axmol/tests/cpp-tests/Classes/SpineTest/SpineTest.h

113 lines
3.0 KiB
C++

/*******************************************************************************
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
#ifndef _SPINETEST_H_
#define _SPINETEST_H_
#include "cocos2d.h"
#include "../BaseTest.h"
#include <spine/spine-cocos2dx.h>
DEFINE_TEST_SUITE(SpineTests);
class SpineTestLayer : public TestCase
{
public:
SpineTestLayer();
virtual std::string title() const;
protected:
std::string _title;
};
class BatchingExample: public SpineTestLayer {
public:
CREATE_FUNC(BatchingExample);
~BatchingExample ();
virtual bool init ();
protected:
spAtlas* _atlas;
spAttachmentLoader* _attachmentLoader;
spSkeletonData* _skeletonData;
spAnimationStateData* _stateData;
};
class CoinExample: public SpineTestLayer
{
public:
CREATE_FUNC(CoinExample);
virtual bool init();
private:
spine::SkeletonAnimation* skeletonNode;
};
class GoblinsExample : public SpineTestLayer {
public:
CREATE_FUNC(GoblinsExample);
virtual bool init ();
private:
spine::SkeletonAnimation* skeletonNode;
};
class RaptorExample : public SpineTestLayer {
public:
CREATE_FUNC(RaptorExample);
virtual bool init ();
private:
spine::SkeletonAnimation* skeletonNode;
};
class SpineboyExample : public SpineTestLayer {
public:
CREATE_FUNC (SpineboyExample);
virtual bool init ();
virtual void update (float deltaTime);
private:
spine::SkeletonAnimation* skeletonNode;
};
class TankExample : public SpineTestLayer {
public:
CREATE_FUNC(TankExample);
virtual bool init ();
private:
spine::SkeletonAnimation* skeletonNode;
};
#endif // _EXAMPLELAYER_H_