mirror of https://github.com/axmolengine/axmol.git
fb4e263b8b
* First draft [skip ci] * Improve comments [skip ci] * Rename MeshRendererMaterial to MeshMaterial [skip ci] * Update dependent classes. * Replace occurrences of Sprite3D with MeshRenderer. * Update cpp-tests and extensions. * Fix compilation. * Try fixing lua-bindings * Try fixing lua-bindings * Update lua_cocos2dx_3d_manual.cpp [skip ci] * Create RENAMED_TYPES.md |
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.. | ||
DragonBones | ||
GUI | ||
ImGui | ||
Live2D | ||
Particle3D | ||
assets-manager | ||
cocostudio | ||
fairygui | ||
physics-nodes | ||
scripting/lua-bindings | ||
spine | ||
CMakeLists.txt | ||
ExtensionExport.h | ||
ExtensionMacros.h | ||
cocos-ext.h |