axmol/cocos/scripting/lua-bindings/auto/api/ParallaxNode.lua

58 lines
1.6 KiB
Lua

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-- @module ParallaxNode
-- @extend Node
-- @parent_module cc
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--
-- @function [parent=#ParallaxNode] addChild
-- @param self
-- @param #cc.Node child
-- @param #int z
-- @param #vec2_table parallaxRatio
-- @param #vec2_table positionOffset
-- @return ParallaxNode#ParallaxNode self (return value: cc.ParallaxNode)
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--
-- @function [parent=#ParallaxNode] removeAllChildrenWithCleanup
-- @param self
-- @param #bool cleanup
-- @return ParallaxNode#ParallaxNode self (return value: cc.ParallaxNode)
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--
-- @function [parent=#ParallaxNode] create
-- @param self
-- @return ParallaxNode#ParallaxNode ret (return value: cc.ParallaxNode)
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-- @overload self, cc.Node, int, string
-- @overload self, cc.Node, int, int
-- @function [parent=#ParallaxNode] addChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
-- @param #int tag
-- @return ParallaxNode#ParallaxNode self (return value: cc.ParallaxNode)
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--
-- @function [parent=#ParallaxNode] visit
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
-- @return ParallaxNode#ParallaxNode self (return value: cc.ParallaxNode)
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--
-- @function [parent=#ParallaxNode] removeChild
-- @param self
-- @param #cc.Node child
-- @param #bool cleanup
-- @return ParallaxNode#ParallaxNode self (return value: cc.ParallaxNode)
return nil