axmol/cocos2dx/platform/mac
dualface 4aa74d8f5e [Mac] fix CCLuaLog crash 2012-09-13 10:26:47 +08:00
..
CCAccelerometer.h [Mac] add CCApplication:setResourceRootPath(), CCApplication:setStartupScriptFilename() 2012-09-05 16:15:09 +08:00
CCApplication.h [Mac] add CCApplication:setResourceRootPath(), CCApplication:setStartupScriptFilename() 2012-09-05 16:15:09 +08:00
CCApplication.mm [Mac] add CCApplication:setResourceRootPath(), CCApplication:setStartupScriptFilename() 2012-09-05 16:15:09 +08:00
CCCommon.mm [Mac] fix CCLuaLog crash 2012-09-13 10:26:47 +08:00
CCDirectorCaller.h [Mac] fix memory leaks 2012-09-04 01:22:06 +08:00
CCDirectorCaller.mm [Mac] fix CCLuaLog crash 2012-09-13 10:26:47 +08:00
CCEGLView.h [Mac] remove CCEGLView::purgeSharedOpenGLView() 2012-09-10 16:50:45 +08:00
CCEGLView.mm [Mac] remove CCEGLView::purgeSharedOpenGLView() 2012-09-10 16:50:45 +08:00
CCEventDispatcher.h Adding Mac support! 2012-07-20 21:23:40 -07:00
CCEventDispatcher.mm Adding Mac support! 2012-07-20 21:23:40 -07:00
CCFileUtils.mm [Mac] fix: after call CCApplication::setResourceRootPath(), CCFileUtils::fullPathFromRelativePath() not check resourceDirectory 2012-09-06 09:44:40 +08:00
CCGL.h Update cocos2dx/platform/mac/CCGL.h 2012-08-20 23:07:43 +08:00
CCImage.mm [Mac] add CCApplication:setResourceRootPath(), CCApplication:setStartupScriptFilename() 2012-09-05 16:15:09 +08:00
CCPlatformDefine.h [Mac] fix CC_ASSERT error 2012-09-04 11:16:59 +08:00
CCStdC.h Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h. 2012-08-29 14:49:02 -07:00
CCThread.mm Added Mac cpp HelloWorld and Tests. 2012-07-24 19:07:31 -07:00
CCWindow.h Adding Mac support! 2012-07-20 21:23:40 -07:00
CCWindow.m Improved mac file utils and event responsiveness. 2012-07-21 02:19:03 -07:00
EAGLView.h Adding Mac support! 2012-07-20 21:23:40 -07:00
EAGLView.mm [Mac] fix memory leaks 2012-09-04 01:22:06 +08:00