mirror of https://github.com/axmolengine/axmol.git
286 lines
7.4 KiB
C++
286 lines
7.4 KiB
C++
#include "SpineSkeletonDataCache.h"
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#if !defined(CC_USE_SPINE_CPP) || CC_USE_SPINE_CPP
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SpineSkeletonDataCache* SpineSkeletonDataCache::getInstance()
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{
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static SpineSkeletonDataCache internalShared;
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return &internalShared;
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}
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SpineSkeletonDataCache::SpineSkeletonDataCache()
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{
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_reportError = &cocos2d::log;
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}
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void SpineSkeletonDataCache::setErrorReportFunc(void (*errorfunc)(const char* pszFormat, ...))
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{
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_reportError = std::move(errorfunc);
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}
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void SpineSkeletonDataCache::removeData(const char* dataFile)
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{
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auto target = _cacheTable.find(dataFile);
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if (target != _cacheTable.end())
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{
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target->second->release();
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_cacheTable.erase(target);
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}
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}
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SpineSkeletonDataCache::SkeletonData* SpineSkeletonDataCache::addData(const char* dataFile,
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const char* atlasFile,
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float scale)
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{
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auto target = _cacheTable.find(dataFile);
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if (target != _cacheTable.end())
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{
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return target->second;
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}
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spine::SkeletonData* skeletonData = nullptr;
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spine::AttachmentLoader* loader = nullptr;
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bool ok = false;
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auto fileExtension = cocos2d::FileUtils::getInstance()->getFileExtension(dataFile);
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static spine::Cocos2dTextureLoader s_textureLoader;
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do
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{
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auto atlas = new (__FILE__, __LINE__) spine::Atlas(atlasFile, &s_textureLoader);
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if (nullptr == (atlas))
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break;
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loader = new (__FILE__, __LINE__) spine::Cocos2dAtlasAttachmentLoader(atlas);
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int failed = 0;
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/*
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** Atlas is used by shared attachment loader, temp json or binary should be dispose.
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** Cache, we just need SkeletonData & atlas.
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*/
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if (fileExtension == ".skel")
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{
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spine::SkeletonBinary binary(loader);
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binary.setScale(scale);
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skeletonData = binary.readSkeletonDataFile(dataFile);
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if ((!binary.getError().isEmpty()))
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{
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++failed;
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_reportError("#parse spine .skel data file failed, error:%s", binary.getError().buffer());
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}
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}
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else
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{
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spine::SkeletonJson json(loader);
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json.setScale(scale);
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skeletonData = json.readSkeletonDataFile(dataFile);
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if ((!json.getError().isEmpty()))
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{
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++failed;
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_reportError("#parse spine .json data file failed, error:%s", json.getError().buffer());
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}
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}
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if (failed > 0)
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{
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if (skeletonData != nullptr)
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delete (skeletonData);
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delete (atlas);
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delete (loader);
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break;
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}
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ok = true;
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} while (false);
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if (ok)
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{
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auto newData = new SkeletonData(skeletonData, loader);
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_cacheTable.emplace(dataFile, newData);
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return newData;
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}
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return nullptr;
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}
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void SpineSkeletonDataCache::removeAllData(void)
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{
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for (auto& e : _cacheTable)
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{
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e.second->release();
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}
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_cacheTable.clear();
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}
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void SpineSkeletonDataCache::removeAllUnusedData(void)
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{
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auto _First = _cacheTable.begin();
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auto _Last = _cacheTable.end();
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for (; _First != _Last;)
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{
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if ((*_First).second->getReferenceCount() == 1)
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{
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(*_First).second->release();
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_cacheTable.erase(_First++);
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continue;
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}
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++_First;
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}
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}
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#else
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SpineSkeletonDataCache* SpineSkeletonDataCache::getInstance()
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{
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static SpineSkeletonDataCache internalShared;
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return &internalShared;
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}
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SpineSkeletonDataCache::SpineSkeletonDataCache()
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{
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_reportError = &cocos2d::log;
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}
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void SpineSkeletonDataCache::setErrorReportFunc(void (*errorfunc)(const char* pszFormat, ...))
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{
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_reportError = errorfunc;
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}
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void SpineSkeletonDataCache::removeData(const char* dataFile)
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{
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auto target = _cacheTable.find(dataFile);
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if (target != _cacheTable.end())
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{
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target->second->release();
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_cacheTable.erase(target);
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}
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}
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SpineSkeletonDataCache::SkeletonData* SpineSkeletonDataCache::addData(const char* dataFile,
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const char* atlasFile,
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float scale)
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{
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auto target = _cacheTable.find(dataFile);
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if (target != _cacheTable.end())
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{
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return target->second;
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}
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spSkeletonData* skeletonData = nullptr;
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spAttachmentLoader* loader = nullptr;
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bool ok = false;
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auto fileExtension = cocos2d::FileUtils::getInstance()->getFileExtension(dataFile);
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do
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{
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spAtlas* atlas = spAtlas_createFromFile(atlasFile, 0);
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if (nullptr == (atlas))
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break;
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loader = (spAttachmentLoader*)Cocos2dAttachmentLoader_create(atlas);
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int failed = 0;
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/*
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** Atlas is used by shared attachment loader, temp json or binary should be dispose.
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** Cache, we just need SkeletonData & atlas.
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*/
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if (fileExtension == ".skel")
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{
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auto binary = spSkeletonBinary_createWithLoader(loader);
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if (nullptr == binary)
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{
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spAtlas_dispose(atlas);
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break;
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}
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binary->scale = scale;
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skeletonData = spSkeletonBinary_readSkeletonDataFile(binary, dataFile);
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if ((binary->error != nullptr))
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{
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++failed;
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_reportError("#parse spine .skel data file failed, error:%s", binary->error);
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}
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spSkeletonBinary_dispose(binary);
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}
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else
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{
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spSkeletonJson* json = spSkeletonJson_createWithLoader(loader);
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if (nullptr == json)
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{
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spAtlas_dispose(atlas);
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break;
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}
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json->scale = scale;
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skeletonData = spSkeletonJson_readSkeletonDataFile(json, dataFile);
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if ((json->error != nullptr))
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{
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++failed;
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_reportError("#parse spine .json data file failed, error:%s", json->error);
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}
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spSkeletonJson_dispose(json);
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}
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if ((loader->error1 != nullptr))
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{
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++failed;
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_reportError("#parse spine attachment failed, error:%s%s", loader->error1, loader->error2);
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}
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if (failed > 0)
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{
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if (skeletonData != nullptr)
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spSkeletonData_dispose(skeletonData);
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spAtlas_dispose(atlas);
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spAttachmentLoader_dispose(loader);
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break;
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}
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ok = true;
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} while (false);
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if (ok)
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{
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auto newData = new SkeletonData(skeletonData, loader);
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_cacheTable.emplace(dataFile, newData);
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return newData;
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}
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return nullptr;
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}
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void SpineSkeletonDataCache::removeAllData(void)
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{
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for (auto& e : _cacheTable)
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{
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e.second->release();
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}
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_cacheTable.clear();
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}
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void SpineSkeletonDataCache::removeAllUnusedData(void)
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{
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auto _First = _cacheTable.begin();
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auto _Last = _cacheTable.end();
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for (; _First != _Last;)
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{
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if ((*_First).second->getReferenceCount() == 1)
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{
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(*_First).second->release();
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_cacheTable.erase(_First++);
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continue;
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}
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++_First;
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}
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}
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#endif
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