axmol/templates/lua-template-runtime/frameworks/runtime-src/Classes/service/PlayerEditBoxServiceProtocol.h

38 lines
1007 B
C++

#ifndef __PLAYER_EDITBOX_SERVICE_PROTOCOL_H_
#define __PLAYER_EDITBOX_SERVICE_PROTOCOL_H_
#include <string>
#include "cocos2d.h"
#include "PlayerMacros.h"
#include "PlayerServiceProtocol.h"
PLAYER_NS_BEGIN
class PlayerEditBoxServiceProtocol : public PlayerServiceProtocol
{
public:
static const int FORMAT_NONE = 0;
static const int FORMAT_NUMBER = 1;
virtual void showSingleLineEditBox(const cocos2d::Rect &rect) = 0;
virtual void showMultiLineEditBox(const cocos2d::Rect &rect) = 0;
virtual void hide() = 0;
virtual void setText(const std::string &text) = 0;
virtual void setFont(const std::string &name, int size) = 0;
virtual void setFontColor(const cocos2d::Color3B &color) = 0;
virtual void setFormator(int formator) = 0;
void registerHandler(int handler) { _handler = handler; }
int getHandler() { return _handler; }
protected:
int _handler;
};
PLAYER_NS_END
#endif // __PLAYER_EDITBOX_SERVICE_PROTOCOL_H_