrid
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2011-04-11 15:10:09 +08:00 |
CCDrawingPrimitives.cpp
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
CCScheduler.cpp
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
cocos2d.cpp
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |