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backend
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
shaders
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Refactor dual sampler shader [ci build]
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2021-06-27 20:58:50 +08:00 |
CCCallbackCommand.cpp
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Remove unused CaptureCallbackCommand (#2)
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2020-09-13 14:53:17 +08:00 |
CCCallbackCommand.h
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Remove unused CaptureCallbackCommand (#2)
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2020-09-13 14:53:17 +08:00 |
CCColorizer.cpp
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DNT printmat by default
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2020-10-27 11:21:03 +08:00 |
CCColorizer.h
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Simplfy hsv color
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2020-10-16 17:23:29 +08:00 |
CCCustomCommand.cpp
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Merge: 2aa2d69151 b7506fed0c
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2021-04-23 00:01:47 +10:00 |
CCCustomCommand.h
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCGroupCommand.cpp
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCGroupCommand.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCMaterial.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCMaterial.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCMeshCommand.cpp
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCMeshCommand.h
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCPass.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCPass.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCPipelineDescriptor.h
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Merge: 2aa2d69151 b7506fed0c
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2021-04-23 00:01:47 +10:00 |
CCQuadCommand.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCQuadCommand.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCRenderCommand.cpp
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCRenderCommand.h
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Remove unused CaptureCallbackCommand (#2)
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2020-09-13 14:53:17 +08:00 |
CCRenderCommandPool.h
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCRenderState.cpp
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Merge: f5663f279c d73d937894
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2021-09-05 20:45:32 +08:00 |
CCRenderState.h
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Merge: f5663f279c d73d937894
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2021-09-05 20:45:32 +08:00 |
CCRenderer.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCRenderer.h
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
CCTechnique.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCTechnique.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCTexture2D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCTexture2D.h
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
CCTextureAtlas.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCTextureAtlas.h
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Init Commit
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2019-11-23 20:27:39 +08:00 |
CCTextureCache.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCTextureCache.h
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
CCTextureCube.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCTextureCube.h
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API qualifiers improments
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2020-10-07 00:07:53 +08:00 |
CCTrianglesCommand.cpp
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Only needs updateUniformID when set a unstable uniform variable
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2020-10-23 15:07:18 +08:00 |
CCTrianglesCommand.h
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Refine ProgramState mat id
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2020-10-23 11:37:52 +08:00 |
CMakeLists.txt
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Merge: 2aa2d69151 b7506fed0c
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2021-04-23 00:01:47 +10:00 |
ccShaders.cpp
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Refactor dual sampler shader [ci build]
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2021-06-27 20:58:50 +08:00 |
ccShaders.h
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Refactor dual sampler shader [ci build]
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2021-06-27 20:58:50 +08:00 |