axmol/tests
Ricardo Quesada f7d65fbe8a Squashed commit of the following:
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jul 1 11:05:02 2016 -0700

    Add support for Hex tiled maps

    Based on original patch by https://github.com/JustVic
    Original patch:
    https://github.com/cocos2d/cocos2d-x/pull/13288
    fix: tiled hex maps

    Hexagonal TileMaps Support

    fix: odd, even works as expected

    still problems with rendering order

    fix: fixes layer position in Hex

    fix render ordering
2016-07-01 15:51:00 -07:00
..
cpp-empty-test feat: upgrades to GLFW v3.2 2016-06-29 16:11:30 -07:00
cpp-tests Squashed commit of the following: 2016-07-01 15:51:00 -07:00
game-controller-test English grammar corrections. 2016-05-25 15:25:38 +01:00
js-memory-gc-tests English grammar corrections. 2016-05-25 15:25:38 +01:00
js-tests feat: upgrades to GLFW v3.2 2016-06-29 16:11:30 -07:00
lua-empty-test English grammar corrections. 2016-05-25 15:25:38 +01:00
lua-game-controller-test English grammar corrections. 2016-05-25 15:25:38 +01:00
lua-tests feat: upgrades to GLFW v3.2 2016-06-29 16:11:30 -07:00
performance-tests feat: upgrades to GLFW v3.2 2016-06-29 16:11:30 -07:00