mirror of https://github.com/axmolengine/axmol.git
113 lines
3.0 KiB
C++
113 lines
3.0 KiB
C++
/*******************************************************************************
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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******************************************************************************/
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#ifndef _SPINETEST_H_
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#define _SPINETEST_H_
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#include "cocos2d.h"
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#include "../BaseTest.h"
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#include <spine/spine-cocos2dx.h>
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DEFINE_TEST_SUITE(SpineTests);
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class SpineTestLayer : public TestCase
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{
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public:
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SpineTestLayer();
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virtual std::string title() const;
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protected:
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std::string _title;
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};
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class BatchingExample: public SpineTestLayer {
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public:
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CREATE_FUNC(BatchingExample);
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~BatchingExample ();
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virtual bool init ();
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protected:
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spAtlas* _atlas;
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spAttachmentLoader* _attachmentLoader;
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spSkeletonData* _skeletonData;
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spAnimationStateData* _stateData;
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};
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class CoinExample: public SpineTestLayer
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{
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public:
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CREATE_FUNC(CoinExample);
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virtual bool init();
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private:
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spine::SkeletonAnimation* skeletonNode;
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};
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class GoblinsExample : public SpineTestLayer {
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public:
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CREATE_FUNC(GoblinsExample);
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virtual bool init ();
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private:
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spine::SkeletonAnimation* skeletonNode;
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};
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class RaptorExample : public SpineTestLayer {
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public:
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CREATE_FUNC(RaptorExample);
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virtual bool init ();
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private:
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spine::SkeletonAnimation* skeletonNode;
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};
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class SpineboyExample : public SpineTestLayer {
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public:
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CREATE_FUNC (SpineboyExample);
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virtual bool init ();
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virtual void update (float deltaTime);
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private:
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spine::SkeletonAnimation* skeletonNode;
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};
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class TankExample : public SpineTestLayer {
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public:
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CREATE_FUNC(TankExample);
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virtual bool init ();
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private:
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spine::SkeletonAnimation* skeletonNode;
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};
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#endif // _EXAMPLELAYER_H_
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