.. |
backend
|
Merge pull request #1253 from DelinWorks/instancing-support
|
2023-07-28 14:24:58 +08:00 |
shaders
|
Merge pull request #1253 from DelinWorks/instancing-support
|
2023-07-28 14:24:58 +08:00 |
CMakeLists.txt
|
Improve shader managment
|
2023-07-25 09:40:05 +08:00 |
CallbackCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
CallbackCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
CustomCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
CustomCommand.h
|
Merge pull request #1253 from DelinWorks/instancing-support
|
2023-07-28 14:24:58 +08:00 |
GroupCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
GroupCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Material.cpp
|
Improve shader managment
|
2023-07-25 09:40:05 +08:00 |
Material.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
MeshCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
MeshCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Pass.cpp
|
[WIP] Not convert mat3 to mat3x4 in engine
|
2023-07-27 22:36:51 +08:00 |
Pass.h
|
Improve shader module and empty texture managment
|
2023-07-28 11:46:34 +08:00 |
PipelineDescriptor.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
QuadCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
QuadCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderCommand.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderCommand.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderCommandPool.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderConsts.h.in
|
Auto compile app/Sources/shaders to axslc/custom
|
2023-07-19 23:41:16 +08:00 |
RenderState.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
RenderState.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Renderer.cpp
|
Merge pull request #1253 from DelinWorks/instancing-support
|
2023-07-28 14:24:58 +08:00 |
Renderer.h
|
Auto compile app/Sources/shaders to axslc/custom
|
2023-07-19 23:41:16 +08:00 |
Shaders.cpp
|
Merge pull request #1253 from DelinWorks/instancing-support
|
2023-07-28 14:24:58 +08:00 |
Shaders.h
|
Merge pull request #1253 from DelinWorks/instancing-support
|
2023-07-28 14:24:58 +08:00 |
Technique.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Technique.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
Texture2D.cpp
|
[WIP] Not convert mat3 to mat3x4 in engine
|
2023-07-27 22:36:51 +08:00 |
Texture2D.h
|
Make renderer works on opengl core profile mode
|
2023-07-20 20:23:56 +08:00 |
TextureAtlas.cpp
|
Update Sprite::getQuad() to return const reference (#1260)
|
2023-07-09 19:00:12 +08:00 |
TextureAtlas.h
|
Update Sprite::getQuad() to return const reference (#1260)
|
2023-07-09 19:00:12 +08:00 |
TextureCache.cpp
|
Fix android image reference issue
|
2023-07-28 15:21:56 +08:00 |
TextureCache.h
|
Improve shader module and empty texture managment
|
2023-07-28 11:46:34 +08:00 |
TextureCube.cpp
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TextureCube.h
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
TrianglesCommand.cpp
|
Improve shader managment
|
2023-07-25 09:40:05 +08:00 |
TrianglesCommand.h
|
Improve shader managment
|
2023-07-25 09:40:05 +08:00 |