.. |
CCBatchCommand.cpp
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Add new line at the end of a file to *.cpp
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2014-06-19 20:45:24 +09:00 |
CCBatchCommand.h
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add CC_DLL in Renderer folder
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2014-07-14 17:02:06 +08:00 |
CCCustomCommand.cpp
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Add new line at the end of a file to *.cpp
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2014-06-19 20:45:24 +09:00 |
CCCustomCommand.h
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add CC_DLL in Renderer folder
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2014-07-14 17:02:06 +08:00 |
CCGLProgram.cpp
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add texture coord2-7
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2014-08-21 18:14:24 +08:00 |
CCGLProgram.h
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add texture coord2-7
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2014-08-21 18:14:24 +08:00 |
CCGLProgramCache.cpp
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCGLProgramCache.h
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Squashed commit of the following:
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2014-05-16 14:36:00 -07:00 |
CCGLProgramState.cpp
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remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
CCGLProgramState.h
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add CC_DLL in Renderer folder
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2014-07-14 17:02:06 +08:00 |
CCGLProgramStateCache.cpp
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCGLProgramStateCache.h
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add CC_DLL in Renderer folder
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2014-07-14 17:02:06 +08:00 |
CCGroupCommand.cpp
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCGroupCommand.h
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add CC_DLL in Renderer folder
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2014-07-14 17:02:06 +08:00 |
CCMeshCommand.cpp
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support multi-attribs
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2014-08-20 18:20:19 +08:00 |
CCMeshCommand.h
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support multi-attribs
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2014-08-20 18:20:19 +08:00 |
CCPrimitive.cpp
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fix warnings
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2014-08-21 16:21:23 +08:00 |
CCPrimitive.h
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add CC_DLL for primitive classes
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2014-08-12 11:56:21 +08:00 |
CCPrimitiveCommand.cpp
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change copyright
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2014-08-07 15:53:20 +08:00 |
CCPrimitiveCommand.h
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add CC_DLL for primitive classes
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2014-08-12 11:56:21 +08:00 |
CCQuadCommand.cpp
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roll back quadcommand
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2014-06-27 12:44:19 +08:00 |
CCQuadCommand.h
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add CC_DLL in Renderer folder
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2014-07-14 17:02:06 +08:00 |
CCRenderCommand.cpp
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Add new line at the end of a file to *.cpp
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2014-06-19 20:45:24 +09:00 |
CCRenderCommand.h
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original version of PrimitiveCommand
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2014-08-01 14:46:35 +08:00 |
CCRenderCommandPool.h
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCRenderer.cpp
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Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
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2014-08-29 10:58:04 +08:00 |
CCRenderer.h
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transparent render queue
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2014-08-28 10:53:57 +08:00 |
CCTexture2D.cpp
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Change Image::PVRImagesHavePremultipliedAlpha() to Image::setPVRImagesHavePremultipliedAlpha()
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2014-07-28 10:38:22 +08:00 |
CCTexture2D.h
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Change Image::PVRImagesHavePremultipliedAlpha() to Image::setPVRImagesHavePremultipliedAlpha()
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2014-07-28 10:38:22 +08:00 |
CCTextureAtlas.cpp
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCTextureAtlas.h
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Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
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2014-07-09 23:03:04 +08:00 |
CCTextureCache.cpp
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCTextureCache.h
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add new interfaces for TextureCache to unbind the bound image asynchronous load callbacks.
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2014-05-23 17:08:22 +08:00 |
CCVertexIndexBuffer.cpp
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remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
CCVertexIndexBuffer.h
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fix android background and foreground crash for primitive
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2014-08-15 14:05:17 +08:00 |
CCVertexIndexData.cpp
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remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
CCVertexIndexData.h
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add CC_DLL for primitive classes
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2014-08-12 11:56:21 +08:00 |
ccGLStateCache.cpp
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fix bug for deleteTexture
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2014-06-12 15:22:41 +08:00 |
ccGLStateCache.h
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add NORMAL, BLEND_WEIGHT, BLEND_INDEX flag to be correspondent to GLProgram::VertexAttrib
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2014-08-05 15:15:17 +08:00 |
ccShader_3D_Color.frag
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Squashed commit of the following:
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2014-05-18 14:49:16 -07:00 |
ccShader_3D_ColorTex.frag
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debug Sprite3D with .c3t
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2014-06-09 18:37:58 +08:00 |
ccShader_3D_PositionTex.vert
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reset bone number to 60, put test in alphabetical order
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2014-08-22 16:06:36 +08:00 |
ccShader_Label.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Label_df.frag
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Does not crash on Mac if the .ttf file is not found
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2014-05-15 17:22:53 -07:00 |
ccShader_Label_df_glow.frag
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Does not crash on Mac if the .ttf file is not found
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2014-05-15 17:22:53 -07:00 |
ccShader_Label_normal.frag
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Does not crash on Mac if the .ttf file is not found
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2014-05-15 17:22:53 -07:00 |
ccShader_Label_outline.frag
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Does not crash on Mac if the .ttf file is not found
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2014-05-15 17:22:53 -07:00 |
ccShader_PositionColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTexture.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureA8Color.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureA8Color.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureColor.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor.vert
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Compiles on windows, sort of
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2014-05-09 19:07:22 -07:00 |
ccShader_PositionTextureColorAlphaTest.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor_noMVP.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor_noMVP.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture_uColor.frag
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uniform sampler CC_Texture0 MUST NOT be defined on shaders
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2014-05-15 16:47:54 -07:00 |
ccShader_PositionTexture_uColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShaders.cpp
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Squashed commit of the following:
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2014-05-18 14:49:16 -07:00 |
ccShaders.h
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sprite3d with skin render&bundle
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2014-06-05 16:36:01 +08:00 |