mirror of https://github.com/axmolengine/axmol.git
383 lines
13 KiB
Lua
383 lines
13 KiB
Lua
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--------------------------------
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-- @module ControlButton
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-- @extend Control
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-- @parent_module cc
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--------------------------------
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--
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-- @function [parent=#ControlButton] isPushed
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Sets the title label to use for the specified state.<br>
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-- If a property is not specified for a state, the default is to use<br>
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-- the ButtonStateNormal value.<br>
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-- param label The title label to use for the specified state.<br>
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-- param state The state that uses the specified title. The values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] setTitleLabelForState
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-- @param self
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-- @param #cc.Node label
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setAdjustBackgroundImage
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-- @param self
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-- @param #bool adjustBackgroundImage
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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-- Sets the title string to use for the specified state.<br>
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-- If a property is not specified for a state, the default is to use<br>
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-- the ButtonStateNormal value.<br>
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-- param title The title string to use for the specified state.<br>
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-- param state The state that uses the specified title. The values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] setTitleForState
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-- @param self
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-- @param #string title
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setLabelAnchorPoint
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-- @param self
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-- @param #vec2_table var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getLabelAnchorPoint
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-- @param self
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getTitleTTFSizeForState
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-- @param self
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-- @param #int state
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-- @return float#float ret (return value: float)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setTitleTTFForState
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-- @param self
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-- @param #string fntFile
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setTitleTTFSizeForState
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-- @param self
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-- @param #float size
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setTitleLabel
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-- @param self
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-- @param #cc.Node var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setPreferredSize
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-- @param self
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-- @param #size_table var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getCurrentTitleColor
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-- @param self
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-- @return color3b_table#color3b_table ret (return value: color3b_table)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setZoomOnTouchDown
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-- @param self
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-- @param #bool var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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-- Returns the background sprite used for a state.<br>
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-- param state The state that uses the background sprite. Possible values are<br>
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-- described in "CCControlState".
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-- @function [parent=#ControlButton] getBackgroundSpriteForState
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-- @param self
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-- @param #int state
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-- @return Scale9Sprite#Scale9Sprite ret (return value: ccui.Scale9Sprite)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getHorizontalOrigin
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- Sets the font of the label, changes the label to a BMFont if neccessary.<br>
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-- param fntFile The name of the font to change to<br>
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-- param state The state that uses the specified fntFile. The values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] setTitleBMFontForState
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-- @param self
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-- @param #string fntFile
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getScaleRatio
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getTitleTTFForState
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-- @param self
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-- @param #int state
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-- @return string#string ret (return value: string)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getBackgroundSprite
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-- @param self
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-- @return Scale9Sprite#Scale9Sprite ret (return value: ccui.Scale9Sprite)
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--------------------------------
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-- Returns the title color used for a state.<br>
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-- param state The state that uses the specified color. The values are described<br>
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-- in "CCControlState".<br>
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-- return The color of the title for the specified state.
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-- @function [parent=#ControlButton] getTitleColorForState
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-- @param self
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-- @param #int state
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-- @return color3b_table#color3b_table ret (return value: color3b_table)
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--------------------------------
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-- Sets the color of the title to use for the specified state.<br>
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-- param color The color of the title to use for the specified state.<br>
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-- param state The state that uses the specified color. The values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] setTitleColorForState
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-- @param self
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-- @param #color3b_table color
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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-- Adjust the background image. YES by default. If the property is set to NO, the<br>
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-- background will use the prefered size of the background image.
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-- @function [parent=#ControlButton] doesAdjustBackgroundImage
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Sets the background spriteFrame to use for the specified button state.<br>
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-- param spriteFrame The background spriteFrame to use for the specified state.<br>
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-- param state The state that uses the specified image. The values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] setBackgroundSpriteFrameForState
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-- @param self
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-- @param #cc.SpriteFrame spriteFrame
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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-- Sets the background sprite to use for the specified button state.<br>
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-- param sprite The background sprite to use for the specified state.<br>
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-- param state The state that uses the specified image. The values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] setBackgroundSpriteForState
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-- @param self
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-- @param #ccui.Scale9Sprite sprite
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-- @param #int state
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setScaleRatio
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-- @param self
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-- @param #float var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setBackgroundSprite
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-- @param self
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-- @param #ccui.Scale9Sprite var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getTitleLabel
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-- @param self
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getPreferredSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getVerticalMargin
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- Returns the title label used for a state.<br>
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-- param state The state that uses the title label. Possible values are described<br>
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-- in "CCControlState".
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-- @function [parent=#ControlButton] getTitleLabelForState
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-- @param self
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-- @param #int state
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setMargins
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-- @param self
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-- @param #int marginH
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-- @param #int marginV
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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-- @overload self
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-- @overload self
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-- @function [parent=#ControlButton] getCurrentTitle
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-- @param self
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-- @return string#string ret (return value: string)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getTitleBMFontForState
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-- @param self
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-- @param #int state
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-- @return string#string ret (return value: string)
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--------------------------------
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--
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-- @function [parent=#ControlButton] getZoomOnTouchDown
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Returns the title used for a state.<br>
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-- param state The state that uses the title. Possible values are described in<br>
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-- "CCControlState".<br>
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-- return The title for the specified state.
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-- @function [parent=#ControlButton] getTitleForState
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-- @param self
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-- @param #int state
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @overload self, ccui.Scale9Sprite
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-- @overload self
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-- @overload self, cc.Node, ccui.Scale9Sprite
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-- @overload self, string, string, float
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-- @function [parent=#ControlButton] create
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-- @param self
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-- @param #string title
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-- @param #string fontName
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-- @param #float fontSize
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-- @return ControlButton#ControlButton ret (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setEnabled
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-- @param self
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-- @param #bool enabled
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] onTouchEnded
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setColor
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-- @param self
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-- @param #color3b_table
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] onTouchMoved
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setSelected
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-- @param self
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-- @param #bool enabled
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] onTouchCancelled
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] needsLayout
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-- @param self
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] onTouchBegan
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--
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-- @function [parent=#ControlButton] updateDisplayedOpacity
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-- @param self
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-- @param #unsigned char parentOpacity
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setHighlighted
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-- @param self
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-- @param #bool enabled
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] updateDisplayedColor
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-- @param self
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-- @param #color3b_table parentColor
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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--------------------------------
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--
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-- @function [parent=#ControlButton] setOpacity
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-- @param self
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-- @param #unsigned char var
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-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
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return nil
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