mirror of https://github.com/axmolengine/axmol.git
405 lines
12 KiB
C++
405 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ActionManagerTest.h"
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#include "../testResource.h"
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#include "cocos2d.h"
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USING_NS_CC;
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enum
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{
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kTagNode,
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kTagGrossini,
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kTagSequence,
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};
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ActionManagerTests::ActionManagerTests()
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{
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ADD_TEST_CASE(CrashTest);
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ADD_TEST_CASE(LogicTest);
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ADD_TEST_CASE(PauseTest);
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ADD_TEST_CASE(StopActionTest);
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ADD_TEST_CASE(StopAllActionsTest);
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ADD_TEST_CASE(StopActionsByFlagsTest);
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ADD_TEST_CASE(ResumeTest);
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ADD_TEST_CASE(Issue14050Test);
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}
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//------------------------------------------------------------------
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//
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// ActionManagerTest
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//
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//------------------------------------------------------------------
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ActionManagerTest::ActionManagerTest(void)
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{
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}
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ActionManagerTest::~ActionManagerTest(void)
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{
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}
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std::string ActionManagerTest::title() const
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{
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return "ActionManager Test";
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}
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std::string ActionManagerTest::subtitle() const
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{
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return "No title";
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}
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//------------------------------------------------------------------
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//
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// Test1
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//
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//------------------------------------------------------------------
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void CrashTest::onEnter()
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{
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ActionManagerTest::onEnter();
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auto child = Sprite::create(s_pathGrossini);
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child->setPosition( VisibleRect::center() );
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addChild(child, 1, kTagGrossini);
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//Sum of all action's duration is 1.5 second.
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child->runAction(RotateBy::create(1.5f, 90));
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child->runAction(Sequence::create(
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DelayTime::create(1.4f),
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FadeOut::create(1.1f),
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nullptr)
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);
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//After 1.5 second, self will be removed.
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child->runAction(Sequence::create(
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DelayTime::create(1.4f),
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CallFunc::create( CC_CALLBACK_0(CrashTest::removeThis,this)),
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nullptr)
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);
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}
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void CrashTest::removeThis()
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{
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auto child = getChildByTag(kTagGrossini);
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child->removeChild(child, true);
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getTestSuite()->enterNextTest();
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}
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std::string CrashTest::subtitle() const
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{
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return "Test 1. Should not crash";
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}
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//------------------------------------------------------------------
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//
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// Test2
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//
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//------------------------------------------------------------------
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void LogicTest::onEnter()
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{
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ActionManagerTest::onEnter();
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auto grossini = Sprite::create(s_pathGrossini);
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addChild(grossini, 0, 2);
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grossini->setPosition(VisibleRect::center());
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grossini->runAction( Sequence::create(
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MoveBy::create(1, Vec2(150,0)),
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CallFuncN::create(CC_CALLBACK_1(LogicTest::bugMe,this)),
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nullptr)
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);
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}
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void LogicTest::bugMe(Node* node)
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{
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node->stopAllActions(); //After this stop next action not working, if remove this stop everything is working
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node->runAction(ScaleTo::create(2, 2));
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}
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std::string LogicTest::subtitle() const
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{
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return "Logic test";
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}
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//------------------------------------------------------------------
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//
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// PauseTest
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//
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//------------------------------------------------------------------
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void PauseTest::onEnter()
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{
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//
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// This test MUST be done in 'onEnter' and not on 'init'
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// otherwise the paused action will be resumed at 'onEnter' time
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//
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ActionManagerTest::onEnter();
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auto l = Label::createWithTTF("After 5 seconds grossini should move", "fonts/Thonburi.ttf", 16.0f);
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addChild(l);
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l->setPosition(VisibleRect::center().x, VisibleRect::top().y-75);
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//
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// Also, this test MUST be done, after [super onEnter]
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//
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auto grossini = Sprite::create(s_pathGrossini);
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addChild(grossini, 0, kTagGrossini);
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grossini->setPosition(VisibleRect::center() );
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auto action = MoveBy::create(1, Vec2(150,0));
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auto director = Director::getInstance();
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director->getActionManager()->addAction(action, grossini, true);
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schedule( CC_SCHEDULE_SELECTOR(PauseTest::unpause), 3);
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}
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void PauseTest::unpause(float dt)
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{
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unschedule( CC_SCHEDULE_SELECTOR(PauseTest::unpause) );
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auto node = getChildByTag( kTagGrossini );
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auto director = Director::getInstance();
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director->getActionManager()->resumeTarget(node);
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}
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std::string PauseTest::subtitle() const
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{
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return "Pause Test";
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}
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//------------------------------------------------------------------
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//
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// RemoveTest
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//
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//------------------------------------------------------------------
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void StopActionTest::onEnter()
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{
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ActionManagerTest::onEnter();
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auto l = Label::createWithTTF("Should not crash", "fonts/Thonburi.ttf", 16.0f);
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addChild(l);
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l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 75);
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auto pMove = MoveBy::create(2, Vec2(200, 0));
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auto pCallback = CallFunc::create(CC_CALLBACK_0(StopActionTest::stopAction,this));
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auto pSequence = Sequence::create(pMove, pCallback, nullptr);
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pSequence->setTag(kTagSequence);
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auto pChild = Sprite::create(s_pathGrossini);
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pChild->setPosition( VisibleRect::center() );
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addChild(pChild, 1, kTagGrossini);
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pChild->runAction(pSequence);
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}
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void StopActionTest::stopAction()
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{
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auto sprite = getChildByTag(kTagGrossini);
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sprite->stopActionByTag(kTagSequence);
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}
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std::string StopActionTest::subtitle() const
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{
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return "Stop Action Test";
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}
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//------------------------------------------------------------------
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//
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// RemoveTest
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//
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//------------------------------------------------------------------
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void StopAllActionsTest::onEnter()
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{
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ActionManagerTest::onEnter();
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auto l = Label::createWithTTF("Should stop scale & move after 4 seconds but keep rotate", "fonts/Thonburi.ttf", 16.0f);
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addChild(l);
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l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 75) );
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auto pMove1 = MoveBy::create(2, Vec2(200, 0));
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auto pMove2 = MoveBy::create(2, Vec2(-200, 0));
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auto pSequenceMove = Sequence::createWithTwoActions(pMove1, pMove2);
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auto pRepeatMove = RepeatForever::create(pSequenceMove);
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pRepeatMove->setTag(kTagSequence);
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auto pScale1 = ScaleBy::create(2, 1.5f);
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auto pScale2 = ScaleBy::create(2, 1.0f/1.5f);
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auto pSequenceScale = Sequence::createWithTwoActions(pScale1, pScale2);
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auto pRepeatScale = RepeatForever::create(pSequenceScale);
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pRepeatScale->setTag(kTagSequence);
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auto pRotate = RotateBy::create(2, 360);
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auto pRepeatRotate = RepeatForever::create(pRotate);
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auto pChild = Sprite::create(s_pathGrossini);
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pChild->setPosition( VisibleRect::center() );
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addChild(pChild, 1, kTagGrossini);
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pChild->runAction(pRepeatMove);
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pChild->runAction(pRepeatScale);
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pChild->runAction(pRepeatRotate);
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this->scheduleOnce((SEL_SCHEDULE)&StopAllActionsTest::stopAction, 4);
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}
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void StopAllActionsTest::stopAction(float time)
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{
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auto sprite = getChildByTag(kTagGrossini);
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sprite->stopAllActionsByTag(kTagSequence);
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}
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std::string StopAllActionsTest::subtitle() const
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{
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return "Stop All Action Test";
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}
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//------------------------------------------------------------------
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//
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// ResumeTest
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//
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//------------------------------------------------------------------
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std::string ResumeTest::subtitle() const
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{
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return "Resume Test";
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}
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void ResumeTest::onEnter()
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{
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ActionManagerTest::onEnter();
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auto l = Label::createWithTTF("Grossini only rotate/scale in 3 seconds", "fonts/Thonburi.ttf", 16.0f);
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addChild(l);
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l->setPosition(VisibleRect::center().x, VisibleRect::top().y - 75);
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auto pGrossini = Sprite::create(s_pathGrossini);
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addChild(pGrossini, 0, kTagGrossini);
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pGrossini->setPosition(VisibleRect::center());
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pGrossini->runAction(ScaleBy::create(2, 2));
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auto director = Director::getInstance();
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director->getActionManager()->pauseTarget(pGrossini);
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pGrossini->runAction(RotateBy::create(2, 360));
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this->schedule(CC_SCHEDULE_SELECTOR(ResumeTest::resumeGrossini), 3.0f);
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}
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void ResumeTest::resumeGrossini(float time)
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{
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this->unschedule(CC_SCHEDULE_SELECTOR(ResumeTest::resumeGrossini));
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auto pGrossini = getChildByTag(kTagGrossini);
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auto director = Director::getInstance();
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director->getActionManager()->resumeTarget(pGrossini);
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}
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//------------------------------------------------------------------
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//
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// StopActionsByFlagsTest
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//
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//------------------------------------------------------------------
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void StopActionsByFlagsTest::onEnter()
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{
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ActionManagerTest::onEnter();
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auto l = Label::createWithTTF("Should stop scale & move after 4 seconds but keep rotate", "fonts/Thonburi.ttf", 16.0f);
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addChild(l);
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l->setPosition( Vec2(VisibleRect::center().x, VisibleRect::top().y - 75) );
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auto pMove1 = MoveBy::create(2, Vec2(200, 0));
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auto pMove2 = MoveBy::create(2, Vec2(-200, 0));
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auto pSequenceMove = Sequence::createWithTwoActions(pMove1, pMove2);
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auto pRepeatMove = RepeatForever::create(pSequenceMove);
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pRepeatMove->setFlags(kMoveFlag | kRepeatForeverFlag);
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auto pScale1 = ScaleBy::create(2, 1.5f);
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auto pScale2 = ScaleBy::create(2, 1.0f/1.5f);
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auto pSequenceScale = Sequence::createWithTwoActions(pScale1, pScale2);
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auto pRepeatScale = RepeatForever::create(pSequenceScale);
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pRepeatScale->setFlags(kScaleFlag | kRepeatForeverFlag);
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auto pRotate = RotateBy::create(2, 360);
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auto pRepeatRotate = RepeatForever::create(pRotate);
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pRepeatRotate->setFlags(kRotateFlag | kRepeatForeverFlag);
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auto pChild = Sprite::create(s_pathGrossini);
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pChild->setPosition( VisibleRect::center() );
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addChild(pChild, 1, kTagGrossini);
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pChild->runAction(pRepeatMove);
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pChild->runAction(pRepeatScale);
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pChild->runAction(pRepeatRotate);
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this->scheduleOnce((SEL_SCHEDULE)&StopActionsByFlagsTest::stopAction, 4);
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}
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void StopActionsByFlagsTest::stopAction(float time)
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{
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auto sprite = getChildByTag(kTagGrossini);
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sprite->stopActionsByFlags(kMoveFlag | kScaleFlag);
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}
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std::string StopActionsByFlagsTest::subtitle() const
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{
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return "Stop All Actions By Flags Test";
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}
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//------------------------------------------------------------------
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//
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// Issue14050Test
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//
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//------------------------------------------------------------------
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class SpriteIssue14050: public Sprite
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{
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public:
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SpriteIssue14050()
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{
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log("SpriteIssue14050::constructor");
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}
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virtual ~SpriteIssue14050()
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{
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log("SpriteIssue14050::destructor");
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}
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};
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void Issue14050Test::onEnter()
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{
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ActionManagerTest::onEnter();
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auto sprite = new (std::nothrow) SpriteIssue14050;
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sprite->initWithFile("Images/grossini.png");
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sprite->autorelease();
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auto move = MoveBy::create(2, Vec2(100, 100));
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sprite->runAction(move);
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}
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std::string Issue14050Test::subtitle() const
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{
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return "Issue14050. Sprite should not leak.";
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}
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