mirror of https://github.com/axmolengine/axmol.git
1513 lines
48 KiB
C++
1513 lines
48 KiB
C++
//
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// NewEventDispatcherTest.cpp
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// samples
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//
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// Created by James Chen on 9/13/13.
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//
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//
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#include "NewEventDispatcherTest.h"
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#include "testResource.h"
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USING_NS_CC;
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EventDispatcherTests::EventDispatcherTests()
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{
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ADD_TEST_CASE(TouchableSpriteTest);
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ADD_TEST_CASE(FixedPriorityTest);
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ADD_TEST_CASE(RemoveListenerWhenDispatching);
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ADD_TEST_CASE(CustomEventTest);
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ADD_TEST_CASE(LabelKeyboardEventTest);
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ADD_TEST_CASE(SpriteAccelerationEventTest);
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ADD_TEST_CASE(RemoveAndRetainNodeTest);
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ADD_TEST_CASE(RemoveListenerAfterAddingTest);
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ADD_TEST_CASE(DirectorEventTest);
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ADD_TEST_CASE(GlobalZTouchTest);
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ADD_TEST_CASE(StopPropagationTest);
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ADD_TEST_CASE(PauseResumeTargetTest);
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ADD_TEST_CASE(Issue4129);
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ADD_TEST_CASE(Issue4160);
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ADD_TEST_CASE(DanglingNodePointersTest);
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ADD_TEST_CASE(RegisterAndUnregisterWhileEventHanldingTest);
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ADD_TEST_CASE(WindowEventsTest);
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ADD_TEST_CASE(Issue8194);
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ADD_TEST_CASE(Issue9898)
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}
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std::string EventDispatcherTestDemo::title() const
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{
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return "No title";
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}
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// TouchableSpriteTest
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void TouchableSpriteTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto containerForSprite1 = Node::create();
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auto sprite1 = Sprite::create("Images/CyanSquare.png");
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sprite1->setPosition(origin+Vec2(size.width/2, size.height/2) + Vec2(-80, 80));
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containerForSprite1->addChild(sprite1);
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addChild(containerForSprite1, 10);
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auto sprite2 = Sprite::create("Images/MagentaSquare.png");
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sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
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addChild(sprite2, 20);
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auto sprite3 = Sprite::create("Images/YellowSquare.png");
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sprite3->setPosition(Vec2(0, 0));
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sprite2->addChild(sprite3, 1);
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// Make sprite1 touchable
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auto listener1 = EventListenerTouchOneByOne::create();
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listener1->setSwallowTouches(true);
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listener1->onTouchBegan = [](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
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Vec2 locationInNode = target->convertToNodeSpace(touch->getLocation());
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Size s = target->getContentSize();
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Rect rect = Rect(0, 0, s.width, s.height);
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if (rect.containsPoint(locationInNode))
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{
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log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
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target->setOpacity(180);
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return true;
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}
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return false;
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};
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listener1->onTouchMoved = [](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
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target->setPosition(target->getPosition() + touch->getDelta());
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};
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listener1->onTouchEnded = [=](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
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log("sprite onTouchesEnded.. ");
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target->setOpacity(255);
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if (target == sprite2)
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{
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containerForSprite1->setLocalZOrder(100);
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}
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else if(target == sprite1)
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{
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containerForSprite1->setLocalZOrder(0);
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}
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};
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1->clone(), sprite2);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1->clone(), sprite3);
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auto removeAllTouchItem = MenuItemFont::create("Remove All Touch Listeners", [this](Ref* sender){
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auto senderItem = static_cast<MenuItemFont*>(sender);
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senderItem->setString("Only Next item could be clicked");
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_eventDispatcher->removeEventListenersForType(EventListener::Type::TOUCH_ONE_BY_ONE);
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auto nextItem = MenuItemFont::create("Next", [=](Ref* sender){
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getTestSuite()->enterNextTest();
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});
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nextItem->setFontSizeObj(16);
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nextItem->setPosition(VisibleRect::right() + Vec2(-100, -30));
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auto menu2 = Menu::create(nextItem, nullptr);
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menu2->setPosition(Vec2(0, 0));
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menu2->setAnchorPoint(Vec2(0, 0));
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this->addChild(menu2);
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});
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removeAllTouchItem->setFontSizeObj(16);
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removeAllTouchItem->setPosition(VisibleRect::right() + Vec2(-100, 0));
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auto menu = Menu::create(removeAllTouchItem, nullptr);
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menu->setPosition(Vec2(0, 0));
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menu->setAnchorPoint(Vec2(0, 0));
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addChild(menu);
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}
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std::string TouchableSpriteTest::title() const
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{
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return "Touchable Sprite Test";
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}
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std::string TouchableSpriteTest::subtitle() const
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{
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return "Please drag the blocks";
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}
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// FixedPriorityChangedTest
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class TouchableSprite : public Sprite
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{
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public:
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static TouchableSprite* create(int priority = 0)
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{
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auto ret = new (std::nothrow) TouchableSprite(priority);
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if (ret && ret->init())
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(ret);
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}
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return ret;
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}
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protected:
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TouchableSprite(int priority)
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: _listener(nullptr)
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, _fixedPriority(priority)
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, _removeListenerOnTouchEnded(false)
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{
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}
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public:
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void onEnter() override
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{
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Sprite::onEnter();
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auto listener = EventListenerTouchOneByOne::create();
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listener->setSwallowTouches(true);
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listener->onTouchBegan = [=](Touch* touch, Event* event){
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Vec2 locationInNode = this->convertToNodeSpace(touch->getLocation());
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Size s = this->getContentSize();
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Rect rect = Rect(0, 0, s.width, s.height);
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if (rect.containsPoint(locationInNode))
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{
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this->setColor(Color3B::RED);
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return true;
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}
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return false;
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};
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listener->onTouchEnded = [this](Touch* touch, Event* event){
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this->setColor(Color3B::WHITE);
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if (_removeListenerOnTouchEnded)
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{
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_eventDispatcher->removeEventListener(_listener);
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_listener = nullptr;
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}
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};
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if (_fixedPriority != 0)
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{
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_eventDispatcher->addEventListenerWithFixedPriority(listener, _fixedPriority);
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}
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else
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{
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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}
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_listener = listener;
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}
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void onExit() override
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{
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if (_listener != nullptr)
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{
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_eventDispatcher->removeEventListener(_listener);
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}
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Sprite::onExit();
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}
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void removeListenerOnTouchEnded(bool toRemove) { _removeListenerOnTouchEnded = toRemove; };
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inline EventListener* getListener() { return _listener; };
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private:
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EventListener* _listener;
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int _fixedPriority;
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bool _removeListenerOnTouchEnded;
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};
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void FixedPriorityTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto sprite1 = TouchableSprite::create(30);
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sprite1->setTexture("Images/CyanSquare.png");
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sprite1->setPosition(origin+Vec2(size.width/2, size.height/2) + Vec2(-80, 40));
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addChild(sprite1, 10);
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auto sprite2 = TouchableSprite::create(20);
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sprite2->setTexture("Images/MagentaSquare.png");
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sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
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addChild(sprite2, 20);
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auto sprite3 = TouchableSprite::create(10);
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sprite3->setTexture("Images/YellowSquare.png");
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sprite3->setPosition(Vec2(0, 0));
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sprite2->addChild(sprite3, 1);
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}
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std::string FixedPriorityTest::title() const
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{
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return "Fixed priority test";
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}
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std::string FixedPriorityTest::subtitle() const
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{
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return "Fixed Priority, Blue: 30, Red: 20, Yellow: 10\n The lower value the higher priority will be.";
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}
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// RemoveListenerWhenDispatching
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void RemoveListenerWhenDispatching::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto sprite1 = Sprite::create("Images/CyanSquare.png");
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sprite1->setPosition(origin+Vec2(size.width/2, size.height/2));
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addChild(sprite1, 10);
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// Make sprite1 touchable
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auto listener1 = EventListenerTouchOneByOne::create();
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listener1->setSwallowTouches(true);
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setUserObject(listener1);
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std::shared_ptr<bool> firstClick(new bool(true));
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listener1->onTouchBegan = [=](Touch* touch, Event* event){
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Vec2 locationInNode = sprite1->convertToNodeSpace(touch->getLocation());
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Size s = sprite1->getContentSize();
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Rect rect = Rect(0, 0, s.width, s.height);
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if (rect.containsPoint(locationInNode))
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{
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sprite1->setColor(Color3B::RED);
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return true;
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}
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return false;
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};
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listener1->onTouchEnded = [=](Touch* touch, Event* event){
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sprite1->setColor(Color3B::WHITE);
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};
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
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auto statusLabel = Label::createWithSystemFont("The sprite could be touched!", "", 20);
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statusLabel->setPosition(origin + Vec2(size.width/2, size.height-90));
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addChild(statusLabel);
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std::shared_ptr<bool> enable(new bool(true));
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// Enable/Disable item
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auto toggleItem = MenuItemToggle::createWithCallback([=](Ref* sender){
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if (*enable)
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{
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_eventDispatcher->removeEventListener(listener1);
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statusLabel->setString("The sprite could not be touched!");
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(*enable) = false;
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}
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else
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{
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
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statusLabel->setString("The sprite could be touched!");
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(*enable) = true;
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}
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}, MenuItemFont::create("Enabled"), MenuItemFont::create("Disabled"), nullptr);
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toggleItem->setPosition(origin + Vec2(size.width/2, 80));
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auto menu = Menu::create(toggleItem, nullptr);
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menu->setPosition(Vec2(0, 0));
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menu->setAnchorPoint(Vec2(0, 0));
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addChild(menu, -1);
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}
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std::string RemoveListenerWhenDispatching::title() const
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{
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return "Add and remove listener\n when dispatching event";
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}
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std::string RemoveListenerWhenDispatching::subtitle() const
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{
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return "";
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}
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// CustomEventTest
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void CustomEventTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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MenuItemFont::setFontSize(20);
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auto statusLabel = Label::createWithSystemFont("No custom event 1 received!", "", 20);
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statusLabel->setPosition(origin + Vec2(size.width/2, size.height-90));
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addChild(statusLabel);
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_listener = EventListenerCustom::create("game_custom_event1", [=](EventCustom* event){
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std::string str("Custom event 1 received, ");
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char* buf = static_cast<char*>(event->getUserData());
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str += buf;
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str += " times";
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statusLabel->setString(str.c_str());
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});
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_eventDispatcher->addEventListenerWithFixedPriority(_listener, 1);
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auto sendItem = MenuItemFont::create("Send Custom Event 1", [=](Ref* sender){
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static int count = 0;
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++count;
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char* buf = new char[10];
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sprintf(buf, "%d", count);
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EventCustom event("game_custom_event1");
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event.setUserData(buf);
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_eventDispatcher->dispatchEvent(&event);
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CC_SAFE_DELETE_ARRAY(buf);
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});
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sendItem->setPosition(origin + Vec2(size.width/2, size.height/2));
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auto statusLabel2 = Label::createWithSystemFont("No custom event 2 received!", "", 20);
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statusLabel2->setPosition(origin + Vec2(size.width/2, size.height-120));
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addChild(statusLabel2);
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_listener2 = EventListenerCustom::create("game_custom_event2", [=](EventCustom* event){
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std::string str("Custom event 2 received, ");
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char* buf = static_cast<char*>(event->getUserData());
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str += buf;
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str += " times";
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statusLabel2->setString(str.c_str());
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});
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_eventDispatcher->addEventListenerWithFixedPriority(_listener2, 1);
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auto sendItem2 = MenuItemFont::create("Send Custom Event 2", [=](Ref* sender){
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static int count = 0;
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++count;
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char* buf = new char[10];
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sprintf(buf, "%d", count);
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EventCustom event("game_custom_event2");
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event.setUserData(buf);
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_eventDispatcher->dispatchEvent(&event);
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CC_SAFE_DELETE_ARRAY(buf);
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});
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sendItem2->setPosition(origin + Vec2(size.width/2, size.height/2 - 40));
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auto menu = Menu::create(sendItem, sendItem2, nullptr);
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menu->setPosition(Vec2(0, 0));
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menu->setAnchorPoint(Vec2(0, 0));
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addChild(menu, -1);
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}
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void CustomEventTest::onExit()
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{
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_eventDispatcher->removeEventListener(_listener);
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_eventDispatcher->removeEventListener(_listener2);
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EventDispatcherTestDemo::onExit();
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}
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std::string CustomEventTest::title() const
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{
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return "Send custom event";
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}
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std::string CustomEventTest::subtitle() const
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{
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return "";
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}
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// LabelKeyboardEventTest
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void LabelKeyboardEventTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto statusLabel = Label::createWithSystemFont("No keyboard event received!", "", 20);
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statusLabel->setPosition(origin + Vec2(size.width/2, size.height/2));
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addChild(statusLabel);
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auto listener = EventListenerKeyboard::create();
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listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){
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char buf[100] = {0};
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sprintf(buf, "Key %d was pressed!", (int)keyCode);
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auto label = static_cast<Label*>(event->getCurrentTarget());
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label->setString(buf);
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};
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listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){
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char buf[100] = {0};
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sprintf(buf, "Key %d was released!", (int)keyCode);
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auto label = static_cast<Label*>(event->getCurrentTarget());
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label->setString(buf);
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};
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, statusLabel);
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}
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std::string LabelKeyboardEventTest::title() const
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{
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return "Label Receives Keyboard Event";
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}
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std::string LabelKeyboardEventTest::subtitle() const
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{
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return "Please click keyboard\n(Only available on Desktop, Android\nand Windows Universal Apps)";
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}
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// SpriteAccelerationEventTest
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void SpriteAccelerationEventTest::onEnter()
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{
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#define FIX_POS(_pos, _min, _max) \
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if (_pos < _min) \
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_pos = _min; \
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else if (_pos > _max) \
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_pos = _max; \
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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Device::setAccelerometerEnabled(true);
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auto sprite = Sprite::create(s_Ball);
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sprite->setPosition(origin + Vec2(size.width/2, size.height/2));
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addChild(sprite);
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auto listener = EventListenerAcceleration::create([=](Acceleration* acc, Event* event){
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auto ballSize = sprite->getContentSize();
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auto ptNow = sprite->getPosition();
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log("acc: x = %lf, y = %lf", acc->x, acc->y);
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ptNow.x += acc->x * 9.81f;
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ptNow.y += acc->y * 9.81f;
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FIX_POS(ptNow.x, (VisibleRect::left().x+ballSize.width / 2.0), (VisibleRect::right().x - ballSize.width / 2.0));
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FIX_POS(ptNow.y, (VisibleRect::bottom().y+ballSize.height / 2.0), (VisibleRect::top().y - ballSize.height / 2.0));
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sprite->setPosition(ptNow);
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});
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, sprite);
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}
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void SpriteAccelerationEventTest::onExit()
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{
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Device::setAccelerometerEnabled(false);
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EventDispatcherTestDemo::onExit();
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}
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std::string SpriteAccelerationEventTest::title() const
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{
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return "Sprite Receives Acceleration Event";
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}
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std::string SpriteAccelerationEventTest::subtitle() const
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{
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return "Please move your device\n(Only available on mobile)";
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}
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// RemoveAndRetainNodeTest
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void RemoveAndRetainNodeTest::onEnter()
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{
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_spriteSaved = false;
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EventDispatcherTestDemo::onEnter();
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Vec2 origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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_sprite = Sprite::create("Images/CyanSquare.png");
|
|
_sprite->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
addChild(_sprite, 10);
|
|
|
|
// Make sprite1 touchable
|
|
auto listener1 = EventListenerTouchOneByOne::create();
|
|
listener1->setSwallowTouches(true);
|
|
|
|
listener1->onTouchBegan = [](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
|
|
Vec2 locationInNode = target->convertToNodeSpace(touch->getLocation());
|
|
Size s = target->getContentSize();
|
|
Rect rect = Rect(0, 0, s.width, s.height);
|
|
|
|
if (rect.containsPoint(locationInNode))
|
|
{
|
|
log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
|
|
target->setOpacity(180);
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
listener1->onTouchMoved = [](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
target->setPosition(target->getPosition() + touch->getDelta());
|
|
};
|
|
|
|
listener1->onTouchEnded = [=](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
log("sprite onTouchesEnded.. ");
|
|
target->setOpacity(255);
|
|
};
|
|
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, _sprite);
|
|
|
|
this->runAction(Sequence::create(DelayTime::create(5.0f),
|
|
CallFunc::create([this](){
|
|
_spriteSaved = true;
|
|
_sprite->retain();
|
|
_sprite->removeFromParent();
|
|
}),
|
|
DelayTime::create(5.0f),
|
|
CallFunc::create([this](){
|
|
_spriteSaved = false;
|
|
this->addChild(_sprite);
|
|
_sprite->release();
|
|
}),
|
|
nullptr
|
|
));
|
|
}
|
|
|
|
void RemoveAndRetainNodeTest::onExit()
|
|
{
|
|
EventDispatcherTestDemo::onExit();
|
|
if (_spriteSaved)
|
|
{
|
|
_sprite->release();
|
|
}
|
|
}
|
|
|
|
std::string RemoveAndRetainNodeTest::title() const
|
|
{
|
|
return "RemoveAndRetainNodeTest";
|
|
}
|
|
|
|
std::string RemoveAndRetainNodeTest::subtitle() const
|
|
{
|
|
return "Sprite should be removed after 5s, add to scene again after 5s";
|
|
}
|
|
|
|
//RemoveListenerAfterAddingTest
|
|
void RemoveListenerAfterAddingTest::onEnter()
|
|
{
|
|
EventDispatcherTestDemo::onEnter();
|
|
|
|
auto item1 = MenuItemFont::create("Click Me 1", [this](Ref* sender){
|
|
auto listener = EventListenerTouchOneByOne::create();
|
|
listener->onTouchBegan = [](Touch* touch, Event* event) -> bool{
|
|
CCASSERT(false, "Should not come here!");
|
|
return true;
|
|
};
|
|
|
|
_eventDispatcher->addEventListenerWithFixedPriority(listener, -1);
|
|
_eventDispatcher->removeEventListener(listener);
|
|
});
|
|
|
|
item1->setPosition(VisibleRect::center() + Vec2(0, 80));
|
|
|
|
auto addNextButton = [this](){
|
|
auto next = MenuItemFont::create("Please Click Me To Reset!", [this](Ref* sender){
|
|
getTestSuite()->restartCurrTest();
|
|
});
|
|
next->setPosition(VisibleRect::center() + Vec2(0, -40));
|
|
|
|
auto menu = Menu::create(next, nullptr);
|
|
menu->setPosition(VisibleRect::leftBottom());
|
|
menu->setAnchorPoint(Vec2::ZERO);
|
|
this->addChild(menu);
|
|
};
|
|
|
|
auto item2 = MenuItemFont::create("Click Me 2", [=](Ref* sender){
|
|
auto listener = EventListenerTouchOneByOne::create();
|
|
listener->onTouchBegan = [](Touch* touch, Event* event) -> bool{
|
|
CCASSERT(false, "Should not come here!");
|
|
return true;
|
|
};
|
|
|
|
_eventDispatcher->addEventListenerWithFixedPriority(listener, -1);
|
|
_eventDispatcher->removeEventListenersForType(EventListener::Type::TOUCH_ONE_BY_ONE);
|
|
|
|
addNextButton();
|
|
});
|
|
|
|
item2->setPosition(VisibleRect::center() + Vec2(0, 40));
|
|
|
|
auto item3 = MenuItemFont::create("Click Me 3", [=](Ref* sender){
|
|
auto listener = EventListenerTouchOneByOne::create();
|
|
listener->onTouchBegan = [](Touch* touch, Event* event) -> bool{
|
|
CCASSERT(false, "Should not come here!");
|
|
return true;
|
|
};
|
|
|
|
_eventDispatcher->addEventListenerWithFixedPriority(listener, -1);
|
|
_eventDispatcher->removeAllEventListeners();
|
|
|
|
addNextButton();
|
|
});
|
|
|
|
item3->setPosition(VisibleRect::center());
|
|
|
|
auto menu = Menu::create(item1, item2, item3, nullptr);
|
|
menu->setPosition(VisibleRect::leftBottom());
|
|
menu->setAnchorPoint(Vec2::ZERO);
|
|
|
|
addChild(menu);
|
|
}
|
|
|
|
void RemoveListenerAfterAddingTest::onExit()
|
|
{
|
|
EventDispatcherTestDemo::onExit();
|
|
}
|
|
|
|
std::string RemoveListenerAfterAddingTest::title() const
|
|
{
|
|
return "RemoveListenerAfterAddingTest";
|
|
}
|
|
|
|
std::string RemoveListenerAfterAddingTest::subtitle() const
|
|
{
|
|
return "Should not crash!";
|
|
}
|
|
|
|
|
|
//
|
|
//DirectorEventTest
|
|
//
|
|
DirectorEventTest::DirectorEventTest()
|
|
:_count1(0)
|
|
,_count2(0)
|
|
,_count3(0)
|
|
,_count4(0)
|
|
{
|
|
|
|
}
|
|
|
|
void DirectorEventTest::onEnter()
|
|
{
|
|
EventDispatcherTestDemo::onEnter();
|
|
|
|
Size s = Director::getInstance()->getWinSize();
|
|
|
|
TTFConfig ttfConfig("fonts/arial.ttf", 20);
|
|
|
|
_label1 = Label::createWithTTF(ttfConfig, "Update: 0");
|
|
_label1->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
|
|
_label1->setPosition(30,s.height/2 + 60);
|
|
this->addChild(_label1);
|
|
|
|
_label2 = Label::createWithTTF(ttfConfig, "Visit: 0");
|
|
_label2->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
|
|
_label2->setPosition(30,s.height/2 + 20);
|
|
this->addChild(_label2);
|
|
|
|
_label3 = Label::createWithTTF(ttfConfig, "Draw: 0");
|
|
_label3->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
|
|
_label3->setPosition(30,30);
|
|
_label3->setPosition(30,s.height/2 - 20);
|
|
this->addChild(_label3);
|
|
|
|
_label4 = Label::createWithTTF(ttfConfig, "Projection: 0");
|
|
_label4->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
|
|
_label4->setPosition(30,30);
|
|
_label4->setPosition(30,s.height/2 - 60);
|
|
this->addChild(_label4);
|
|
|
|
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
|
|
|
_event1 = dispatcher->addCustomEventListener(Director::EVENT_AFTER_UPDATE, std::bind(&DirectorEventTest::onEvent1, this, std::placeholders::_1));
|
|
_event2 = dispatcher->addCustomEventListener(Director::EVENT_AFTER_VISIT, std::bind(&DirectorEventTest::onEvent2, this, std::placeholders::_1));
|
|
_event3 = dispatcher->addCustomEventListener(Director::EVENT_AFTER_DRAW, [&](EventCustom *event) {
|
|
char buf[20];
|
|
snprintf(buf, sizeof(buf)-1, "Draw: %d", _count3++);
|
|
_label3->setString(buf);
|
|
});
|
|
_event4 = dispatcher->addCustomEventListener(Director::EVENT_PROJECTION_CHANGED, [&](EventCustom *event) {
|
|
char buf[20];
|
|
snprintf(buf, sizeof(buf)-1, "Projection: %d", _count4++);
|
|
_label4->setString(buf);
|
|
});
|
|
|
|
_event1->retain();
|
|
_event2->retain();
|
|
_event3->retain();
|
|
_event4->retain();
|
|
|
|
scheduleUpdate();
|
|
}
|
|
|
|
void DirectorEventTest::update(float dt)
|
|
{
|
|
static float time = 0;
|
|
|
|
time += dt;
|
|
if(time > 0.5) {
|
|
Director::getInstance()->setProjection(Director::Projection::_2D);
|
|
time = 0;
|
|
}
|
|
}
|
|
|
|
void DirectorEventTest::onExit()
|
|
{
|
|
EventDispatcherTestDemo::onExit();
|
|
|
|
Director::getInstance()->setProjection(Director::Projection::DEFAULT);
|
|
|
|
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
|
dispatcher->removeEventListener(_event1);
|
|
dispatcher->removeEventListener(_event2);
|
|
dispatcher->removeEventListener(_event3);
|
|
dispatcher->removeEventListener(_event4);
|
|
|
|
_event1->release();
|
|
_event2->release();
|
|
_event3->release();
|
|
_event4->release();
|
|
}
|
|
|
|
void DirectorEventTest::onEvent1(EventCustom *event)
|
|
{
|
|
char buf[20];
|
|
snprintf(buf, sizeof(buf)-1, "Update: %d", _count1++);
|
|
_label1->setString(buf);
|
|
}
|
|
|
|
void DirectorEventTest::onEvent2(EventCustom *event)
|
|
{
|
|
char buf[20];
|
|
snprintf(buf, sizeof(buf)-1, "Visit: %d", _count2++);
|
|
_label2->setString(buf);
|
|
}
|
|
|
|
|
|
std::string DirectorEventTest::title() const
|
|
{
|
|
return "Testing Director Events";
|
|
}
|
|
|
|
std::string DirectorEventTest::subtitle() const
|
|
{
|
|
return "after visit, after draw, after update, projection changed";
|
|
}
|
|
|
|
// GlobalZTouchTest
|
|
GlobalZTouchTest::GlobalZTouchTest()
|
|
: _sprite(nullptr)
|
|
, _accum(0)
|
|
{
|
|
|
|
auto listener = EventListenerTouchOneByOne::create();
|
|
listener->setSwallowTouches(true);
|
|
|
|
listener->onTouchBegan = [](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
|
|
Vec2 locationInNode = target->convertToNodeSpace(touch->getLocation());
|
|
Size s = target->getContentSize();
|
|
Rect rect = Rect(0, 0, s.width, s.height);
|
|
|
|
if (rect.containsPoint(locationInNode))
|
|
{
|
|
log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
|
|
target->setOpacity(180);
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
listener->onTouchMoved = [](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
target->setPosition(target->getPosition() + touch->getDelta());
|
|
};
|
|
|
|
listener->onTouchEnded = [=](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
log("sprite onTouchesEnded.. ");
|
|
target->setOpacity(255);
|
|
};
|
|
|
|
const int SPRITE_COUNT = 8;
|
|
|
|
for (int i = 0; i < SPRITE_COUNT; i++)
|
|
{
|
|
Sprite *sprite;
|
|
if(i==4)
|
|
{
|
|
sprite = Sprite::create("Images/CyanSquare.png");
|
|
_sprite = sprite;
|
|
_sprite->setGlobalZOrder(-1);
|
|
}
|
|
else
|
|
{
|
|
sprite = Sprite::create("Images/YellowSquare.png");
|
|
}
|
|
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), sprite);
|
|
|
|
this->addChild(sprite);
|
|
|
|
Size visibleSize = Director::getInstance()->getVisibleSize();
|
|
sprite->setPosition(VisibleRect::left().x + visibleSize.width / (SPRITE_COUNT - 1) * i, VisibleRect::center().y);
|
|
}
|
|
|
|
this->scheduleUpdate();
|
|
}
|
|
|
|
void GlobalZTouchTest::update(float dt)
|
|
{
|
|
_accum += dt;
|
|
if( _accum > 2.0f) {
|
|
float z = _sprite->getGlobalZOrder();
|
|
_sprite->setGlobalZOrder(-z);
|
|
_accum = 0;
|
|
}
|
|
}
|
|
|
|
std::string GlobalZTouchTest::title() const
|
|
{
|
|
return "Global Z Value, Try touch blue sprite";
|
|
}
|
|
|
|
std::string GlobalZTouchTest::subtitle() const
|
|
{
|
|
return "Blue Sprite should change go from foreground to background";
|
|
}
|
|
|
|
StopPropagationTest::StopPropagationTest()
|
|
{
|
|
static const int TAG_BLUE_SPRITE = 101;
|
|
static const int TAG_BLUE_SPRITE2 = 102;
|
|
|
|
auto touchOneByOneListener = EventListenerTouchOneByOne::create();
|
|
touchOneByOneListener->setSwallowTouches(true);
|
|
|
|
touchOneByOneListener->onTouchBegan = [=](Touch* touch, Event* event){
|
|
// Skip if don't touch top half screen.
|
|
if (!this->isPointInTopHalfAreaOfScreen(touch->getLocation()))
|
|
return false;
|
|
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
CCASSERT(target->getTag() == TAG_BLUE_SPRITE, "Yellow blocks shouldn't response event.");
|
|
|
|
if (this->isPointInNode(touch->getLocation(), target))
|
|
{
|
|
target->setOpacity(180);
|
|
return true;
|
|
}
|
|
|
|
// Stop propagation, so yellow blocks will not be able to receive event.
|
|
event->stopPropagation();
|
|
return false;
|
|
};
|
|
|
|
touchOneByOneListener->onTouchEnded = [=](Touch* touch, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
target->setOpacity(255);
|
|
};
|
|
|
|
auto touchAllAtOnceListener = EventListenerTouchAllAtOnce::create();
|
|
touchAllAtOnceListener->onTouchesBegan = [=](const std::vector<Touch*>& touches, Event* event){
|
|
// Skip if don't touch top half screen.
|
|
if (this->isPointInTopHalfAreaOfScreen(touches[0]->getLocation()))
|
|
return;
|
|
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
CCASSERT(target->getTag() == TAG_BLUE_SPRITE2, "Yellow blocks shouldn't response event.");
|
|
|
|
if (this->isPointInNode(touches[0]->getLocation(), target))
|
|
{
|
|
target->setOpacity(180);
|
|
}
|
|
// Stop propagation, so yellow blocks will not be able to receive event.
|
|
event->stopPropagation();
|
|
};
|
|
|
|
touchAllAtOnceListener->onTouchesEnded = [=](const std::vector<Touch*>& touches, Event* event){
|
|
// Skip if don't touch top half screen.
|
|
if (this->isPointInTopHalfAreaOfScreen(touches[0]->getLocation()))
|
|
return;
|
|
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
CCASSERT(target->getTag() == TAG_BLUE_SPRITE2, "Yellow blocks shouldn't response event.");
|
|
|
|
if (this->isPointInNode(touches[0]->getLocation(), target))
|
|
{
|
|
target->setOpacity(255);
|
|
}
|
|
// Stop propagation, so yellow blocks will not be able to receive event.
|
|
event->stopPropagation();
|
|
};
|
|
|
|
auto keyboardEventListener = EventListenerKeyboard::create();
|
|
keyboardEventListener->onKeyPressed = [](EventKeyboard::KeyCode /*key*/, Event* event){
|
|
auto target = static_cast<Sprite*>(event->getCurrentTarget());
|
|
CCASSERT(target->getTag() == TAG_BLUE_SPRITE || target->getTag() == TAG_BLUE_SPRITE2, "Yellow blocks shouldn't response event.");
|
|
// Stop propagation, so yellow blocks will not be able to receive event.
|
|
event->stopPropagation();
|
|
};
|
|
|
|
const int SPRITE_COUNT = 8;
|
|
|
|
for (int i = 0; i < SPRITE_COUNT; i++)
|
|
{
|
|
Sprite* sprite;
|
|
Sprite* sprite2;
|
|
|
|
if(i==4)
|
|
{
|
|
sprite = Sprite::create("Images/CyanSquare.png");
|
|
sprite->setTag(TAG_BLUE_SPRITE);
|
|
addChild(sprite, 100);
|
|
|
|
sprite2 = Sprite::create("Images/CyanSquare.png");
|
|
sprite2->setTag(TAG_BLUE_SPRITE2);
|
|
addChild(sprite2, 100);
|
|
}
|
|
else
|
|
{
|
|
sprite = Sprite::create("Images/YellowSquare.png");
|
|
addChild(sprite, 0);
|
|
sprite2 = Sprite::create("Images/YellowSquare.png");
|
|
addChild(sprite2, 0);
|
|
}
|
|
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchOneByOneListener->clone(), sprite);
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(keyboardEventListener->clone(), sprite);
|
|
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchAllAtOnceListener->clone(), sprite2);
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(keyboardEventListener->clone(), sprite2);
|
|
|
|
|
|
Size visibleSize = Director::getInstance()->getVisibleSize();
|
|
sprite->setPosition(VisibleRect::left().x + visibleSize.width / (SPRITE_COUNT - 1) * i, VisibleRect::center().y + sprite2->getContentSize().height/2 +10);
|
|
sprite2->setPosition(VisibleRect::left().x + visibleSize.width / (SPRITE_COUNT - 1) * i, VisibleRect::center().y - sprite2->getContentSize().height/2-10);
|
|
}
|
|
}
|
|
|
|
bool StopPropagationTest::isPointInNode(Vec2 pt, Node* node)
|
|
{
|
|
Vec2 locationInNode = node->convertToNodeSpace(pt);
|
|
Size s = node->getContentSize();
|
|
Rect rect = Rect(0, 0, s.width, s.height);
|
|
|
|
if (rect.containsPoint(locationInNode))
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool StopPropagationTest::isPointInTopHalfAreaOfScreen(Vec2 pt)
|
|
{
|
|
Size winSize = Director::getInstance()->getWinSize();
|
|
|
|
if (pt.y >= winSize.height/2) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
std::string StopPropagationTest::title() const
|
|
{
|
|
return "Stop Propagation Test";
|
|
}
|
|
|
|
std::string StopPropagationTest::subtitle() const
|
|
{
|
|
return "Shouldn't crash and only blue block could be clicked";
|
|
}
|
|
|
|
// PauseResumeTargetTest
|
|
PauseResumeTargetTest::PauseResumeTargetTest()
|
|
{
|
|
Vec2 origin = Director::getInstance()->getVisibleOrigin();
|
|
Size size = Director::getInstance()->getVisibleSize();
|
|
|
|
auto sprite1 = TouchableSprite::create();
|
|
sprite1->setTexture("Images/CyanSquare.png");
|
|
sprite1->setPosition(origin+Vec2(size.width/2, size.height/2) + Vec2(-80, 40));
|
|
addChild(sprite1, -10);
|
|
|
|
auto sprite2 = TouchableSprite::create();
|
|
sprite2->setTexture("Images/MagentaSquare.png");
|
|
sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
addChild(sprite2, -20);
|
|
|
|
auto sprite3 = TouchableSprite::create(100); // Sprite3 uses fixed priority listener
|
|
sprite3->setTexture("Images/YellowSquare.png");
|
|
sprite3->setPosition(Vec2(0, 0));
|
|
sprite2->addChild(sprite3, -1);
|
|
|
|
auto popup = MenuItemFont::create("Popup", [=](Ref* sender){
|
|
|
|
sprite3->getListener()->setEnabled(false);
|
|
_eventDispatcher->pauseEventListenersForTarget(this, true);
|
|
|
|
auto colorLayer = LayerColor::create(Color4B(0, 0, 255, 100));
|
|
this->addChild(colorLayer, 99999);
|
|
|
|
auto closeItem = MenuItemFont::create("close", [=](Ref* sender){
|
|
colorLayer->removeFromParent();
|
|
_eventDispatcher->resumeEventListenersForTarget(this, true);
|
|
sprite3->getListener()->setEnabled(true);
|
|
});
|
|
|
|
closeItem->setPosition(VisibleRect::center());
|
|
|
|
auto closeMenu = Menu::create(closeItem, nullptr);
|
|
closeMenu->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
|
|
closeMenu->setPosition(Vec2::ZERO);
|
|
|
|
colorLayer->addChild(closeMenu);
|
|
});
|
|
|
|
popup->setAnchorPoint(Vec2::ANCHOR_MIDDLE_RIGHT);
|
|
popup->setPosition(VisibleRect::right());
|
|
|
|
auto menu = Menu::create(popup, nullptr);
|
|
menu->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
|
|
menu->setPosition(Vec2::ZERO);
|
|
|
|
addChild(menu);
|
|
}
|
|
|
|
PauseResumeTargetTest::~PauseResumeTargetTest()
|
|
{
|
|
}
|
|
|
|
std::string PauseResumeTargetTest::title() const
|
|
{
|
|
return "PauseResumeTargetTest";
|
|
}
|
|
|
|
std::string PauseResumeTargetTest::subtitle() const
|
|
{
|
|
return "Yellow block uses fixed priority";
|
|
}
|
|
|
|
// Issue4129
|
|
Issue4129::Issue4129()
|
|
: _bugFixed(false)
|
|
{
|
|
_customlistener = _eventDispatcher->addCustomEventListener(EVENT_COME_TO_BACKGROUND, [this](EventCustom* event){
|
|
|
|
auto label = Label::createWithSystemFont("Yeah, this issue was fixed.", "", 20);
|
|
label->setAnchorPoint(Vec2(0, 0.5f));
|
|
label->setPosition(Vec2(VisibleRect::left() + Vec2(0, 30)));
|
|
this->addChild(label);
|
|
|
|
// After test, remove it.
|
|
_eventDispatcher->removeEventListener(_customlistener);
|
|
_customlistener = nullptr;
|
|
|
|
_bugFixed = true;
|
|
});
|
|
|
|
auto removeAllTouchItem = MenuItemFont::create("Remove All Listeners", [this](Ref* sender){
|
|
auto senderItem = static_cast<MenuItemFont*>(sender);
|
|
senderItem->setString("Only 'Reset' item could be clicked");
|
|
|
|
_eventDispatcher->removeAllEventListeners();
|
|
|
|
auto nextItem = MenuItemFont::create("Reset", [=](Ref* sender){
|
|
CCASSERT(_bugFixed, "This issue was not fixed!");
|
|
getTestSuite()->restartCurrTest();
|
|
});
|
|
|
|
nextItem->setFontSizeObj(16);
|
|
nextItem->setPosition(VisibleRect::right() + Vec2(-100, -30));
|
|
|
|
auto menu2 = Menu::create(nextItem, nullptr);
|
|
menu2->setPosition(Vec2(0, 0));
|
|
menu2->setAnchorPoint(Vec2(0, 0));
|
|
this->addChild(menu2);
|
|
|
|
// Simulate to dispatch 'come to background' event
|
|
_eventDispatcher->dispatchCustomEvent(EVENT_COME_TO_BACKGROUND);
|
|
});
|
|
|
|
removeAllTouchItem->setFontSizeObj(16);
|
|
removeAllTouchItem->setPosition(VisibleRect::right() + Vec2(-100, 0));
|
|
|
|
auto menu = Menu::create(removeAllTouchItem, nullptr);
|
|
menu->setPosition(Vec2(0, 0));
|
|
menu->setAnchorPoint(Vec2(0, 0));
|
|
addChild(menu);
|
|
}
|
|
|
|
Issue4129::~Issue4129()
|
|
{
|
|
if (_customlistener)
|
|
{
|
|
_eventDispatcher->removeEventListener(_customlistener);
|
|
}
|
|
}
|
|
|
|
std::string Issue4129::title() const
|
|
{
|
|
return "Issue 4129: Remove All Listeners";
|
|
}
|
|
|
|
std::string Issue4129::subtitle() const
|
|
{
|
|
return "Should see 'Yeah, this issue was fixed.'";
|
|
}
|
|
|
|
// Issue4160
|
|
Issue4160::Issue4160()
|
|
{
|
|
Vec2 origin = Director::getInstance()->getVisibleOrigin();
|
|
Size size = Director::getInstance()->getVisibleSize();
|
|
|
|
auto sprite1 = TouchableSprite::create(-30);
|
|
sprite1->setTexture("Images/CyanSquare.png");
|
|
sprite1->setPosition(origin+Vec2(size.width/2, size.height/2) + Vec2(-80, 40));
|
|
addChild(sprite1, -10);
|
|
|
|
auto sprite2 = TouchableSprite::create(-20);
|
|
sprite2->setTexture("Images/MagentaSquare.png");
|
|
sprite2->removeListenerOnTouchEnded(true);
|
|
sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
addChild(sprite2, -20);
|
|
|
|
auto sprite3 = TouchableSprite::create(-10);
|
|
sprite3->setTexture("Images/YellowSquare.png");
|
|
sprite3->setPosition(Vec2(0, 0));
|
|
sprite2->addChild(sprite3, -1);
|
|
}
|
|
|
|
Issue4160::~Issue4160()
|
|
{
|
|
}
|
|
|
|
std::string Issue4160::title() const
|
|
{
|
|
return "Issue 4160: Out of range exception";
|
|
}
|
|
|
|
std::string Issue4160::subtitle() const
|
|
{
|
|
return "Touch the red block twice \n should not crash and the red one couldn't be touched";
|
|
}
|
|
|
|
// DanglingNodePointersTest
|
|
class DanglingNodePointersTestSprite : public Sprite
|
|
{
|
|
public:
|
|
|
|
typedef std::function<void (DanglingNodePointersTestSprite * sprite)> TappedCallback;
|
|
|
|
static DanglingNodePointersTestSprite * create(const TappedCallback & tappedCallback)
|
|
{
|
|
auto ret = new (std::nothrow) DanglingNodePointersTestSprite(tappedCallback);
|
|
|
|
if (ret && ret->init())
|
|
{
|
|
ret->autorelease();
|
|
return ret;
|
|
}
|
|
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
|
|
protected:
|
|
|
|
DanglingNodePointersTestSprite(const TappedCallback & tappedCallback)
|
|
:
|
|
_eventListener(nullptr),
|
|
_tappedCallback(tappedCallback)
|
|
{
|
|
|
|
}
|
|
|
|
public:
|
|
|
|
void onEnter() override
|
|
{
|
|
Sprite::onEnter();
|
|
|
|
_eventListener = EventListenerTouchOneByOne::create();
|
|
_eventListener->setSwallowTouches(false);
|
|
|
|
_eventListener->onTouchBegan = [this](Touch* touch, Event* event) -> bool
|
|
{
|
|
_tappedCallback(this);
|
|
return false; // Don't claim the touch so it can propagate
|
|
};
|
|
|
|
_eventListener->onTouchEnded = [](Touch* touch, Event* event)
|
|
{
|
|
// Do nothing
|
|
};
|
|
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(_eventListener, this);
|
|
}
|
|
|
|
void onExit() override
|
|
{
|
|
_eventDispatcher->removeEventListenersForTarget(this);
|
|
_eventListener = nullptr;
|
|
Sprite::onExit();
|
|
}
|
|
|
|
private:
|
|
EventListenerTouchOneByOne* _eventListener;
|
|
TappedCallback _tappedCallback;
|
|
};
|
|
|
|
DanglingNodePointersTest::DanglingNodePointersTest()
|
|
{
|
|
#if CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS == 1 && COCOS2D_DEBUG > 0
|
|
Vec2 origin = Director::getInstance()->getVisibleOrigin();
|
|
Size size = Director::getInstance()->getVisibleSize();
|
|
|
|
auto callback2 = [](DanglingNodePointersTestSprite * sprite2)
|
|
{
|
|
CCASSERT(false, "This should never be called because the sprite gets removed from it's parent and destroyed!");
|
|
exit(1);
|
|
};
|
|
|
|
auto callback1 = [callback2, origin, size](DanglingNodePointersTestSprite * sprite1)
|
|
{
|
|
DanglingNodePointersTestSprite * sprite2 = dynamic_cast<DanglingNodePointersTestSprite*>(sprite1->getChildren().at(0));
|
|
CCASSERT(sprite2, "The first child of sprite 1 should be sprite 2!");
|
|
CCASSERT(sprite2->getReferenceCount() == 1, "There should only be 1 reference to sprite 1, from it's parent node. Hence removing it will destroy it!");
|
|
sprite1->removeAllChildren(); // This call should cause sprite 2 to be destroyed
|
|
|
|
// Recreate sprite 1 again
|
|
sprite2 = DanglingNodePointersTestSprite::create(callback2);
|
|
sprite2->setTexture("Images/MagentaSquare.png");
|
|
sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
sprite1->addChild(sprite2, -20);
|
|
};
|
|
|
|
auto sprite1 = DanglingNodePointersTestSprite::create(callback1); // Sprite 1 will receive touch before sprite 2
|
|
sprite1->setTexture("Images/CyanSquare.png");
|
|
sprite1->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
addChild(sprite1, -10);
|
|
|
|
auto sprite2 = DanglingNodePointersTestSprite::create(callback2); // Sprite 2 will be removed when sprite 1 is touched, should never receive an event.
|
|
sprite2->setTexture("Images/MagentaSquare.png");
|
|
sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
sprite1->addChild(sprite2, -20);
|
|
|
|
#endif
|
|
}
|
|
|
|
DanglingNodePointersTest::~DanglingNodePointersTest()
|
|
{
|
|
|
|
}
|
|
|
|
std::string DanglingNodePointersTest::title() const
|
|
{
|
|
return "DanglingNodePointersTest";
|
|
}
|
|
|
|
std::string DanglingNodePointersTest::subtitle() const
|
|
{
|
|
#if CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS == 1 && COCOS2D_DEBUG > 0
|
|
return "Tap the square - should not crash!";
|
|
#else
|
|
return "For test to work, must be compiled with:\n"
|
|
"CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS == 1\n&& COCOS2D_DEBUG > 0";
|
|
#endif
|
|
}
|
|
|
|
|
|
RegisterAndUnregisterWhileEventHanldingTest::RegisterAndUnregisterWhileEventHanldingTest()
|
|
{
|
|
Vec2 origin = Director::getInstance()->getVisibleOrigin();
|
|
Size size = Director::getInstance()->getVisibleSize();
|
|
|
|
auto callback1 = [=](DanglingNodePointersTestSprite * sprite)
|
|
{
|
|
auto callback2 = [](DanglingNodePointersTestSprite * sprite)
|
|
{
|
|
CCASSERT(false, "This should never get called!");
|
|
};
|
|
|
|
{
|
|
AutoreleasePool pool;
|
|
|
|
auto sprite2 = DanglingNodePointersTestSprite::create(callback2);
|
|
sprite2->setTexture("Images/CyanSquare.png");
|
|
sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
|
|
addChild(sprite2, 0);
|
|
removeChild(sprite2);
|
|
}
|
|
};
|
|
|
|
auto sprite1 = DanglingNodePointersTestSprite::create(callback1);
|
|
sprite1->setTexture("Images/CyanSquare.png");
|
|
sprite1->setPosition(origin+Vec2(size.width/2, size.height/2));
|
|
addChild(sprite1, -10);
|
|
}
|
|
|
|
std::string RegisterAndUnregisterWhileEventHanldingTest::title() const
|
|
{
|
|
return "RegisterAndUnregisterWhileEventHanldingTest";
|
|
}
|
|
|
|
std::string RegisterAndUnregisterWhileEventHanldingTest::subtitle() const
|
|
{
|
|
return "Tap the square multiple times - should not crash!";
|
|
}
|
|
|
|
//
|
|
WindowEventsTest::WindowEventsTest()
|
|
{
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
|
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
|
dispatcher->addCustomEventListener(GLViewImpl::EVENT_WINDOW_RESIZED, [](EventCustom* event) {
|
|
// TODO: need to create resizeable window
|
|
log("<<< WINDOW RESIZED! >>> ");
|
|
});
|
|
dispatcher->addCustomEventListener(GLViewImpl::EVENT_WINDOW_FOCUSED, [](EventCustom* event) {
|
|
log("<<< WINDOW FOCUSED! >>> ");
|
|
});
|
|
dispatcher->addCustomEventListener(GLViewImpl::EVENT_WINDOW_UNFOCUSED, [](EventCustom* event) {
|
|
log("<<< WINDOW BLURRED! >>> ");
|
|
});
|
|
#endif
|
|
}
|
|
|
|
std::string WindowEventsTest::title() const
|
|
{
|
|
return "WindowEventsTest";
|
|
}
|
|
|
|
std::string WindowEventsTest::subtitle() const
|
|
{
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
|
return "Resize and Switch to another window and back. Read Logs.";
|
|
#else
|
|
return "Unsupported platform.";
|
|
#endif
|
|
}
|
|
|
|
|
|
// https://github.com/cocos2d/cocos2d-x/issues/8194
|
|
Issue8194::Issue8194()
|
|
{
|
|
auto origin = Director::getInstance()->getVisibleOrigin();
|
|
auto size = Director::getInstance()->getVisibleSize();
|
|
static bool nodesAdded = false;
|
|
#define tagA 100
|
|
#define tagB 101
|
|
// dispatch custom event in another custom event, make the custom event "Issue8194" take effect immediately
|
|
_listener = getEventDispatcher()->addCustomEventListener(Director::EVENT_AFTER_UPDATE, [this](cocos2d::EventCustom *event){
|
|
if (nodesAdded)
|
|
{
|
|
// CCLOG("Fire Issue8194 Event");
|
|
getEventDispatcher()->dispatchCustomEvent("Issue8194");
|
|
|
|
// clear test nodes and listeners
|
|
getEventDispatcher()->removeCustomEventListeners("Issue8194");
|
|
removeChildByTag(tagA);
|
|
removeChildByTag(tagB);
|
|
nodesAdded = false;
|
|
}
|
|
});
|
|
|
|
// When click this menuitem, it will add two node A and B, then send a custom event.
|
|
// Because Node B's localZOrder < A's, the custom event should process by node B.
|
|
auto menuItem = MenuItemFont::create("Dispatch Custom Event", [this](Ref *sender) {
|
|
// add nodeA to scene
|
|
auto nodeA = Node::create();
|
|
addChild(nodeA, 1, tagA);
|
|
|
|
cocos2d::EventListenerCustom* listenerA = cocos2d::EventListenerCustom::create("Issue8194", [&](cocos2d::EventCustom *event){
|
|
_subtitleLabel->setString("Bug has been fixed.");
|
|
event->stopPropagation();
|
|
});
|
|
getEventDispatcher()->addEventListenerWithSceneGraphPriority(listenerA, nodeA);
|
|
|
|
// add nodeB to scene
|
|
auto nodeB = Node::create();
|
|
addChild(nodeB, -1, tagB);
|
|
|
|
cocos2d::EventListenerCustom* listenerB = cocos2d::EventListenerCustom::create("Issue8194", [&](cocos2d::EventCustom *event){
|
|
_subtitleLabel->setString("Bug exist yet.");
|
|
event->stopPropagation();
|
|
});
|
|
getEventDispatcher()->addEventListenerWithSceneGraphPriority(listenerB, nodeB);
|
|
|
|
nodesAdded = true;
|
|
});
|
|
|
|
menuItem->setPosition(origin.x + size.width/2, origin.y + size.height/2);
|
|
auto menu = Menu::create(menuItem, nullptr);
|
|
menu->setPosition(Vec2::ZERO);
|
|
addChild(menu);
|
|
}
|
|
|
|
Issue8194::~Issue8194()
|
|
{
|
|
getEventDispatcher()->removeEventListener(_listener);
|
|
}
|
|
|
|
std::string Issue8194::title() const
|
|
{
|
|
return "Issue 8194";
|
|
}
|
|
|
|
std::string Issue8194::subtitle() const
|
|
{
|
|
return "After click button, should show 'Bug has been fixed.'";
|
|
}
|
|
|
|
Issue9898::Issue9898()
|
|
{
|
|
auto origin = Director::getInstance()->getVisibleOrigin();
|
|
auto size = Director::getInstance()->getVisibleSize();
|
|
|
|
auto nodeA = Node::create();
|
|
addChild(nodeA);
|
|
|
|
_listener = cocos2d::EventListenerCustom::create("Issue9898", [&](cocos2d::EventCustom *event){
|
|
_eventDispatcher->removeEventListener(_listener);
|
|
_eventDispatcher->dispatchCustomEvent("Issue9898");
|
|
});
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(_listener, nodeA);
|
|
|
|
auto menuItem = MenuItemFont::create("Dispatch Custom Event", [&](Ref *sender) {
|
|
_eventDispatcher->dispatchCustomEvent("Issue9898");
|
|
});
|
|
menuItem->setPosition(origin.x + size.width/2, origin.y + size.height/2);
|
|
auto menu = Menu::create(menuItem, nullptr);
|
|
menu->setPosition(Vec2::ZERO);
|
|
addChild(menu);
|
|
}
|
|
|
|
std::string Issue9898::title() const
|
|
{
|
|
return "Issue 9898";
|
|
}
|
|
|
|
std::string Issue9898::subtitle() const
|
|
{
|
|
return "Should not crash if dispatch event after remove\n event listener in callback";
|
|
}
|