mirror of https://github.com/axmolengine/axmol.git
235f09f635
* PixelFormat use table * Correct PixelFormat name to match 'GL_LUMINANCE' * Up * fix cube update texture enum * linux build * Refine ci * fix linux build * Remove unused function, match mtl framebuffer pixel format * readPixels always RGBA format * fix ci for linux * fix linux build * Remove unused functions * fix travis * fix android ci * Update config.json * linux glad * Update CCGLViewImpl-desktop.cpp * fix linux build * Fix linux build * Link issue [skip appveyor][skip travis] * Update CMakeLists.txt * Refine GL enums use * Update test case name [skip appveyor][skip travis] * fix linux link issue * for mtl * fix ci * Tidy pixelformat enums * fix ci * fix rgba8 to abgr4 error * fix ci * fix ci for GLES * Fix linux build, require glibc-2.27+ * Use properly dist for travis [skip appveyor] * fix linux build [skip appveyor] * Update install-deps-linux.sh * Remove unused members for pixel block info, update external to v73 * Sync from compile linux warnings * Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format * metal doesn't support rgb8 (#3) * Update CCTexture2D.cpp * Refine code * Pixel Format Descriptor Table * fix ci * BGR5A1 * Simplfy texture format convert function name * Update * rgba4 match mtl render format * Add note about RGBA4 * Remove unused function * fix osx * Already converted at texture2d * Clearly comment * fixup |
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.. | ||
CC3DProgramInfo.cpp | ||
CC3DProgramInfo.h | ||
CCAABB.cpp | ||
CCAABB.h | ||
CCAnimate3D.cpp | ||
CCAnimate3D.h | ||
CCAnimation3D.cpp | ||
CCAnimation3D.h | ||
CCAnimationCurve.h | ||
CCAnimationCurve.inl | ||
CCAttachNode.cpp | ||
CCAttachNode.h | ||
CCBillBoard.cpp | ||
CCBillBoard.h | ||
CCBundle3D.cpp | ||
CCBundle3D.h | ||
CCBundle3DData.cpp | ||
CCBundle3DData.h | ||
CCBundleReader.cpp | ||
CCBundleReader.h | ||
CCFrustum.cpp | ||
CCFrustum.h | ||
CCMesh.cpp | ||
CCMesh.h | ||
CCMeshSkin.cpp | ||
CCMeshSkin.h | ||
CCMeshVertexIndexData.cpp | ||
CCMeshVertexIndexData.h | ||
CCMotionStreak3D.cpp | ||
CCMotionStreak3D.h | ||
CCOBB.cpp | ||
CCOBB.h | ||
CCObjLoader.cpp | ||
CCObjLoader.h | ||
CCPlane.cpp | ||
CCPlane.h | ||
CCRay.cpp | ||
CCRay.h | ||
CCSkeleton3D.cpp | ||
CCSkeleton3D.h | ||
CCSkybox.cpp | ||
CCSkybox.h | ||
CCSprite3D.cpp | ||
CCSprite3D.h | ||
CCSprite3DMaterial.cpp | ||
CCSprite3DMaterial.h | ||
CCTerrain.cpp | ||
CCTerrain.h | ||
CCVertexAttribBinding.cpp | ||
CCVertexAttribBinding.h | ||
CMakeLists.txt | ||
cocos3d.h |