axmol/cocos/renderer/backend
halx99 4048395cdb Refine pixel format
a. make RGB565, RGB5A1 identical between GL and MTL backend
b. make texture internal format compatible on GLES-2.0 ONLY GPU devices
2020-10-20 23:27:20 +08:00
..
metal Refine pixel format 2020-10-20 23:27:20 +08:00
opengl Refine pixel format 2020-10-20 23:27:20 +08:00
Backend.h Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
Buffer.h Init Commit 2019-11-23 20:27:39 +08:00
CommandBuffer.cpp Init Commit 2019-11-23 20:27:39 +08:00
CommandBuffer.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
DepthStencilState.cpp Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
DepthStencilState.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
Device.cpp Init Commit 2019-11-23 20:27:39 +08:00
Device.h Improve win dll support 2020-10-06 16:46:38 +08:00
DeviceInfo.h Improve images decoder 2020-08-31 21:04:47 +08:00
Macros.h Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
PixelBufferDescriptor.h fix ci 2020-09-11 14:45:45 +08:00
Program.cpp Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
Program.h Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
ProgramCache.cpp Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
ProgramCache.h Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
ProgramState.cpp Clear vector after releaseTextures 2020-08-29 22:00:58 +08:00
ProgramState.h Improve win dll support 2020-10-06 16:46:38 +08:00
ProgramStateRegistry.cpp Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
ProgramStateRegistry.h Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
RenderPassParams.cpp RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
RenderPassParams.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
RenderPipeline.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
RenderTarget.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
ShaderCache.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ShaderCache.h Improve win dll support 2020-10-06 16:46:38 +08:00
ShaderModule.cpp Init Commit 2019-11-23 20:27:39 +08:00
ShaderModule.h Improve win dll support 2020-10-06 16:46:38 +08:00
Texture.cpp Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
Texture.h Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
TextureUtils.cpp Refine pixel format 2020-10-20 23:27:20 +08:00
TextureUtils.h Refine pixel format 2020-10-20 23:27:20 +08:00
Types.cpp Init Commit 2019-11-23 20:27:39 +08:00
Types.h Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
VertexLayout.cpp Init Commit 2019-11-23 20:27:39 +08:00
VertexLayout.h Improve win dll support 2020-10-06 16:46:38 +08:00