mirror of https://github.com/axmolengine/axmol.git
116 lines
2.5 KiB
C++
116 lines
2.5 KiB
C++
//
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// Copyright 2012-2013, Syoyo Fujita.
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//
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// Licensed under 2-clause BSD liecense.
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//
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// copied from Syoyo Fujita
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// https://github.com/syoyo/tinyobjloader
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#ifndef __CCOBJLOADER_H__
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#define __CCOBJLOADER_H__
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#include <string>
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#include <vector>
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#include <map>
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#include "base/ccTypes.h"
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NS_CC_BEGIN
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/**
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* @addtogroup _3d
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* @{
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*/
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/**
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* @brief .obj file Loader
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* @js NA
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* @lua NA
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**/
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class ObjLoader
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{
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public:
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/**
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* model's material struct
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**/
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typedef struct
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{
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std::string name;
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float ambient[3];
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float diffuse[3];
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float specular[3];
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float transmittance[3];
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float emission[3];
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float shininess;
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float ior; // index of refraction
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float dissolve; // 1 == opaque; 0 == fully transparent
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// illumination model (see http://www.fileformat.info/format/material/)
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int illum;
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std::string ambient_texname;
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std::string diffuse_texname;
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std::string specular_texname;
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std::string normal_texname;
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std::map<std::string, std::string> unknown_parameter;
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} material_t;
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/**
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* model's indices struct
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**/
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typedef struct
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{
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std::vector<unsigned short> indices;
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} mesh_t;
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/**
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* model's shape struct
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**/
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typedef struct
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{
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std::string name;
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material_t material;
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mesh_t mesh;
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} shape_t;
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/**
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* model's shapes struct
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**/
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typedef struct
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{
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std::vector<float> positions;
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std::vector<float> normals;
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std::vector<float> texcoords;
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std::vector<shape_t> shapes;
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void reset()
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{
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positions.clear();
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normals.clear();
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texcoords.clear();
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shapes.clear();
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}
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}shapes_t;
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/**
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* Loads .obj from a file.
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* @param shapes will be filled with parsed shape data
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* @param filename the .obj file path .
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* @param mtl_basepath It's optional, and used for base path for .mtl file
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* @return The function returns error string, return empty string when loading .obj success.
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*/
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static std::string LoadObj(
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shapes_t& shapes, // [output]
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const char* filename,
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const char* mtl_basepath = NULL);
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};
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// end of 3d group
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/// @}
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NS_CC_END
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#endif // _TINY_OBJ_LOADER_H
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