axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/ComponentsTest
Ricardo Quesada 159ef1ec68 clone() doesn't use copy constructor
... and other bug fixes
2013-06-18 15:06:53 -07:00
..
ComponentsTestScene.cpp clone() doesn't use copy constructor 2013-06-18 15:06:53 -07:00
ComponentsTestScene.h 1. add Component struct. 2013-06-04 17:38:43 +08:00
EnemyController.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
EnemyController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
GameOverScene.cpp 1. add Component struct. 2013-06-04 17:38:43 +08:00
GameOverScene.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
PlayerController.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
PlayerController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
ProjectileController.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
ProjectileController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
SceneController.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
SceneController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00