axmol/cocos2dx/platform/emscripten
James Gregory 7cca63130c Pre-multiply text when rendered by Emscripten's SDL implementation (since HTML5 canvas is non-pre-multiplied). 2013-05-17 17:10:51 -07:00
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CCAccelerometer.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCApplication.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCApplication.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCCommon.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCDevice.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCEGLView.cpp Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768). 2013-05-17 12:39:18 -07:00
CCEGLView.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCFileUtilsEmscripten.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCFileUtilsEmscripten.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCGL.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCImage.cpp Pre-multiply text when rendered by Emscripten's SDL implementation (since HTML5 canvas is non-pre-multiplied). 2013-05-17 17:10:51 -07:00
CCPlatformDefine.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCStdC.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00