mirror of https://github.com/axmolengine/axmol.git
162 lines
5.2 KiB
C
162 lines
5.2 KiB
C
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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// The the sole (fake) video mode of our (sole) fake monitor
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//
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static GLFWvidmode getVideoMode(void)
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{
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GLFWvidmode mode;
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mode.width = 1920;
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mode.height = 1080;
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mode.redBits = 8;
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mode.greenBits = 8;
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mode.blueBits = 8;
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mode.refreshRate = 60;
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return mode;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPollMonitorsNull(void)
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{
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const float dpi = 141.f;
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const GLFWvidmode mode = getVideoMode();
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_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
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(int) (mode.width * 25.4f / dpi),
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(int) (mode.height * 25.4f / dpi));
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwFreeMonitorNull(_GLFWmonitor* monitor)
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{
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_glfwFreeGammaArrays(&monitor->null.ramp);
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}
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void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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if (xpos)
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*xpos = 0;
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if (ypos)
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*ypos = 0;
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}
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void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = 1.f;
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if (yscale)
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*yscale = 1.f;
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}
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void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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const GLFWvidmode mode = getVideoMode();
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if (xpos)
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*xpos = 0;
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if (ypos)
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*ypos = 10;
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if (width)
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*width = mode.width;
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if (height)
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*height = mode.height - 10;
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}
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GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found)
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{
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GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode));
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*mode = getVideoMode();
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*found = 1;
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return mode;
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}
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void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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*mode = getVideoMode();
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}
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GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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if (!monitor->null.ramp.size)
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{
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unsigned int i;
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_glfwAllocGammaArrays(&monitor->null.ramp, 256);
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for (i = 0; i < monitor->null.ramp.size; i++)
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{
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const float gamma = 2.2f;
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float value;
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value = i / (float) (monitor->null.ramp.size - 1);
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value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
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value = _glfw_fminf(value, 65535.f);
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monitor->null.ramp.red[i] = (unsigned short) value;
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monitor->null.ramp.green[i] = (unsigned short) value;
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monitor->null.ramp.blue[i] = (unsigned short) value;
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}
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}
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_glfwAllocGammaArrays(ramp, monitor->null.ramp.size);
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memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size);
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memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size);
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memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size);
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return GLFW_TRUE;
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}
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void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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if (monitor->null.ramp.size != ramp->size)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Null: Gamma ramp size must match current ramp size");
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return;
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}
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memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size);
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memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size);
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memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size);
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}
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