..
android
Refactor android runOnGLThread
2020-12-09 15:13:57 +08:00
apple
Consider mutex use, which object dou you want guard?
2020-08-18 12:48:16 +08:00
desktop
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
ios
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
2020-11-24 18:10:28 +08:00
linux
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
mac
Unify CC_COMPAT_GL to control renderer backend
2020-12-02 03:03:05 -08:00
win32
RenderTarget abstract, in-progress ( #210 )
2020-09-21 22:10:50 +08:00
CCApplication.h
metal support for cocos2d-x ( #19305 )
2019-01-18 15:08:25 +08:00
CCApplicationProtocol.h
metal support for cocos2d-x ( #19305 )
2019-01-18 15:08:25 +08:00
CCCommon.h
Rename cocos2d::MessageBox to cocos2d::ccMessageBox. ( #20159 ) ( #20218 )
2019-10-17 14:28:35 +08:00
CCDevice.h
update Copyright. might need manual fix later ( #18659 )
2018-01-29 16:25:32 +08:00
CCFileStream.cpp
fix ci warnings
2020-11-15 21:34:53 -08:00
CCFileStream.h
fix ci warnings
2020-11-15 21:34:53 -08:00
CCFileUtils.cpp
Build pugixml from sources for all platforms ( #241 )
2020-10-21 12:28:34 +08:00
CCFileUtils.h
fix ci
2020-09-11 14:45:45 +08:00
CCGL.h
Unify CC_COMPAT_GL to control renderer backend
2020-12-02 03:03:05 -08:00
CCGLView.cpp
Improve code quality
2020-08-18 14:29:09 +08:00
CCGLView.h
API qualifiers improments
2020-10-07 00:07:53 +08:00
CCImage.cpp
fix #260 [ci build]
2020-11-16 12:21:27 +08:00
CCImage.h
fix #260 [ci build]
2020-11-16 12:21:27 +08:00
CCPlatformConfig.h
fix ci
2020-12-02 03:33:53 -08:00
CCPlatformDefine.h
[lua] remove simulator code from template project ( #19862 )
2019-06-25 18:14:50 +08:00
CCPlatformMacros.h
fix macro
2020-09-21 11:38:21 +08:00
CCSAXParser.cpp
Update CCSAXParser.cpp
2019-11-25 14:46:56 +08:00
CCSAXParser.h
Remove tinyxml, integrate dragonbones.
2019-11-24 23:15:56 +08:00
CCStdC.h
metal support for cocos2d-x ( #19305 )
2019-01-18 15:08:25 +08:00
CMakeLists.txt
Unify CC_COMPAT_GL to control renderer backend
2020-12-02 03:03:05 -08:00