axmol/cocos/scripting/lua-bindings/auto/api/SceneReader.lua

54 lines
1.4 KiB
Lua

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-- @module SceneReader
-- @parent_module ccs
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--
-- @function [parent=#SceneReader] setTarget
-- @param self
-- @param #function selector
-- @return SceneReader#SceneReader self (return value: ccs.SceneReader)
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--
-- @function [parent=#SceneReader] createNodeWithSceneFile
-- @param self
-- @param #string fileName
-- @param #int attachComponent
-- @return Node#Node ret (return value: cc.Node)
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--
-- @function [parent=#SceneReader] getAttachComponentType
-- @param self
-- @return int#int ret (return value: int)
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--
-- @function [parent=#SceneReader] getNodeByTag
-- @param self
-- @param #int nTag
-- @return Node#Node ret (return value: cc.Node)
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-- js purge<br>
-- lua destroySceneReader
-- @function [parent=#SceneReader] destroyInstance
-- @param self
-- @return SceneReader#SceneReader self (return value: ccs.SceneReader)
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--
-- @function [parent=#SceneReader] sceneReaderVersion
-- @param self
-- @return char#char ret (return value: char)
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--
-- @function [parent=#SceneReader] getInstance
-- @param self
-- @return SceneReader#SceneReader ret (return value: ccs.SceneReader)
return nil