mirror of https://github.com/axmolengine/axmol.git
688 lines
21 KiB
Lua
688 lines
21 KiB
Lua
|
|
--------------------------------
|
|
-- @module ParticleSystem
|
|
-- @extend Node,TextureProtocol
|
|
-- @parent_module cc
|
|
|
|
--------------------------------
|
|
-- size variance in pixels of each particle
|
|
-- @function [parent=#ParticleSystem] getStartSizeVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getTexture
|
|
-- @param self
|
|
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
|
|
|
|
--------------------------------
|
|
-- whether or not the system is full
|
|
-- @function [parent=#ParticleSystem] isFull
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getBatchNode
|
|
-- @param self
|
|
-- @return ParticleBatchNode#ParticleBatchNode ret (return value: cc.ParticleBatchNode)
|
|
|
|
--------------------------------
|
|
-- start color of each particle
|
|
-- @function [parent=#ParticleSystem] getStartColor
|
|
-- @param self
|
|
-- @return color4f_table#color4f_table ret (return value: color4f_table)
|
|
|
|
--------------------------------
|
|
-- particles movement type: Free or Grouped<br>
|
|
-- since v0.8
|
|
-- @function [parent=#ParticleSystem] getPositionType
|
|
-- @param self
|
|
-- @return int#int ret (return value: int)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setPosVar
|
|
-- @param self
|
|
-- @param #vec2_table pos
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getEndSpin
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setRotatePerSecondVar
|
|
-- @param self
|
|
-- @param #float degrees
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getStartSpinVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getRadialAccelVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- end size variance in pixels of each particle
|
|
-- @function [parent=#ParticleSystem] getEndSizeVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setTangentialAccel
|
|
-- @param self
|
|
-- @param #float t
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getRadialAccel
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartRadius
|
|
-- @param self
|
|
-- @param #float startRadius
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setRotatePerSecond
|
|
-- @param self
|
|
-- @param #float degrees
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndSize
|
|
-- @param self
|
|
-- @param #float endSize
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getGravity
|
|
-- @param self
|
|
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getTangentialAccel
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndRadius
|
|
-- @param self
|
|
-- @param #float endRadius
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getSpeed
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- angle and angle variation of each particle
|
|
-- @function [parent=#ParticleSystem] getAngle
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndColor
|
|
-- @param self
|
|
-- @param #color4f_table color
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartSpin
|
|
-- @param self
|
|
-- @param #float spin
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setDuration
|
|
-- @param self
|
|
-- @param #float duration
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setTexture
|
|
-- @param self
|
|
-- @param #cc.Texture2D texture
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- Position variance of the emitter
|
|
-- @function [parent=#ParticleSystem] getPosVar
|
|
-- @param self
|
|
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] updateWithNoTime
|
|
-- @param self
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] isBlendAdditive
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getSpeedVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setPositionType
|
|
-- @param self
|
|
-- @param #int type
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- stop emitting particles. Running particles will continue to run until they die
|
|
-- @function [parent=#ParticleSystem] stopSystem
|
|
-- @param self
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- sourcePosition of the emitter
|
|
-- @function [parent=#ParticleSystem] getSourcePosition
|
|
-- @param self
|
|
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setLifeVar
|
|
-- @param self
|
|
-- @param #float lifeVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setTotalParticles
|
|
-- @param self
|
|
-- @param #int totalParticles
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndColorVar
|
|
-- @param self
|
|
-- @param #color4f_table color
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getAtlasIndex
|
|
-- @param self
|
|
-- @return int#int ret (return value: int)
|
|
|
|
--------------------------------
|
|
-- start size in pixels of each particle
|
|
-- @function [parent=#ParticleSystem] getStartSize
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartSpinVar
|
|
-- @param self
|
|
-- @param #float pinVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- Kill all living particles.
|
|
-- @function [parent=#ParticleSystem] resetSystem
|
|
-- @param self
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setAtlasIndex
|
|
-- @param self
|
|
-- @param #int index
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setTangentialAccelVar
|
|
-- @param self
|
|
-- @param #float t
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndRadiusVar
|
|
-- @param self
|
|
-- @param #float endRadiusVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getEndRadius
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] isActive
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setRadialAccelVar
|
|
-- @param self
|
|
-- @param #float t
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartSize
|
|
-- @param self
|
|
-- @param #float startSize
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setSpeed
|
|
-- @param self
|
|
-- @param #float speed
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getStartSpin
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getRotatePerSecond
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEmitterMode
|
|
-- @param self
|
|
-- @param #int mode
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- How many seconds the emitter will run. -1 means 'forever'
|
|
-- @function [parent=#ParticleSystem] getDuration
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setSourcePosition
|
|
-- @param self
|
|
-- @param #vec2_table pos
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getEndSpinVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setBlendAdditive
|
|
-- @param self
|
|
-- @param #bool value
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setLife
|
|
-- @param self
|
|
-- @param #float life
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setAngleVar
|
|
-- @param self
|
|
-- @param #float angleVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setRotationIsDir
|
|
-- @param self
|
|
-- @param #bool t
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndSizeVar
|
|
-- @param self
|
|
-- @param #float sizeVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setAngle
|
|
-- @param self
|
|
-- @param #float angle
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setBatchNode
|
|
-- @param self
|
|
-- @param #cc.ParticleBatchNode batchNode
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getTangentialAccelVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- Switch between different kind of emitter modes:<br>
|
|
-- - kParticleModeGravity: uses gravity, speed, radial and tangential acceleration<br>
|
|
-- - kParticleModeRadius: uses radius movement + rotation
|
|
-- @function [parent=#ParticleSystem] getEmitterMode
|
|
-- @param self
|
|
-- @return int#int ret (return value: int)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndSpinVar
|
|
-- @param self
|
|
-- @param #float endSpinVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- angle variance of each particle
|
|
-- @function [parent=#ParticleSystem] getAngleVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartColor
|
|
-- @param self
|
|
-- @param #color4f_table color
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getRotatePerSecondVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- end size in pixels of each particle
|
|
-- @function [parent=#ParticleSystem] getEndSize
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- life, and life variation of each particle
|
|
-- @function [parent=#ParticleSystem] getLife
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setSpeedVar
|
|
-- @param self
|
|
-- @param #float speed
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setAutoRemoveOnFinish
|
|
-- @param self
|
|
-- @param #bool var
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setGravity
|
|
-- @param self
|
|
-- @param #vec2_table g
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- should be overridden by subclasses
|
|
-- @function [parent=#ParticleSystem] postStep
|
|
-- @param self
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEmissionRate
|
|
-- @param self
|
|
-- @param #float rate
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- end color variance of each particle
|
|
-- @function [parent=#ParticleSystem] getEndColorVar
|
|
-- @param self
|
|
-- @return color4f_table#color4f_table ret (return value: color4f_table)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getRotationIsDir
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- emission rate of the particles
|
|
-- @function [parent=#ParticleSystem] getEmissionRate
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- end color and end color variation of each particle
|
|
-- @function [parent=#ParticleSystem] getEndColor
|
|
-- @param self
|
|
-- @return color4f_table#color4f_table ret (return value: color4f_table)
|
|
|
|
--------------------------------
|
|
-- life variance of each particle
|
|
-- @function [parent=#ParticleSystem] getLifeVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartSizeVar
|
|
-- @param self
|
|
-- @param #float sizeVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- Add a particle to the emitter
|
|
-- @function [parent=#ParticleSystem] addParticle
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getStartRadius
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- Quantity of particles that are being simulated at the moment
|
|
-- @function [parent=#ParticleSystem] getParticleCount
|
|
-- @param self
|
|
-- @return unsigned int#unsigned int ret (return value: unsigned int)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getStartRadiusVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- js NA<br>
|
|
-- lua NA
|
|
-- @function [parent=#ParticleSystem] getBlendFunc
|
|
-- @param self
|
|
-- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartColorVar
|
|
-- @param self
|
|
-- @param #color4f_table color
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setEndSpin
|
|
-- @param self
|
|
-- @param #float endSpin
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setRadialAccel
|
|
-- @param self
|
|
-- @param #float t
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] isAutoRemoveOnFinish
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- maximum particles of the system
|
|
-- @function [parent=#ParticleSystem] getTotalParticles
|
|
-- @param self
|
|
-- @return int#int ret (return value: int)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setStartRadiusVar
|
|
-- @param self
|
|
-- @param #float startRadiusVar
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- code<br>
|
|
-- When this function bound into js or lua,the parameter will be changed<br>
|
|
-- In js: var setBlendFunc(var src, var dst)<br>
|
|
-- In lua: local setBlendFunc(local src, local dst)<br>
|
|
-- endcode
|
|
-- @function [parent=#ParticleSystem] setBlendFunc
|
|
-- @param self
|
|
-- @param #cc.BlendFunc blendFunc
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] getEndRadiusVar
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- start color variance of each particle
|
|
-- @function [parent=#ParticleSystem] getStartColorVar
|
|
-- @param self
|
|
-- @return color4f_table#color4f_table ret (return value: color4f_table)
|
|
|
|
--------------------------------
|
|
-- creates an initializes a ParticleSystem from a plist file.<br>
|
|
-- This plist files can be created manually or with Particle Designer:<br>
|
|
-- http:particledesigner.71squared.com/<br>
|
|
-- since v2.0
|
|
-- @function [parent=#ParticleSystem] create
|
|
-- @param self
|
|
-- @param #string plistFile
|
|
-- @return ParticleSystem#ParticleSystem ret (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
-- create a system with a fixed number of particles
|
|
-- @function [parent=#ParticleSystem] createWithTotalParticles
|
|
-- @param self
|
|
-- @param #int numberOfParticles
|
|
-- @return ParticleSystem#ParticleSystem ret (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setScaleY
|
|
-- @param self
|
|
-- @param #float newScaleY
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setScaleX
|
|
-- @param self
|
|
-- @param #float newScaleX
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] isOpacityModifyRGB
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- does the alpha value modify color
|
|
-- @function [parent=#ParticleSystem] setOpacityModifyRGB
|
|
-- @param self
|
|
-- @param #bool opacityModifyRGB
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setScale
|
|
-- @param self
|
|
-- @param #float s
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] update
|
|
-- @param self
|
|
-- @param #float dt
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#ParticleSystem] setRotation
|
|
-- @param self
|
|
-- @param #float newRotation
|
|
-- @return ParticleSystem#ParticleSystem self (return value: cc.ParticleSystem)
|
|
|
|
return nil
|