axmol/cocos/editor-support/cocosbuilder/CCBReader.cpp

1078 lines
29 KiB
C++

#include <ctype.h>
#include <algorithm>
#include "base/CCDirector.h"
#include "platform/CCFileUtils.h"
#include "2d/CCScene.h"
#include "2d/CCSpriteFrameCache.h"
#include "renderer/CCTextureCache.h"
#include "CCBReader.h"
#include "CCNodeLoader.h"
#include "CCNodeLoaderLibrary.h"
#include "CCNodeLoaderListener.h"
#include "CCBMemberVariableAssigner.h"
#include "CCBSelectorResolver.h"
#include "CCBAnimationManager.h"
#include "CCBSequenceProperty.h"
#include "CCBKeyframe.h"
#include <sstream>
using namespace cocos2d;
using namespace cocos2d::extension;
namespace cocosbuilder {
/*************************************************************************
Implementation of CCBFile
*************************************************************************/
CCBFile::CCBFile():_CCBFileNode(nullptr) {}
CCBFile* CCBFile::create()
{
CCBFile *ret = new (std::nothrow) CCBFile();
if (ret)
{
ret->autorelease();
}
return ret;
}
Node* CCBFile::getCCBFileNode()
{
return _CCBFileNode;
}
void CCBFile::setCCBFileNode(Node *pNode)
{
CC_SAFE_RELEASE(_CCBFileNode);
_CCBFileNode = pNode;
CC_SAFE_RETAIN(_CCBFileNode);
}
/*************************************************************************
Implementation of CCBReader
*************************************************************************/
CCBReader::CCBReader(NodeLoaderLibrary * pNodeLoaderLibrary, CCBMemberVariableAssigner * pCCBMemberVariableAssigner, CCBSelectorResolver * pCCBSelectorResolver, NodeLoaderListener * pNodeLoaderListener)
: _data(nullptr)
, _bytes(nullptr)
, _currentByte(-1)
, _currentBit(-1)
, _owner(nullptr)
, _animationManager(nullptr)
, _animatedProps(nullptr)
{
this->_nodeLoaderLibrary = pNodeLoaderLibrary;
this->_nodeLoaderLibrary->retain();
this->_CCBMemberVariableAssigner = pCCBMemberVariableAssigner;
this->_CCBSelectorResolver = pCCBSelectorResolver;
this->_nodeLoaderListener = pNodeLoaderListener;
init();
}
CCBReader::CCBReader(CCBReader * ccbReader)
: _data(nullptr)
, _bytes(nullptr)
, _currentByte(-1)
, _currentBit(-1)
, _owner(nullptr)
, _animationManager(nullptr)
, _animatedProps(nullptr)
{
this->_loadedSpriteSheets = ccbReader->_loadedSpriteSheets;
this->_nodeLoaderLibrary = ccbReader->_nodeLoaderLibrary;
this->_nodeLoaderLibrary->retain();
this->_CCBMemberVariableAssigner = ccbReader->_CCBMemberVariableAssigner;
this->_CCBSelectorResolver = ccbReader->_CCBSelectorResolver;
this->_nodeLoaderListener = ccbReader->_nodeLoaderListener;
this->_CCBRootPath = ccbReader->getCCBRootPath();
init();
}
CCBReader::CCBReader()
: _data(nullptr)
, _bytes(nullptr)
, _currentByte(-1)
, _currentBit(-1)
, _owner(nullptr)
, _animationManager(nullptr)
, _nodeLoaderLibrary(nullptr)
, _nodeLoaderListener(nullptr)
, _CCBMemberVariableAssigner(nullptr)
, _CCBSelectorResolver(nullptr)
{
init();
}
CCBReader::~CCBReader()
{
CC_SAFE_RELEASE_NULL(_owner);
this->_nodeLoaderLibrary->release();
_ownerOutletNames.clear();
_ownerCallbackNames.clear();
// Clear string cache.
this->_stringCache.clear();
setAnimationManager(nullptr);
}
void CCBReader::setCCBRootPath(const char* ccbRootPath)
{
CCASSERT(ccbRootPath != nullptr, "ccbRootPath can't be nullptr!");
_CCBRootPath = ccbRootPath;
}
const std::string& CCBReader::getCCBRootPath() const
{
return _CCBRootPath;
}
bool CCBReader::init()
{
// Setup action manager
CCBAnimationManager *pActionManager = new (std::nothrow) CCBAnimationManager();
setAnimationManager(pActionManager);
pActionManager->release();
// Setup resolution scale and container size
_animationManager->setRootContainerSize(Director::getInstance()->getWinSize());
return true;
}
CCBAnimationManager* CCBReader::getAnimationManager()
{
return _animationManager;
}
void CCBReader::setAnimationManager(CCBAnimationManager *pAnimationManager)
{
CC_SAFE_RELEASE(_animationManager);
_animationManager = pAnimationManager;
CC_SAFE_RETAIN(_animationManager);
}
CCBReader::CCBAnimationManagerMapPtr CCBReader::getAnimationManagers()
{
return _animationManagers;
}
void CCBReader::setAnimationManagers(CCBAnimationManagerMapPtr x)
{
_animationManagers = x;
}
CCBMemberVariableAssigner * CCBReader::getCCBMemberVariableAssigner() {
return this->_CCBMemberVariableAssigner;
}
CCBSelectorResolver * CCBReader::getCCBSelectorResolver() {
return this->_CCBSelectorResolver;
}
std::set<std::string>* CCBReader::getAnimatedProperties()
{
return _animatedProps;
}
std::set<std::string>& CCBReader::getLoadedSpriteSheet()
{
return _loadedSpriteSheets;
}
Ref* CCBReader::getOwner()
{
return _owner;
}
Node* CCBReader::readNodeGraphFromFile(const char *pCCBFileName)
{
return this->readNodeGraphFromFile(pCCBFileName, nullptr);
}
Node* CCBReader::readNodeGraphFromFile(const char* pCCBFileName, Ref* pOwner)
{
return this->readNodeGraphFromFile(pCCBFileName, pOwner, Director::getInstance()->getWinSize());
}
Node* CCBReader::readNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner, const Size &parentSize)
{
if (nullptr == pCCBFileName || strlen(pCCBFileName) == 0)
{
return nullptr;
}
std::string strCCBFileName(pCCBFileName);
std::string strSuffix(".ccbi");
// Add ccbi suffix
if (!CCBReader::endsWith(strCCBFileName.c_str(), strSuffix.c_str()))
{
strCCBFileName += strSuffix;
}
std::string strPath = FileUtils::getInstance()->fullPathForFilename(strCCBFileName.c_str());
auto dataPtr = std::make_shared<Data>(FileUtils::getInstance()->getDataFromFile(strPath));
Node *ret = this->readNodeGraphFromData(dataPtr, pOwner, parentSize);
return ret;
}
Node* CCBReader::readNodeGraphFromData(std::shared_ptr<cocos2d::Data> data, Ref *pOwner, const Size &parentSize)
{
_data = data;
_bytes =_data->getBytes();
_currentByte = 0;
_currentBit = 0;
_owner = pOwner;
CC_SAFE_RETAIN(_owner);
_animationManager->setRootContainerSize(parentSize);
_animationManager->_owner = _owner;
Node *pNodeGraph = readFileWithCleanUp(true, std::make_shared<CCBAnimationManagerMap>());
if (pNodeGraph && _animationManager->getAutoPlaySequenceId() != -1)
{
// Auto play animations
_animationManager->runAnimationsForSequenceIdTweenDuration(_animationManager->getAutoPlaySequenceId(), 0);
}
// Assign actionManagers to userObject
for (auto iter = _animationManagers->begin(); iter != _animationManagers->end(); ++iter)
{
Node* pNode = iter->first;
CCBAnimationManager* manager = iter->second;
pNode->setUserObject(manager);
if (_jsControlled)
{
_nodesWithAnimationManagers.pushBack(pNode);
_animationManagersForNodes.pushBack(manager);
}
}
return pNodeGraph;
}
Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName)
{
return createSceneWithNodeGraphFromFile(pCCBFileName, nullptr);
}
Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner)
{
return createSceneWithNodeGraphFromFile(pCCBFileName, pOwner, Director::getInstance()->getWinSize());
}
Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner, const Size &parentSize)
{
Node *pNode = readNodeGraphFromFile(pCCBFileName, pOwner, parentSize);
Scene *pScene = Scene::create();
pScene->addChild(pNode);
return pScene;
}
void CCBReader::cleanUpNodeGraph(Node *node)
{
node->setUserObject(nullptr);
auto& children = node->getChildren();
for(const auto &obj : children) {
cleanUpNodeGraph(obj);
}
}
Node* CCBReader::readFileWithCleanUp(bool bCleanUp, CCBAnimationManagerMapPtr am)
{
if (! readHeader())
{
return nullptr;
}
if (! readStringCache())
{
return nullptr;
}
if (! readSequences())
{
return nullptr;
}
setAnimationManagers(am);
Node *pNode = readNodeGraph(nullptr);
_animationManagers->insert(pNode, _animationManager);
if (bCleanUp)
{
cleanUpNodeGraph(pNode);
}
return pNode;
}
bool CCBReader::readStringCache() {
int numStrings = this->readInt(false);
for(int i = 0; i < numStrings; i++) {
this->_stringCache.push_back(this->readUTF8());
}
return true;
}
bool CCBReader::readHeader()
{
/* If no bytes loaded, don't crash about it. */
if(this->_bytes == nullptr) {
return false;
}
/* Read magic bytes */
int magicBytes = *((int*)(this->_bytes + this->_currentByte));
this->_currentByte += 4;
if(CC_SWAP_INT32_BIG_TO_HOST(magicBytes) != (*reinterpret_cast<const int*>("ccbi"))) {
return false;
}
/* Read version. */
int version = this->readInt(false);
if(version != CCB_VERSION) {
log("WARNING! Incompatible ccbi file version (file: %d reader: %d)", version, CCB_VERSION);
return false;
}
// Read JS check
_jsControlled = this->readBool();
_animationManager->_jsControlled = _jsControlled;
return true;
}
unsigned char CCBReader::readByte()
{
unsigned char byte = this->_bytes[this->_currentByte];
this->_currentByte++;
return byte;
}
bool CCBReader::readBool()
{
return 0 == this->readByte() ? false : true;
}
std::string CCBReader::readUTF8()
{
std::string ret;
int b0 = this->readByte();
int b1 = this->readByte();
int numBytes = b0 << 8 | b1;
char* pStr = (char*)malloc(numBytes+1);
memcpy(pStr, _bytes+_currentByte, numBytes);
pStr[numBytes] = '\0';
ret = pStr;
free(pStr);
_currentByte += numBytes;
return ret;
}
bool CCBReader::getBit() {
bool bit;
unsigned char byte = *(this->_bytes + this->_currentByte);
if(byte & (1 << this->_currentBit)) {
bit = true;
} else {
bit = false;
}
this->_currentBit++;
if(this->_currentBit >= 8) {
this->_currentBit = 0;
this->_currentByte++;
}
return bit;
}
void CCBReader::alignBits() {
if(this->_currentBit) {
this->_currentBit = 0;
this->_currentByte++;
}
}
int CCBReader::readInt(bool pSigned) {
// Read encoded int
int numBits = 0;
while(!this->getBit()) {
numBits++;
}
long long current = 0;
for(int a = numBits - 1; a >= 0; a--) {
if(this->getBit()) {
current |= 1LL << a;
}
}
current |= 1LL << numBits;
int num;
if(pSigned) {
int s = current % 2;
if(s) {
num = static_cast<int>(current / 2);
} else {
num = static_cast<int>(-current / 2);
}
} else {
num = static_cast<int>(current - 1);
}
this->alignBits();
return num;
}
float CCBReader::readFloat()
{
FloatType type = static_cast<FloatType>(this->readByte());
switch (type)
{
case FloatType::_0:
return 0;
case FloatType::_1:
return 1;
case FloatType::MINUS1:
return -1;
case FloatType::_05:
return 0.5f;
case FloatType::INTEGER:
return (float)this->readInt(true);
default:
{
/* using a memcpy since the compiler isn't
* doing the float ptr math correctly on device.
* TODO: still applies in C++ ? */
unsigned char* pF = (this->_bytes + this->_currentByte);
float f = 0;
// N.B - in order to avoid an unaligned memory access crash on 'memcpy()' the the (void*) casts of the source and
// destination pointers are EXTREMELY important for the ARM compiler.
//
// Without a (void*) cast, the ARM compiler makes the assumption that the float* pointer is naturally aligned
// according to it's type size (aligned along 4 byte boundaries) and thus tries to call a more optimized
// version of memcpy() which makes this alignment assumption also. When reading back from a file of course our pointers
// may not be aligned, hence we need to avoid the compiler making this assumption. The (void*) cast serves this purpose,
// and causes the ARM compiler to choose the slower, more generalized (unaligned) version of memcpy()
//
// For more about this compiler behavior, see:
// http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.faqs/ka3934.html
memcpy((void*) &f, (const void*) pF, sizeof(float));
this->_currentByte += sizeof(float);
return f;
}
}
}
std::string CCBReader::readCachedString()
{
int n = this->readInt(false);
return this->_stringCache[n];
}
Node * CCBReader::readNodeGraph(Node * pParent)
{
/* Read class name. */
std::string className = this->readCachedString();
std::string _jsControlledName;
if(_jsControlled) {
_jsControlledName = this->readCachedString();
}
// Read assignment type and name
TargetType memberVarAssignmentType = static_cast<TargetType>(this->readInt(false));
std::string memberVarAssignmentName;
if(memberVarAssignmentType != TargetType::NONE)
{
memberVarAssignmentName = this->readCachedString();
}
NodeLoader *ccNodeLoader = this->_nodeLoaderLibrary->getNodeLoader(className.c_str());
if (! ccNodeLoader)
{
log("no corresponding node loader for %s", className.c_str());
return nullptr;
}
Node *node = ccNodeLoader->loadNode(pParent, this);
// Set root node
if (! _animationManager->getRootNode())
{
_animationManager->setRootNode(node);
}
// Assign controller
if(_jsControlled && node == _animationManager->getRootNode())
{
_animationManager->setDocumentControllerName(_jsControlledName);
}
// Read animated properties
std::unordered_map<int, Map<std::string, CCBSequenceProperty*>> seqs;
_animatedProps = new std::set<std::string>();
int numSequence = readInt(false);
for (int i = 0; i < numSequence; ++i)
{
int seqId = readInt(false);
Map<std::string, CCBSequenceProperty*> seqNodeProps;
int numProps = readInt(false);
for (int j = 0; j < numProps; ++j)
{
CCBSequenceProperty *seqProp = new (std::nothrow) CCBSequenceProperty();
seqProp->autorelease();
seqProp->setName(readCachedString().c_str());
seqProp->setType(readInt(false));
_animatedProps->insert(seqProp->getName());
int numKeyframes = readInt(false);
for (int k = 0; k < numKeyframes; ++k)
{
CCBKeyframe *keyframe = readKeyframe(static_cast<PropertyType>(seqProp->getType()));
seqProp->getKeyframes().pushBack(keyframe);
}
seqNodeProps.insert(seqProp->getName(), seqProp);
}
seqs[seqId] = seqNodeProps;
}
if (!seqs.empty())
{
_animationManager->addNode(node, seqs);
}
// Read properties
ccNodeLoader->parseProperties(node, pParent, this);
bool isCCBFileNode = (nullptr == dynamic_cast<CCBFile*>(node)) ? false : true;
// Handle sub ccb files (remove middle node)
if (isCCBFileNode)
{
CCBFile *ccbFileNode = (CCBFile*)node;
Node *embeddedNode = ccbFileNode->getCCBFileNode();
embeddedNode->setPosition(ccbFileNode->getPosition());
embeddedNode->setRotation(ccbFileNode->getRotation());
embeddedNode->setScaleX(ccbFileNode->getScaleX());
embeddedNode->setScaleY(ccbFileNode->getScaleY());
embeddedNode->setTag(ccbFileNode->getTag());
embeddedNode->setVisible(true);
//embeddedNode->ignoreAnchorPointForPosition(ccbFileNode->isIgnoreAnchorPointForPosition());
_animationManager->moveAnimationsFromNode(ccbFileNode, embeddedNode);
ccbFileNode->setCCBFileNode(nullptr);
node = embeddedNode;
}
if (memberVarAssignmentType != TargetType::NONE)
{
if(!_jsControlled)
{
Ref* target = nullptr;
if(memberVarAssignmentType == TargetType::DOCUMENT_ROOT)
{
target = _animationManager->getRootNode();
}
else if(memberVarAssignmentType == TargetType::OWNER)
{
target = this->_owner;
}
if(target != nullptr)
{
CCBMemberVariableAssigner * targetAsCCBMemberVariableAssigner = dynamic_cast<CCBMemberVariableAssigner *>(target);
bool assigned = false;
if (memberVarAssignmentType != TargetType::NONE)
{
if(targetAsCCBMemberVariableAssigner != nullptr)
{
assigned = targetAsCCBMemberVariableAssigner->onAssignCCBMemberVariable(target, memberVarAssignmentName.c_str(), node);
}
if(!assigned && this->_CCBMemberVariableAssigner != nullptr)
{
assigned = this->_CCBMemberVariableAssigner->onAssignCCBMemberVariable(target, memberVarAssignmentName.c_str(), node);
}
}
}
}
else
{
if(memberVarAssignmentType == TargetType::DOCUMENT_ROOT)
{
_animationManager->addDocumentOutletName(memberVarAssignmentName);
_animationManager->addDocumentOutletNode(node);
}
else
{
_ownerOutletNames.push_back(memberVarAssignmentName);
_ownerOutletNodes.pushBack(node);
}
}
}
// Assign custom properties.
if (!ccNodeLoader->getCustomProperties().empty())
{
bool customAssigned = false;
if(!_jsControlled)
{
Ref* target = node;
if(target != nullptr)
{
CCBMemberVariableAssigner * targetAsCCBMemberVariableAssigner = dynamic_cast<CCBMemberVariableAssigner *>(target);
if(targetAsCCBMemberVariableAssigner != nullptr)
{
auto& customPropeties = ccNodeLoader->getCustomProperties();
for (auto iter = customPropeties.begin(); iter != customPropeties.end(); ++iter)
{
customAssigned = targetAsCCBMemberVariableAssigner->onAssignCCBCustomProperty(target, iter->first.c_str(), iter->second);
if(!customAssigned && this->_CCBMemberVariableAssigner != nullptr)
{
customAssigned = this->_CCBMemberVariableAssigner->onAssignCCBCustomProperty(target, iter->first.c_str(), iter->second);
}
}
}
}
}
}
delete _animatedProps;
_animatedProps = nullptr;
/* Read and add children. */
int numChildren = this->readInt(false);
for(int i = 0; i < numChildren; i++)
{
Node * child = this->readNodeGraph(node);
node->addChild(child);
}
// FIX ISSUE #1860: "onNodeLoaded will be called twice if ccb was added as a CCBFile".
// If it's a sub-ccb node, skip notification to NodeLoaderListener since it will be
// notified at LINE #734: Node * child = this->readNodeGraph(node);
if (!isCCBFileNode)
{
// Call onNodeLoaded
NodeLoaderListener * nodeAsNodeLoaderListener = dynamic_cast<NodeLoaderListener *>(node);
if(nodeAsNodeLoaderListener != nullptr)
{
nodeAsNodeLoaderListener->onNodeLoaded(node, ccNodeLoader);
}
else if(this->_nodeLoaderListener != nullptr)
{
this->_nodeLoaderListener->onNodeLoaded(node, ccNodeLoader);
}
}
return node;
}
CCBKeyframe* CCBReader::readKeyframe(PropertyType type)
{
CCBKeyframe *keyframe = new (std::nothrow) CCBKeyframe();
keyframe->autorelease();
keyframe->setTime(readFloat());
CCBKeyframe::EasingType easingType = static_cast<CCBKeyframe::EasingType>(readInt(false));
float easingOpt = 0;
Value value;
if (easingType == CCBKeyframe::EasingType::CUBIC_IN
|| easingType == CCBKeyframe::EasingType::CUBIC_OUT
|| easingType == CCBKeyframe::EasingType::CUBIC_INOUT
|| easingType == CCBKeyframe::EasingType::ELASTIC_IN
|| easingType == CCBKeyframe::EasingType::ELASTIC_OUT
|| easingType == CCBKeyframe::EasingType::ELASTIC_INOUT)
{
easingOpt = readFloat();
}
keyframe->setEasingType(easingType);
keyframe->setEasingOpt(easingOpt);
if (type == PropertyType::CHECK)
{
value = readBool();
}
else if (type == PropertyType::BYTE)
{
value = readByte();
}
else if (type == PropertyType::COLOR3)
{
unsigned char r = readByte();
unsigned char g = readByte();
unsigned char b = readByte();
ValueMap colorMap;
colorMap["r"] = r;
colorMap["g"] = g;
colorMap["b"] = b;
value = colorMap;
}
else if (type == PropertyType::DEGREES)
{
value = readFloat();
}
else if (type == PropertyType::SCALE_LOCK || type == PropertyType::POSITION
|| type == PropertyType::FLOAT_XY)
{
float a = readFloat();
float b = readFloat();
ValueVector ab;
ab.push_back(Value(a));
ab.push_back(Value(b));
value = ab;
}
else if (type == PropertyType::SPRITEFRAME)
{
std::string spriteSheet = readCachedString();
std::string spriteFile = readCachedString();
SpriteFrame* spriteFrame;
if (spriteSheet.empty())
{
spriteFile = _CCBRootPath + spriteFile;
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(spriteFile.c_str());
Rect bounds = Rect(0, 0, texture->getContentSize().width, texture->getContentSize().height);
spriteFrame = SpriteFrame::createWithTexture(texture, bounds);
}
else
{
spriteSheet = _CCBRootPath + spriteSheet;
SpriteFrameCache* frameCache = SpriteFrameCache::getInstance();
// Load the sprite sheet only if it is not loaded
if (_loadedSpriteSheets.find(spriteSheet) == _loadedSpriteSheets.end())
{
frameCache->addSpriteFramesWithFile(spriteSheet.c_str());
_loadedSpriteSheets.insert(spriteSheet);
}
spriteFrame = frameCache->getSpriteFrameByName(spriteFile.c_str());
}
keyframe->setObject(spriteFrame);
}
if (!value.isNull())
keyframe->setValue(value);
return keyframe;
}
bool CCBReader::readCallbackKeyframesForSeq(CCBSequence* seq)
{
int numKeyframes = readInt(false);
if(!numKeyframes) return true;
CCBSequenceProperty* channel = new (std::nothrow) CCBSequenceProperty();
channel->autorelease();
for(int i = 0; i < numKeyframes; ++i) {
float time = readFloat();
std::string callbackName = readCachedString();
int callbackType = readInt(false);
ValueVector valueVector;
valueVector.push_back(Value(callbackName));
valueVector.push_back(Value(callbackType));
CCBKeyframe* keyframe = new (std::nothrow) CCBKeyframe();
keyframe->autorelease();
keyframe->setTime(time);
keyframe->setValue(Value(valueVector));
if(_jsControlled) {
std::stringstream callbackIdentifier;
callbackIdentifier << callbackType;
callbackIdentifier << ":" + callbackName;
_animationManager->getKeyframeCallbacks().push_back(Value(callbackIdentifier.str()));
}
channel->getKeyframes().pushBack(keyframe);
}
seq->setCallbackChannel(channel);
return true;
}
bool CCBReader::readSoundKeyframesForSeq(CCBSequence* seq) {
int numKeyframes = readInt(false);
if(!numKeyframes) return true;
CCBSequenceProperty* channel = new (std::nothrow) CCBSequenceProperty();
channel->autorelease();
for(int i = 0; i < numKeyframes; ++i) {
float time = readFloat();
std::string soundFile = readCachedString();
float pitch = readFloat();
float pan = readFloat();
float gain = readFloat();
ValueVector vec;
vec.push_back(Value(soundFile));
vec.push_back(Value(pitch));
vec.push_back(Value(pan));
vec.push_back(Value(gain));
CCBKeyframe* keyframe = new (std::nothrow) CCBKeyframe();
keyframe->setTime(time);
keyframe->setValue(Value(vec));
channel->getKeyframes().pushBack(keyframe);
keyframe->release();
}
seq->setSoundChannel(channel);
return true;
}
Node * CCBReader::readNodeGraph() {
return this->readNodeGraph(nullptr);
}
bool CCBReader::readSequences()
{
auto& sequences = _animationManager->getSequences();
int numSeqs = readInt(false);
for (int i = 0; i < numSeqs; i++)
{
CCBSequence *seq = new (std::nothrow) CCBSequence();
seq->autorelease();
seq->setDuration(readFloat());
seq->setName(readCachedString().c_str());
seq->setSequenceId(readInt(false));
seq->setChainedSequenceId(readInt(true));
if(!readCallbackKeyframesForSeq(seq)) return false;
if(!readSoundKeyframesForSeq(seq)) return false;
sequences.pushBack(seq);
}
_animationManager->setAutoPlaySequenceId(readInt(true));
return true;
}
std::string CCBReader::lastPathComponent(const char* pPath) {
std::string path(pPath);
size_t slashPos = path.find_last_of("/");
if(slashPos != std::string::npos) {
return path.substr(slashPos + 1, path.length() - slashPos);
}
return path;
}
std::string CCBReader::deletePathExtension(const char* pPath) {
std::string path(pPath);
size_t dotPos = path.find_last_of(".");
if(dotPos != std::string::npos) {
return path.substr(0, dotPos);
}
return path;
}
std::string CCBReader::toLowerCase(const char* pString) {
std::string copy(pString);
std::transform(copy.begin(), copy.end(), copy.begin(), ::tolower);
return copy;
}
bool CCBReader::endsWith(const char* pString, const char* pEnding) {
std::string string(pString);
std::string ending(pEnding);
if(string.length() >= ending.length()) {
return (string.compare(string.length() - ending.length(), ending.length(), ending) == 0);
} else {
return false;
}
}
bool CCBReader::isJSControlled()
{
return _jsControlled;
}
void CCBReader::addOwnerCallbackName(const std::string& name)
{
_ownerCallbackNames.push_back(name);
}
void CCBReader::addOwnerCallbackNode(Node *node)
{
_ownerCallbackNodes.pushBack(node);
}
void CCBReader::addOwnerCallbackControlEvents(Control::EventType type)
{
_ownerOwnerCallbackControlEvents.push_back(Value((int)type));
}
void CCBReader::addDocumentCallbackName(const std::string& name)
{
_animationManager->addDocumentCallbackName(name);
}
void CCBReader::addDocumentCallbackNode(Node *node)
{
_animationManager->addDocumentCallbackNode(node);
}
void CCBReader::addDocumentCallbackControlEvents(Control::EventType eventType)
{
_animationManager->addDocumentCallbackControlEvents(eventType);
}
ValueVector CCBReader::getOwnerCallbackNames()
{
ValueVector ret;
ret.reserve(_ownerCallbackNames.size());
std::vector<std::string>::iterator it = _ownerCallbackNames.begin();
for (; it != _ownerCallbackNames.end(); ++it)
{
ret.push_back(Value(*it));
}
return ret;
}
Vector<Node*>& CCBReader::getOwnerCallbackNodes()
{
return _ownerCallbackNodes;
}
ValueVector& CCBReader::getOwnerCallbackControlEvents()
{
return _ownerOwnerCallbackControlEvents;
}
ValueVector CCBReader::getOwnerOutletNames()
{
ValueVector ret;
ret.reserve(_ownerOutletNames.size());
std::vector<std::string>::iterator it = _ownerOutletNames.begin();
for (; it != _ownerOutletNames.end(); ++it)
{
ret.push_back(Value(*it));
}
return ret;
}
Vector<Node*>& CCBReader::getOwnerOutletNodes()
{
return _ownerOutletNodes;
}
Vector<Node*>& CCBReader::getNodesWithAnimationManagers()
{
return _nodesWithAnimationManagers;
}
Vector<CCBAnimationManager*>& CCBReader::getAnimationManagersForNodes()
{
return _animationManagersForNodes;
}
void CCBReader::addOwnerOutletName(std::string name)
{
_ownerOutletNames.push_back(name);
}
void CCBReader::addOwnerOutletNode(Node *node)
{
if (nullptr == node)
return;
_ownerOutletNodes.pushBack(node);
}
/************************************************************************
Static functions
************************************************************************/
static float __ccbResolutionScale = 1.0f;
float CCBReader::getResolutionScale()
{
return __ccbResolutionScale;
}
void CCBReader::setResolutionScale(float scale)
{
__ccbResolutionScale = scale;
}
};