mirror of https://github.com/axmolengine/axmol.git
131 lines
4.9 KiB
C++
131 lines
4.9 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __LOCALLIZATION_MANAGER_H__
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#define __LOCALLIZATION_MANAGER_H__
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#include <string>
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#include <unordered_map>
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#include "json/document-wrapper.h"
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#include "editor-support/cocostudio/CocosStudioExport.h"
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namespace cocostudio {
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/**
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*@brief Localization string manager interface template.
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*/
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class CC_STUDIO_DLL ILocalizationManager
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{
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public:
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virtual ~ILocalizationManager() = default;
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virtual bool initLanguageData(std::string file) = 0;
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virtual std::string getLocalizationString(std::string key) = 0;
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};
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/**
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*@brief Localization string manager for output Json data file by cocostudio localization editor.
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* Note: If changed localization data file manually, please make sure the data file save as
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* text file format with encoding as 'UTF8 no BOM', otherwise the localization data may
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* not been parse successfully.
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*/
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class CC_STUDIO_DLL JsonLocalizationManager : ILocalizationManager
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{
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public:
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static ILocalizationManager* getInstance();
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static void destroyInstance();
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public:
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/* Init manager with special localize json data file.
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* @param file Name of localize file.
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* @return If manager initialize success return true.
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*/
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virtual bool initLanguageData(std::string file);
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/* Get localization string for special key.
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* @param key Special key to search in localization data.
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* @return If manager find the key in localization data, return value
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* set to key, otherwise return key itself.
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*/
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virtual std::string getLocalizationString(std::string key);
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protected:
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JsonLocalizationManager();
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~JsonLocalizationManager();
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protected:
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rapidjson::Document * languageData;
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};
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class CC_STUDIO_DLL BinLocalizationManager : ILocalizationManager
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{
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public:
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static ILocalizationManager* getInstance();
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static void destroyInstance();
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/* Init manager with special localize binary data file.
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* @param file Name of localize file.
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* @return If manager initialize success return true.
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*/
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virtual bool initLanguageData(std::string file);
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/* Get localization string for special key.
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* @param key Special key to search in localization data.
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* @return If manager find the key in localization data, return value
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* set to key, otherwise return key itself.
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*/
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virtual std::string getLocalizationString(std::string key);
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protected:
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BinLocalizationManager();
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~BinLocalizationManager();
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protected:
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std::unordered_map<std::string, std::string> languageData;
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};
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class CC_STUDIO_DLL LocalizationHelper
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{
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public:
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/* Get current localization manager.
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* @return The instance of current localization manager.
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* If the manager hasn't been set, it will return the singleton instance of BinLocalizationManager.
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*/
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static ILocalizationManager* getCurrentManager();
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/* Set current localization manager.
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* @param manager The instance of current manager.
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* @param isBinary Wether the manager is binary localization manager.
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* If the param is false, current manager will be set to JsonLocalizationManager.
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*/
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static void setCurrentManager(ILocalizationManager* manager, bool isBinary);
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/* Get the type of current localization manager.
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* @return If current manager is BinLocalizationManager, return true.
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* Otherwise return false, that means current manager is JsonLocalizationManager.
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*/
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static bool isBinManager();
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};
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}
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#endif //__LOCALLIZATION_MANAGER_H__
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