mirror of https://github.com/axmolengine/axmol.git
30 lines
649 B
C++
30 lines
649 B
C++
#include "UITextTest_Editor.h"
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#include "ui/CocosGUI.h"
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USING_NS_CC;
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using namespace cocos2d::ui;
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UITextEditorTests::UITextEditorTests()
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{
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ADD_TEST_CASE(UITextTest_Editor);
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}
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// UITextTest_Editor
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bool UITextTest_Editor::init()
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{
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if (UIScene_Editor::init())
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{
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Node* node = CSLoader::createNode("cocosui/UIEditorTest/UILabel/crossplatform_UILabel_Editor_1.csb");
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Node* child = node->getChildByTag(5);
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child->removeFromParent();
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_layout = static_cast<Layout*>(child);
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_touchGroup->addChild(_layout);
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this->configureGUIScene();
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return true;
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}
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return false;
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}
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