.. |
CCBatchCommand.cpp
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Refactor draw command
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2015-01-15 14:00:49 -08:00 |
CCBatchCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCCustomCommand.cpp
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Refactor draw command
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2015-01-15 14:00:49 -08:00 |
CCCustomCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCGLProgram.cpp
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |
CCGLProgram.h
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |
CCGLProgramCache.cpp
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |
CCGLProgramCache.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCGLProgramState.cpp
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solve the problems noted in comments
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2015-01-30 17:23:30 +08:00 |
CCGLProgramState.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCGLProgramStateCache.cpp
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comment line 83
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2014-12-18 13:49:54 +08:00 |
CCGLProgramStateCache.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCGroupCommand.cpp
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Update CCGroupCommand.cpp
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2015-01-20 19:28:30 +08:00 |
CCGroupCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCMeshCommand.cpp
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check running scene
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2015-03-16 18:04:50 +08:00 |
CCMeshCommand.h
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add 3D doc, fixed typo
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2015-03-20 17:20:22 +08:00 |
CCPrimitive.cpp
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fix conflict
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2014-08-29 16:55:09 +08:00 |
CCPrimitive.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCPrimitiveCommand.cpp
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Refactor draw command
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2015-01-15 14:00:49 -08:00 |
CCPrimitiveCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCQuadCommand.cpp
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Refactor draw command
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2015-01-15 14:00:49 -08:00 |
CCQuadCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCRenderCommand.cpp
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fix transparent render bug
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2015-03-03 10:42:47 +08:00 |
CCRenderCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCRenderCommandPool.h
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[ci skip]Update comments
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2015-03-24 20:23:51 +08:00 |
CCRenderer.cpp
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resolve conflict
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2015-02-13 15:46:19 +08:00 |
CCRenderer.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCTexture2D.cpp
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check for PixelFormat::DEFAULT
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2014-10-14 14:21:02 -07:00 |
CCTexture2D.h
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fixed doxygen warning for physics and texture2d
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2015-03-27 10:34:01 +08:00 |
CCTextureAtlas.cpp
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fix crash for textureAtlas
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2015-01-21 14:14:53 +08:00 |
CCTextureAtlas.h
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fix doxygen comment
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2015-03-27 17:09:54 +08:00 |
CCTextureCache.cpp
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fix memory leak when reload texture
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2014-10-20 10:43:18 +08:00 |
CCTextureCache.h
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Modify group name for physics and Texture2d, Texture2dCache, TextureAtlas.
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2015-03-26 15:20:25 +08:00 |
CCTrianglesCommand.cpp
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Refactor draw command
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2015-01-15 14:00:49 -08:00 |
CCTrianglesCommand.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCVertexIndexBuffer.cpp
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add param for usage in class VertexBuffer and IndexBuffer
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2015-01-12 14:59:12 +08:00 |
CCVertexIndexBuffer.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CCVertexIndexData.cpp
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CCVertexIndexData.h
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[ci skip]add group base to files in renderer folder
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2015-03-27 11:54:40 +08:00 |
CMakeLists.txt
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Multi platform cmake support
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2014-10-03 23:21:45 +01:00 |
ccGLStateCache.cpp
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solve the problems noted in comments
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2015-01-30 17:23:30 +08:00 |
ccGLStateCache.h
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merge cocos
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2015-03-26 11:59:26 +08:00 |
ccShader_3D_Color.frag
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Name modification
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2014-08-21 11:33:00 +08:00 |
ccShader_3D_ColorNormal.frag
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fix the bug of lighting shader
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2015-03-17 16:43:08 +08:00 |
ccShader_3D_ColorNormalTex.frag
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fix the bug of lighting shader
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2015-03-17 16:43:08 +08:00 |
ccShader_3D_ColorTex.frag
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Name modification
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2014-08-21 11:33:00 +08:00 |
ccShader_3D_Particle.frag
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add 3d particle (Particle Universe)
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2015-02-11 18:14:22 +08:00 |
ccShader_3D_Particle.vert
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add 3d particle (Particle Universe)
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2015-02-11 18:14:22 +08:00 |
ccShader_3D_PositionNormalTex.vert
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shader optimize
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2014-10-20 13:41:26 +08:00 |
ccShader_3D_PositionTex.vert
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shader optimize
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2014-10-20 13:41:26 +08:00 |
ccShader_3D_Skybox.frag
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Update ccShader_3D_Skybox.frag
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2015-03-27 17:07:30 +08:00 |
ccShader_3D_Skybox.vert
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merge cocos
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2015-03-26 11:59:26 +08:00 |
ccShader_3D_Terrain.frag
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |
ccShader_3D_Terrain.vert
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add new line at end of file
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2015-04-03 09:11:09 +08:00 |
ccShader_Label.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Label_df.frag
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Adds MARK: TODO: FIXME: in code
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2014-08-29 12:54:24 -07:00 |
ccShader_Label_df_glow.frag
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Adds MARK: TODO: FIXME: in code
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2014-08-29 12:54:24 -07:00 |
ccShader_Label_normal.frag
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Does not crash on Mac if the .ttf file is not found
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2014-05-15 17:22:53 -07:00 |
ccShader_Label_outline.frag
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Does not crash on Mac if the .ttf file is not found
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2014-05-15 17:22:53 -07:00 |
ccShader_PositionColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorTextureAsPointsize.vert
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fix crash on windows
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2015-01-20 16:50:51 +08:00 |
ccShader_PositionTexture.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTexture.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureA8Color.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureA8Color.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureColor.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor.vert
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Compiles on windows, sort of
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2014-05-09 19:07:22 -07:00 |
ccShader_PositionTextureColorAlphaTest.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor_noMVP.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor_noMVP.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture_uColor.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTexture_uColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShaders.cpp
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |
ccShaders.h
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |