..
CCBatchCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCBatchCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCCustomCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCCustomCommand.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCFrameBuffer.cpp
…
CCFrameBuffer.h
…
CCGLProgram.cpp
Support MultiView matrix array ( #16723 )
2016-10-28 09:33:31 +08:00
CCGLProgram.h
Support MultiView matrix array ( #16723 )
2016-10-28 09:33:31 +08:00
CCGLProgramCache.cpp
Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. ( #16716 )
2016-10-27 15:10:24 +08:00
CCGLProgramCache.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramState.cpp
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
CCGLProgramState.h
…
CCGLProgramStateCache.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGLProgramStateCache.h
…
CCGroupCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCGroupCommand.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCMaterial.cpp
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CCMaterial.h
…
CCMeshCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCMeshCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPass.cpp
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CCPass.h
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CCPrimitive.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPrimitive.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPrimitiveCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCPrimitiveCommand.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCQuadCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCQuadCommand.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderCommand.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCRenderCommand.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCRenderCommandPool.h
Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. ( #16716 )
2016-10-27 15:10:24 +08:00
CCRenderState.cpp
fix: release texture in RenderState ( #16396 )
2016-08-19 00:22:57 -07:00
CCRenderState.h
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CCRenderer.cpp
Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. ( #16716 )
2016-10-27 15:10:24 +08:00
CCRenderer.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCTechnique.cpp
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CCTechnique.h
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CCTexture2D.cpp
Fix typos in comments and strings ( #16708 )
2016-10-17 10:12:54 +08:00
CCTexture2D.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureAtlas.cpp
Refactoring ui related code and fix label atlas and BMFont rendering issue with ETC1 texture format ( #16615 )
2016-09-30 09:42:21 +08:00
CCTextureAtlas.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCTextureCache.cpp
Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. ( #16716 )
2016-10-27 15:10:24 +08:00
CCTextureCache.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCTextureCube.cpp
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CCTextureCube.h
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CCTrianglesCommand.cpp
fix: TriangleCommands with custom uniforms can be batched ( #16329 )
2016-08-07 14:51:02 -07:00
CCTrianglesCommand.h
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
CCVertexAttribBinding.cpp
resets bindBuffer after using it ( #16342 )
2016-08-11 08:32:09 -07:00
CCVertexAttribBinding.h
…
CCVertexIndexBuffer.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCVertexIndexBuffer.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCVertexIndexData.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CCVertexIndexData.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
CMakeLists.txt
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ccGLStateCache.cpp
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
ccGLStateCache.h
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
ccShader_3D_Color.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_ColorNormal.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_ColorNormalTex.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_ColorTex.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_Particle.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_Particle.vert
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ccShader_3D_PositionNormalTex.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_PositionTex.vert
misspelling check on cocos directory ( #16522 )
2016-09-06 10:14:14 +08:00
ccShader_3D_Skybox.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_Skybox.vert
…
ccShader_3D_Terrain.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_3D_Terrain.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_CameraClear.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_CameraClear.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_ETC1AS_PositionTextureColor.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_ETC1AS_PositionTextureGray.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Label.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Label_df.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Label_df_glow.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Label_normal.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Label_outline.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionColor.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionColor.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionColorLengthTexture.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionColorLengthTexture.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionColorTextureAsPointsize.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTexture.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTexture.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureA8Color.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureA8Color.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureColor.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureColor.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureColorAlphaTest.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureColor_noMVP.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTextureColor_noMVP.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTexture_uColor.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_PositionTexture_uColor.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Position_uColor.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_Position_uColor.vert
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShader_UI_Gray.frag
Removes unused 'return' letter in builtin shaders. ( #16742 )
2016-10-26 16:03:08 +08:00
ccShaders.cpp
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
ccShaders.h
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00