axmol/extensions/scripting/lua-bindings/script
Deal 9774d4751c
Fix memory leaks refreshed (#1638)
* Fix memory leaks when axmol apps exit on non-embed systems

    1. DriverBase no destroyInstance
    2. Every object inherited from ax::Ref shoud destory before ScriptEngineManager, otherwise will trigger it's reinit and leak
    3.  QuadCommand always leak isolated indices
    4. static singleton should'nt inhert from ax::Ref due to destory it before ScriptEngineManager impossible
    5. Make Director don't inherit from ax::Ref due to it also cause ScriptEngineManager re-init, because we destroy ScriptEngineManger in destructor of Director
    6. Explicit Director managed by Application and don't delete self at purgeDirector, since it will release at mainLoop and re-init in glView->pollEvents then leak
    7. Rename ApplicationProtocol to ApplicationBase
    8. Rename purgeDirector since we don't delete director self at it, maye rename to cleanup
    9. Change ShaderCache to new/delete singleton, managed by ProgramManager

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Co-authored-by: lich426 <lich426@gmail.com>
2024-01-29 22:30:14 +08:00
..
3d Refactor modules (#238) 2020-10-17 16:32:16 +08:00
cocostudio Migrate lua scripts, remove deprecated files 2022-10-07 21:24:11 +08:00
controller Refactor modules (#238) 2020-10-17 16:32:16 +08:00
core Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
extension Migrate lua scripts, remove deprecated files 2022-10-07 21:24:11 +08:00
framework Rename glview to correct representative name (#1467) 2023-12-01 09:04:51 +08:00
network Migrate lua scripts, remove deprecated files 2022-10-07 21:24:11 +08:00
physics3d Refactor modules (#238) 2020-10-17 16:32:16 +08:00
spine Refactor modules (#238) 2020-10-17 16:32:16 +08:00
ui Refactor modules (#238) 2020-10-17 16:32:16 +08:00
init.lua Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00