axmol/cocos
HALX99 138781151a
Fix depth stencil state/desc (#321)
* Fix ds state

* fix 3d object not render

* Update DepthStencilStateGL.cpp

* fix ds, not complete

* fix image ref incorrect

* Fix metal captureScreen

* Share ds desc
needs restore properly after non-default render target destroy.

* fix gl compile

* Sync ds desc

* Only set vertex & index buffer once for batch draw

* Add set/get ds desc for renderer

* Refine code style

* Fix RenderTextureTest
a. should restore stencil desc properly

* Sync gl captureNode

* Sync GL
2021-01-31 22:22:52 +08:00
..
2d Fix #318 2021-01-27 12:03:42 +08:00
3d Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
audio Improve win dll support 2020-10-06 16:46:38 +08:00
base Fix depth stencil state/desc (#321) 2021-01-31 22:22:52 +08:00
math fix ci warnings 2020-09-04 18:34:15 +08:00
navmesh Update config.json [ci build] 2020-11-14 13:32:51 +08:00
network Fix warnings 2021-01-26 19:00:04 +08:00
physics fix warning (#20146) 2019-09-24 11:31:35 +08:00
physics3d fix compile and improve Physics3DConstraint management [ci build] 2020-11-15 00:48:53 +08:00
platform Refactor android runOnGLThread 2020-12-09 15:13:57 +08:00
renderer Fix depth stencil state/desc (#321) 2021-01-31 22:22:52 +08:00
ui Merge pull request #286 from rh101/add-center-vertical-layout-support 2020-11-26 23:43:25 -08:00
CMakeLists.txt Unify CC_COMPAT_GL to control renderer backend 2020-12-02 03:03:05 -08:00
cocos2d.cpp [ci skip]Release note (#20234) 2019-10-24 14:34:48 +08:00
cocos2d.h Lock name 2020-10-24 21:57:36 +08:00
precheader.cpp Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00
precheader.h Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00