mirror of https://github.com/axmolengine/axmol.git
362 lines
8.3 KiB
JavaScript
362 lines
8.3 KiB
JavaScript
// cocos2d Helper
|
|
|
|
//
|
|
// cocos2d constants
|
|
//
|
|
cc.TEXTURE_PIXELFORMAT_RGBA8888 = 0;
|
|
cc.TEXTURE_PIXELFORMAT_RGB888 = 1;
|
|
cc.TEXTURE_PIXELFORMAT_RGB565 = 2;
|
|
cc.TEXTURE_PIXELFORMAT_A8 = 3;
|
|
cc.TEXTURE_PIXELFORMAT_I8 = 4;
|
|
cc.TEXTURE_PIXELFORMAT_AI88 = 5;
|
|
cc.TEXTURE_PIXELFORMAT_RGBA4444 = 6;
|
|
cc.TEXTURE_PIXELFORMAT_RGB5A1 = 7;
|
|
cc.TEXTURE_PIXELFORMAT_PVRTC4 = 8;
|
|
cc.TEXTURE_PIXELFORMAT_PVRTC4 = 9;
|
|
cc.TEXTURE_PIXELFORMAT_DEFAULT = cc.TEXTURE_PIXELFORMAT_RGBA8888;
|
|
|
|
cc.TEXT_ALIGNMENT_LEFT = 0;
|
|
cc.TEXT_ALIGNMENT_CENTER = 1;
|
|
cc.TEXT_ALIGNMENT_RIGHT = 2;
|
|
|
|
cc.VERTICAL_TEXT_ALIGNMENT_TOP = 0;
|
|
cc.VERTICAL_TEXT_ALIGNMENT_CENTER = 1;
|
|
cc.VERTICAL_TEXT_ALIGNMENT_BOTTOM = 2;
|
|
|
|
cc.IMAGE_FORMAT_JPEG = 0;
|
|
cc.IMAGE_FORMAT_PNG = 0;
|
|
|
|
cc.PROGRESS_TIMER_TYPE_RADIAL = 0;
|
|
cc.PROGRESS_TIMER_TYPE_BAR = 1;
|
|
|
|
cc.PARTICLE_TYPE_FREE = 0;
|
|
cc.PARTICLE_TYPE_RELATIVE = 1;
|
|
cc.PARTICLE_TYPE_GROUPED = 2;
|
|
cc.PARTICLE_DURATION_INFINITY = -1;
|
|
cc.PARTICLE_MODE_GRAVITY = 0;
|
|
cc.PARTICLE_MODE_RADIUS = 1;
|
|
cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE = -1;
|
|
cc.PARTICLE_START_RADIUS_EQUAL_TO_END_RADIUS = -1;
|
|
|
|
cc.RED = cc.c3(255,0,0);
|
|
cc.GREEN = cc.c3(0,255,0);
|
|
cc.BLUE = cc.c3(0,0,255);
|
|
cc.BLACK = cc.c3(0,0,0);
|
|
cc.WHITE = cc.c3(255,255,255);
|
|
|
|
cc.POINT_ZERO = {x:0, y:0};
|
|
|
|
cc._reuse_p0 = {x:0, y:0};
|
|
cc._reuse_p1 = {x:0, y:0};
|
|
cc._reuse_p_index = 0;
|
|
cc._reuse_color3b = cc.c3(255, 255, 255 );
|
|
cc._reuse_color4b = cc.c4(255, 255, 255, 255 );
|
|
cc._reuse_grid = cc.g(0,0);
|
|
|
|
// dump config info, but only in debug mode
|
|
cc.dumpConfig = function()
|
|
{
|
|
if( cc.config.debug ) {
|
|
for( i in cc.config )
|
|
cc.log( i + " = " + cc.config[i] );
|
|
}
|
|
};
|
|
|
|
//
|
|
// Point
|
|
//
|
|
cc.p = function( x, y )
|
|
{
|
|
return {x:x, y:y};
|
|
};
|
|
|
|
cc._p = function( x, y )
|
|
{
|
|
if( cc._reuse_p_index === 0 ) {
|
|
cc._reuse_p0.x = x;
|
|
cc._reuse_p0.y = y;
|
|
cc._reuse_p_index = 1;
|
|
return cc._reuse_p0;
|
|
} else {
|
|
cc._reuse_p1.x = x;
|
|
cc._reuse_p1.y = y;
|
|
cc._reuse_p_index = 0;
|
|
return cc._reuse_p1;
|
|
}
|
|
};
|
|
|
|
cc._to_p = function( point )
|
|
{
|
|
return point;
|
|
};
|
|
|
|
cc._from_p = function( size )
|
|
{
|
|
return size;
|
|
};
|
|
|
|
cc.c3 = function (r, g, b) {
|
|
var tmp = new Uint8Array(3);
|
|
tmp[0] = r;
|
|
tmp[1] = g;
|
|
tmp[2] = b;
|
|
return tmp;
|
|
};
|
|
|
|
cc.c4 = function (r, g, b, o) {
|
|
var tmp = new Uint8Array(4);
|
|
tmp[0] = r;
|
|
tmp[1] = g;
|
|
tmp[2] = b;
|
|
tmp[3] = o;
|
|
return tmp;
|
|
};
|
|
|
|
cc.c4f = function (r, g, b, o) {
|
|
var tmp = new Float32Array(4);
|
|
tmp[0] = r;
|
|
tmp[1] = g;
|
|
tmp[2] = b;
|
|
tmp[3] = o;
|
|
return tmp;
|
|
};
|
|
|
|
//
|
|
// Grid
|
|
//
|
|
cc._g = function( x, y )
|
|
{
|
|
cc._reuse_grid.x = x;
|
|
cc._reuse_grid.y = y;
|
|
return cc._reuse_grid;
|
|
}
|
|
|
|
//
|
|
// Color
|
|
//
|
|
cc._c3 = function( r, g, b )
|
|
{
|
|
cc._reuse_color3b[0] = r;
|
|
cc._reuse_color3b[1] = g;
|
|
cc._reuse_color3b[2] = b;
|
|
return cc._reuse_color3b;
|
|
}
|
|
|
|
cc._c4 = function( r, g, b, a )
|
|
{
|
|
cc._reuse_color4b[0] = r;
|
|
cc._reuse_color4b[1] = g;
|
|
cc._reuse_color4b[2] = b;
|
|
cc._reuse_color4b[3] = a;
|
|
return cc._reuse_color4b;
|
|
}
|
|
|
|
//
|
|
// Size
|
|
//
|
|
cc.size = function(w,h)
|
|
{
|
|
return {width:w, height:h};
|
|
}
|
|
|
|
cc._to_size = function( size )
|
|
{
|
|
return size;
|
|
}
|
|
|
|
cc._from_size = function( size )
|
|
{
|
|
return size;
|
|
}
|
|
|
|
//
|
|
// Rect
|
|
//
|
|
cc.rect = function(x,y,w,h)
|
|
{
|
|
return {x:x, y:y, width:w, height:h};
|
|
}
|
|
|
|
cc._to_rect = function( rect )
|
|
{
|
|
return rect;
|
|
}
|
|
|
|
cc._from_rect = function( rect )
|
|
{
|
|
return rect;
|
|
}
|
|
|
|
// XXX Should be done in native
|
|
cc.rectIntersectsRect = function( rectA, rectB )
|
|
{
|
|
var bool = ! ( rectA.x > rectB.x + rectB.width ||
|
|
rectA.x + rectA.width < rectB.x ||
|
|
rectA.y > rectB.y +rectB.height ||
|
|
rectA.y + rectA.height < rectB.y );
|
|
|
|
return bool;
|
|
}
|
|
|
|
//
|
|
// Array: for cocos2d-hmtl5 compatibility
|
|
//
|
|
cc.ArrayRemoveObject = function (arr, delObj) {
|
|
for (var i = 0; i < arr.length; i++) {
|
|
if (arr[i] == delObj) {
|
|
arr.splice(i, 1);
|
|
}
|
|
}
|
|
};
|
|
|
|
//
|
|
// Google "subclasses"
|
|
// borrowed from closure library
|
|
//
|
|
var goog = goog || {}; // Check to see if already defined in current scope
|
|
goog.inherits = function (childCtor, parentCtor) {
|
|
/** @constructor */
|
|
function tempCtor() {};
|
|
tempCtor.prototype = parentCtor.prototype;
|
|
childCtor.superClass_ = parentCtor.prototype;
|
|
childCtor.prototype = new tempCtor();
|
|
childCtor.prototype.constructor = childCtor;
|
|
|
|
// Copy "static" method, but doesn't generate subclasses.
|
|
// for( var i in parentCtor ) {
|
|
// childCtor[ i ] = parentCtor[ i ];
|
|
// }
|
|
};
|
|
goog.base = function(me, opt_methodName, var_args) {
|
|
var caller = arguments.callee.caller;
|
|
if (caller.superClass_) {
|
|
// This is a constructor. Call the superclass constructor.
|
|
ret = caller.superClass_.constructor.apply( me, Array.prototype.slice.call(arguments, 1));
|
|
|
|
// XXX: SpiderMonkey bindings extensions
|
|
// __associateObjWithNative( me, ret );
|
|
return ret;
|
|
}
|
|
|
|
var args = Array.prototype.slice.call(arguments, 2);
|
|
var foundCaller = false;
|
|
for (var ctor = me.constructor;
|
|
ctor; ctor = ctor.superClass_ && ctor.superClass_.constructor) {
|
|
if (ctor.prototype[opt_methodName] === caller) {
|
|
foundCaller = true;
|
|
} else if (foundCaller) {
|
|
return ctor.prototype[opt_methodName].apply(me, args);
|
|
}
|
|
}
|
|
|
|
// If we did not find the caller in the prototype chain,
|
|
// then one of two things happened:
|
|
// 1) The caller is an instance method.
|
|
// 2) This method was not called by the right caller.
|
|
if (me[opt_methodName] === caller) {
|
|
return me.constructor.prototype[opt_methodName].apply(me, args);
|
|
} else {
|
|
throw Error(
|
|
'goog.base called from a method of one name ' +
|
|
'to a method of a different name');
|
|
}
|
|
};
|
|
|
|
|
|
//
|
|
// Simple subclass
|
|
//
|
|
|
|
cc.Class = function(){};
|
|
|
|
cc.Class.extend = function (prop) {
|
|
var _super = this.prototype;
|
|
|
|
// Instantiate a base class (but only create the instance,
|
|
// don't run the init constructor)
|
|
initializing = true;
|
|
var prototype = new this();
|
|
initializing = false;
|
|
fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;
|
|
|
|
// Copy the properties over onto the new prototype
|
|
for (var name in prop) {
|
|
// Check if we're overwriting an existing function
|
|
prototype[name] = typeof prop[name] == "function" &&
|
|
typeof _super[name] == "function" && fnTest.test(prop[name]) ?
|
|
(function (name, fn) {
|
|
return function () {
|
|
var tmp = this._super;
|
|
|
|
// Add a new ._super() method that is the same method
|
|
// but on the super-class
|
|
this._super = _super[name];
|
|
|
|
// The method only need to be bound temporarily, so we
|
|
// remove it when we're done executing
|
|
var ret = fn.apply(this, arguments);
|
|
this._super = tmp;
|
|
|
|
return ret;
|
|
};
|
|
})(name, prop[name]) :
|
|
prop[name];
|
|
}
|
|
|
|
// The dummy class constructor
|
|
function Class() {
|
|
// All construction is actually done in the init method
|
|
if (!initializing && this.ctor)
|
|
this.ctor.apply(this, arguments);
|
|
}
|
|
|
|
// Populate our constructed prototype object
|
|
Class.prototype = prototype;
|
|
|
|
// Enforce the constructor to be what we expect
|
|
Class.prototype.constructor = Class;
|
|
|
|
// And make this class extendable
|
|
Class.extend = arguments.callee;
|
|
|
|
return Class;
|
|
};
|
|
|
|
cc.Layer.extend = cc.Class.extend;
|
|
cc.LayerGradient.extend = cc.Class.extend;
|
|
cc.Sprite.extend = cc.Class.extend;
|
|
cc.MenuItemFont.extend = cc.Class.extend;
|
|
|
|
//
|
|
// Chipmunk helpers
|
|
//
|
|
//var cp = cp || {};
|
|
|
|
cp.v = cc.p;
|
|
cp._v = cc._p;
|
|
cp.vzero = cp.v(0,0);
|
|
|
|
//
|
|
// OpenGL Helpers
|
|
//
|
|
var gl = gl || {};
|
|
gl.NEAREST = 0x2600;
|
|
gl.LINEAR = 0x2601;
|
|
gl.REPEAT = 0x2901;
|
|
gl.CLAMP_TO_EDGE = 0x812F;
|
|
gl.CLAMP_TO_BORDER = 0x812D;
|
|
gl.LINEAR_MIPMAP_NEAREST = 0x2701;
|
|
gl.NEAREST_MIPMAP_NEAREST = 0x2700;
|
|
gl.ZERO = 0;
|
|
gl.ONE = 1;
|
|
gl.SRC_COLOR = 0x0300;
|
|
gl.ONE_MINUS_SRC_COLOR = 0x0301;
|
|
gl.SRC_ALPHA = 0x0302;
|
|
gl.ONE_MINUS_SRC_ALPHA = 0x0303;
|
|
gl.DST_ALPHA = 0x0304;
|
|
gl.ONE_MINUS_DST_ALPHA = 0x0305;
|
|
gl.DST_COLOR = 0x0306;
|
|
gl.ONE_MINUS_DST_COLOR = 0x0307;
|
|
gl.SRC_ALPHA_SATURATE = 0x0308;
|
|
|